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【Xbox One/Xbox 360/PC】Titanfall - March 11 2014 / Collector Edition

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发表于 2014-2-6 07:16 AM |只看该作者
本帖最后由 kirassss 于 2014-2-7 06:44 PM 编辑

开发商:《泰坦陨落》PC Beta测试需要EA Origin

  Respawn Entertainment的总裁Vince Zampella在推特上向一个玩家确认,《泰坦陨落》的Beta测试正在进行鉴定阶段,具体细节会很快公布。同时,他告诉另外一名玩家PC版本的Beta测试将需要EA的Origin。

PC版本的最低配置如下:
  • 64位Windows 7,8,8.1
  • AMD Athlon X2 2.8GHz或者Inter Core 2 Due 2.4GHz
  • 4GB 内存
  • 512MB 显存
  • Radeon HD 4770 或者 Gefore 8800GT


《泰坦天降》beta测试即将开始 更多情报解禁

  由重生工作室制作推出的大作《泰坦天降》将于2014年3月登陆Xbox 360、Xbox One和PC平台,在上次内测获得了不少情报后,该游戏即将进行新一轮的Beta测试,但目前仍未表明本次测试是内测还是公测。

  这次测试集中的问题在于锁区方面,以及测试码“Beta code”等问题。据官方推特表明的情报中透露,本次beta测试需要具有测试码,EA方面,关于测试码获得途径还没有详细公布究竟是可以通过填写参与表格等形式获得,还是随机抽取等。但重生工作室的老板Vince Zampella则表示至少beta测试不是公开测试,也没有提及本次beta code的获取方式。他还表示本次测试希望能够尽可能的让更多的玩家参与。

  Vince Zampella还透露,Xbox One版的beta code不会锁区,并且会有游戏中特有的新游戏模式。但另外一方面,本作beta测试也不会对应分屏多人游戏以及跨平台对战等功能。


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发表于 2014-2-7 07:21 AM |只看该作者
本帖最后由 kirassss 于 2014-2-7 07:12 PM 编辑

Titanfall on Xbox 360 delayed to March 25 for 'finishing touches'



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发表于 2014-2-8 07:11 AM |只看该作者
《泰坦陨落》官方中文版确认

  虽然Xbox 360版本的《泰坦陨落》传来不少让玩家失望的跳票消息,不过Respawn Entertainment仍然是带来了不少让人开心的好消息,他们正式宣布《泰坦陨落》将会具有多国语言以及多国字幕,其中包含了繁体中文字幕。

  《泰坦陨落》官方推特确认,游戏将支援法语、德语、西班牙语、意大利语、俄语以及日语等多国语言。

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  而同时《泰坦陨落》官方推特也确认了游戏中的字幕选项,除了英文之外,还会支援巴西文、韩文以及繁体中文。

1.jpg

  以及官方团队带来的另外一个惊喜,《泰坦陨落》在发售之后,将会加入SmartGlass功能。游戏官方推特上回应表示:“《泰坦陨落》将会支援SmartGlass,我们会在未来跟玩家分享更多细节”。

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发表于 2014-2-11 07:36 AM |只看该作者
本帖最后由 kirassss 于 2014-3-3 05:58 PM 编辑

Titanfall ~ Meet The Militia & The IMC





  《泰坦陨落》今天公布了最新游戏背景信息,首先为大家介绍的是游戏中的两大势力之一,星际制造集团“IMC”。IMC从小型自然资源开采工业起家,最初命名为Hammond工程集团。创建15年以后,由于泰坦制造的需要,以及Hammond星球市场调查技术和地图数据库权利等因素让IMC迅速崛起。经过一个世纪的发展,经历了收购,合并与重命名,Hammond工程集团最后变成了巨大的商业帝国,星际制造集团IMC。

  虽然他们在前线行星的强势行为导致了一些不满态度,但居住在核心星系的股东和客户们却对此置若罔闻 - IMC给他们提供了极大物质便利和关键产品。

  随着前线行星的贸易航路和大量资源的开放,IMC决定要对其进行开采,追求最大的利益,同时动用任何合法的武力手段。

The Militia

The Frontier Militia represents the military arm of the Frontier systems' territorial defense pact. The Militia is a loosely governed mishmash of homesteaders, bandits, mercenaries, and pirates, all rising up as 'citizen soldiers' when the need arises. Many homesteaders have taken on a ‘can’t beat ‘em, join ‘em’ attitude regarding working alongside different criminal groups. Naturally the people in this melting pot don’t always see eye to eye on how to deal with the IMC’s exploitation of the Frontier, but they are unified in fighting against it.

