本作目前没有更多消息,官方预告将在今年的QUAKECON上公布关于这款游戏更多的细节。作者: kirassss 时间: 2014-7-2 12:12 PM Doom's appearance at QuakeCon 2014 will be exclusively for attendees
The Next DOOM at QuakeCon
You’ve been c[禁止售卖商品]ing for it for years, and now the wait is almost over. As announced in our E3 teaser trailer, fans in attendance at QuakeCon 2014 will have the opportunity to get a sneak peek at what’s been going on with the new DOOM game from id Software.
This an exclusive thing we are doing for attendees as part of our Annual QuakeCon Welcome presentation. We’ll have plenty more to show everyone at a later date, but we didn’t want another QuakeCon to go by without doing something special for the amazing QC community and id supporters that have been with us for more than 20 years.
Don’t miss out! QuakeCon 2014 takes place July 17th – 20th at the Hilton Anatole in Dallas, TX. For more information on attending, visit quakecon.org.
Developed by id software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, DOOM returns as a brutally fun and challenging modern-day shooter experience. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using DOOM SnapMap game editor to easily create, play, and share your content with the world.
Story
You’ve come here for a reason. The Union Aerospace Corporation’s massive research facility on Mars is overwhelmed by fierce and powerful demons, and only one person stands between their world and ours. As the lone DOOM Marine, you’ve been activated to do one thing – kill them all.
Key Features
• A Relentless Campaign - There is no taking cover or stopping to regenerate health as you beat back Hell’s raging demon hordes. Combine your arsenal of futuristic and iconic guns, upgrades, movement and an advanced melee system to knock-down, slash, stomp, crush, and blow apart demons in creative and violent ways.
• Return of id Multiplayer - Dominate your opponents in DOOM’s signature, fast-paced arena-style combat. In both classic and all-new game modes, annihilate your enemies utilizing your personal blend of skill, powerful weapons, vertical movement, and unique power-ups that allow you to play as a demon.
• DOOM SnapMap – a powerful, but easy-to-use game and level editor – allows for limitless gameplay experiences on every platform. Without any previous experience or special expertise, any player can quickly and easily snap together and visually customize maps, add pre-defined or completely custom gameplay, and even edit game logic to create new modes. Instantly play your creation, share it with a friend, or make it available to players around the world – all in-game with the push of a button.
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[youtube]lpmXCgdDQNc[/youtube]作者: kirassss 时间: 2015-7-24 06:56 AM DOOM Multiplayer Debuts at QuakeCon 2015, Beta (& Alpha) Update
QuakeCon 2015: DOOM Beta (& Alpha) Update
Attendees at QuakeCon 2015 may be the first to go hands on with pre-alpha DOOM multiplayer, but we still have big plans for fans that pre-