The Militia is loosely divided into Brigades. Each Brigade is responsible for fighting in an assigned section of Frontier territory, which might span as far as several planetary systems. The Marauder Corps, a.k.a. the M-COR, is a small part of a much larger Brigade tied to the Freeport System. Although some brigades are little more than vast pirate organizations, the Militia has enough resources to be a real obstacle to the IMC's ambitions on the Frontier.

The Militia often claims that direct action against the IMC is in the best interests of the homesteaders whom they allegedly represent, but not everyone on the Frontier sees it that way.



• MacAllan - A highly decorated veteran of the Titan Wars, MacAllan served as the executive officer of the IMS Odyssey, under the command of Vice Admiral Marcus Graves. The Odyssey’s mission was part of a peacekeeping operation on the Frontier for the IMC. Official IMC reports indicate that MacAllan led a mutiny aboard the Odyssey fifteen years ago, citing numerous grievances with the IMC’s treatment of Frontier citizens. However, these reports have not been proven, in the absence of the ship’s flight data recorder, which was lost when MacAllan and his people escaped with the Odyssey, and disappeared into an uncharted sector of the Frontier.

  James MacAllan

  是一个获得各种勋章并经历过泰坦战争的老兵,在 IMS「奥德赛号」战舰上服役的执行官,听命于副统帅 Marcus Graves。「奥德赛号」的一部分任务是为 IMC 维持前线地区的和平。IMC 官方纪录上说 MacAllan 是在 15 年前领导了一场在「奥德赛号」上发动的兵变,起因是对 IMC 前线居民政策的种种不满。但是这一直都没有被证实,因为战舰的飞行记录已经随着 MacAllan 和他的部下一起消失在前线地区那些没有开化的地区。

• Bish - The name Bish is short for Bishamon, the mythological god of warriors within the Japanese Seven Gods of Fortune. Bish is an IMC-trained electrical engineer, born and raised on Earth. After getting screwed over by the IMC on a Frontier job placement that cost him all his savings just to move out there, he ended up in the right place at the right time – the notorious ‘Bish bar brawl’ - to take the Militia’s timely offer of employment.

Bish now serves as a Combat Intel Specialist, remote hacking into IMC systems during combat on behalf of ground forces, tracking mission progress, and giving tactical guidance to Pilots on the ground.

  Cheng "Bish" Lorck

  他的绰号 Bish 其实是 Bishamon 的缩写,意为日本七福神之一的毗沙门。Bish 在地球长大,IMC 电子工程科班出身。仅仅就是为了 IMC 在前线地区的一个工作而定居,他耗尽了自己的全部积蓄,之后终于找到了自己的归宿,声名狼藉的 Bish bar brawl(Bish「干一架」酒吧),在那里他能收到 Militia 的各种雇佣。

Bish 现在是一个战斗情报专家,可以在战斗中远程入侵 IMC 的系统,为地面部队提供任务更新或者为机师提供战术建议。

• Sarah - As a child, Sarah lost several close members of her family to incidents in which the IMC displaced Frontier citizens by force. As a result, she vowed to take revenge on the IMC at every possible opportunity, refusing to rest until they have been removed from the Frontier. For most of her career, she served in Covert Operations for the Militia, before moving into the command ranks of the Militia’s Marauder Corps. Her long list of successful attacks on IMC installations landed her on the IMC’s High Value Target List, where she remains listed as one of the 50 most dangerous Militia operatives still at large.

  Sarah

  在孩提时代,Sarah 就因为 IMC 武力驱赶前线地区的居民失去了很多家庭成员。之后她发誓要向 IMC 复仇,直到他们滚出前线。她的大部分生活都在 Militia 的隐秘部队 (Covert Operations) 中度过,之后调往 Militia 的掠夺者军团担任指挥官。她针对 IMC 的各种成功战斗记录让她荣登 IMC 高价值目标榜单:50 名最危险的在逃 MIlitia 战斗人员。



  玩家在游戏中可能遇到的IMC角色:

The IMC

The Interstellar Manufacturing Corporation, or IMC, started out small, in natural resource extraction industries, under the name Hammond Engineering. Fifteen years later, demand for Titan manufacturing materials, combined with Hammond’s market-cornering planetary survey technology and map database rights, contributed to explosive growth for the company. Over the course of a century, a series of acquisitions, mergers, and re-brandings lead to the transformation of Hammond Engineering into the sprawling commercial empire that is the IMC.

Despite their reputation for exploitative behavior on the Frontier, they receive little criticism from their shareholders and customers living in the Core Systems – the material conveniences and widely used products provided by the IMC generate considerable ‘consumer inertia’, to the corporation’s benefit.

With the Frontier’s valuable shipping lanes and vast planetary resources ripe for exploitation, the IMC is dedicated to maximizing profits and shareholder wealth, using the legal application of force when necessary.



• Graves - In the IMC command structure, Vice Admiral Graves is formally known as the CINCFRONT, or Commander-in-Chief, Frontier Command. Despite the elaborate title, Frontier operations are notorious for their lack of adherence to traditional protocol, allowing Graves to personally command IMC forces in the field, and to operate far more informally than commanders in the Core Systems. Graves has a reputation as a maverick within the IMC. His calls for policy change have often been deemed too risky to IMC forces, and too lenient to Frontier citizens. During the inquiry into the Odyssey scandal, Graves maintained that the ship was forcibly commandeered by MacAllan and his band of mutineers.

  Graves

  中将Graves有许多头衔,CINCFRONT(前线总司令),总指挥官,前线指挥官等等,但头衔都是次要的,前线的军事行动最重要的规则就是不守规则,这让Graves可以获得所有IMC军事力量的现场指挥权,采用比核心星系更加不正规的行动纲领。Graves在IMC内部特立独行,他一直号召公司整改政策,而他提出的方案对于IMC军事力量来说太危险,对前线行星的居民来说又太仁慈。在最近一次“奥德赛”事件中,Graves被迫接受调查,他坚称,那艘飞船当时已经被MacAllan和他手下的叛军占领。

• Blisk - Blisk is a South African mercenary working under a new long-term contract with the IMC on the Frontier, providing Combat Intel and Counterinsurgency services. His first contract concluded with his outfit making enough money to retire to a tropical paradise, but after considering the excellent pay, and more importantly, the opportunity to lay waste to everything in sight with state-of-the-art hardware, Blisk decided that the IMC’s offer of renewal was just too good to pass up.

  Blisk

  Blisk 是一位来自南非的雇佣兵,目前与IMC签订了长期合同,在前线行星卖命,提供战术情报和反暴动军事服务。它的第一期合同已经让他赚到了足够的退休金,可以在热带天堂安度晚年,但考虑到丰厚的待遇,以及更重要的玩弄高科技军火轰杀敌人的机会,Blisk决定与IMC续约。

• Spyglass - Spyglass is a physical manifestation of the IMC’s vast computational network identity, handling logistics, navigation, deployment, and communications between all IMC forces on the Frontier. Spyglass units are built on a modified Spectre chassis and are considered expendable in the field, often accompanying ground forces aboard dropships to provide up-to-date mission information and live surveillance.

  Spyglass

  Spyglass是IMC大规模计算机网络身份的实体形式,它负责逻辑运算,路线导航,调配部署和通讯连接,协调前线星系中各个IMC军事力量。Spyglass的众多个体全都是基于改良版“光谱”机架制造,在战场上它们是不值钱的耗材,经常与地面部队一同出仓,提供最新人物信息和即时侦察情报。


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发表于 2014-2-11 08:02 PM |只看该作者
《泰坦天降》确定不会收录子弹穿墙射击元素

  在《泰坦天降》中除了有灵敏迅速的驾驶员之外,另外一个主角当然就是那高大威武的重装机械泰坦了。虽然泰坦具备超强的火力以及装甲,不过想要靠泰坦身上的重火力来打翻窝在墙后的敌方驾驶,玩家们可能会有小小的失望了。Respawn Entertainment今日确认在《泰坦天降》游戏中,玩家的泰坦武器将无法穿透墙壁攻击。

  来自Respawn的开发团队成员“scriptacus”回应表示:“《泰坦天降》将无法穿墙射击,由于泰坦的武器具有超强的威力,将要变更平衡设计才有办法加入这样的元素。从较为真实的角度来看,你会期望泰坦能够有效的摧毁物件并且开枪击垮墙壁及后方的敌人,但在游戏中如果这样设计,会让驾驶员的日子相当难过。”有趣的是,Respawn的开发团队强调在“这款”作品中将不会提供类似的功能,似乎是暗示着在未来可能会登场的《泰坦天降》续作中加入相关的要素。话虽如此,开发团队也保证将会有其他管道来干掉那些喜欢窝在墙角的玩家。

  在知名作品《战地风云》系列中,玩家可以利用火力射击或者爆裂物来把掩体后的敌人给逼出来,而开发团队DICE表示这类的环境摧毁变动让配对游戏更加有趣多变。但Respawn并不觉得环境破坏等要素会是游戏变化的新途径。Respawn表示:“其他游戏有的内容,并不是我们创造游戏内功能的理由。我很了解子弹穿透性对于一款战术射击游戏的优点,但有鉴于《泰坦天降》的独特游戏方式,我不确定这项功能是否有在《泰坦天降》出现的必要。”

  “我并不认为游戏中有必要加入子弹穿透的设计,而这也不是我们团队会找时间去完成的目标。当然我们未来会依照之后的游戏计划,好好评估一下这项设计,如果有加入这项功能,一定会尽量在设计上取得完善的平衡点。”《泰坦天降》将于今年3月11日在Xbox One平台上推出,而Xbox360版本则是延期至3月25日,而近期内《泰坦天降》将于Xbox One及PC平台上推出Beta测试,不过目前Respawn尚未正式确认Beta测试的时间。


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发表于 2014-2-12 07:03 AM |只看该作者
   


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发表于 2014-2-12 07:19 PM |只看该作者
本帖最后由 kirassss 于 2014-2-12 07:24 PM 编辑

Titanfall beta registrations now open
《泰坦天降》beta测试本日开放注册 详情介绍


  万众期待的《泰坦天降》的beta版测试即将开放注册,准确时间为美国太平洋时间下午6点,东部时间晚上9点。重生工作室联合创始人Vince Zampella在Twitter上正式确认此事。同时在太平洋时间下午6点之前,注册页面会提前开放,玩家可以到http://www.titanfall.com/beta随时留意。目前beta测试只针对PC和XBOX ONE平台开放。

  在开放注册之后,官方也公布了本次beta测试版的详细信息,首先beta测试将于2014年2月14日情人节开启。本次测试的模式包括:

  消耗战(Attrition):消灭敌方任何作战单位的队伍获胜,包括驾驶员、泰坦和AI士兵。

  占地为王(Hardpoint Domination):团队作战通过捕获及保护三个地图中的控制点来获得分数,分数高的一方获胜。

  站到最后的泰坦(Last Titan Standing):两支队伍每一名玩家起始都会驾驶一架泰坦,当一方失去所有的泰坦时,另一方则获胜。该模式没有重生,同时不能替换泰坦驾驶员。

  游戏的正式版将于2014年3月11日登陆XBOX ONE和PC平台,而XBOX360版将于3月25日发售。

   




Stand By for The Titanfall Beta on February 14

The future of first person multiplayer action is upon us, and now's your chance to be among the first to fall for Titanfall. Starting today, Respawn Entertainment and EA are inviting gamers to sign up and register for a chance to be a part of the upcoming Titanfall closed beta, a large-scale event coming February 14 to Xbox One and PC. For complete details on the beta and to register, please visit titanfall.com/beta.

Already the winner of more than 80 awards from critics around the world, Titanfall is one of the most anticipated games of the year. Fans around the world from Tokyo to Seattle to London and beyond have been impressed with its thrilling and dynamic multiplayer gameplay featuring elite assault pilots and agile, heavily armored 24-foot tall titans.

The Titanfall beta will include three game modes – Attrition, Hardpoint Domination and Last Titan Standing. In Attrition, teams win by eliminating anyone or anything on the opposing side – pilots, titans and AI soldiers. In Hardpoint Domination, teams will capture and hold three hardpoints throughout the map to earn points and secure victory. And in Last Titan Standing, everyone on both teams starts with a titan in a round-based mode that ends when one team has lost all of their titans. There's no respawning and no replacement titans can be called down.

Set in the near future on a distant frontier torn apart by war, Titanfall drops players in the middle of a conflict between the Interstellar Manufacturing Corporation (IMC) and the Militia. The action is rapid and varied - featuring parkour-style wall running and massive double jumps. The freedom to shift back and forth between pilot and titan allows players to change tactics on the fly, attacking or escaping depending on the situation and extending the action vertically to new heights.

For more news about the Titanfall beta, including when it will begin, stay tuned to our official Titanfall channels on Facebook, Twitter and at titanfall.com. Titanfall is coming to Xbox One and PC on March 11, 2014 in North America and beginning March 13, 2014 in Europe. The Xbox 360 version is being developed by Bluepoint Games and will be released on March 25, 2014 in North America and March 28, 2014 in Europe.



• How do I get access to the closed Beta?

You can apply for access to the Titanfall closed Beta at our official registration page. Registration ends on Friday Feb 14th at 4pmPST. Head to titanfall.com/beta to register.

• What platforms are supported in the Titanfall closed Beta?

The Titanfall closed Beta will be available for the PC via Origin and Xbox One.

• What countries will the Titanfall closed Beta be supporting?

The Titanfall closed Beta will accept application from gamers around the world, but the actual gameplay will only offer English text and audio.

• Do I get a key if I pre-ordered Titanfall?

No preorder is necessary to access the beta.

• Is this representative of the final game code?

• The Titanfall beta is not final code and represents a small slice of the game’s content. Testing the game before release helps us create a better final product for our fans.

Will there be an Xbox 360 Beta?

• There are no plans for a Titanfall Xbox 360 beta at this time.

Can I play the Beta on multiple accounts on my Xbox One?

Yes, if the closed Beta is installed on your system, all accounts should have access.


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发表于 2014-2-13 08:01 PM |只看该作者
   


   


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发表于 2014-2-15 07:56 PM |只看该作者
   


   


   


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发表于 2014-2-16 07:09 PM |只看该作者
   


   


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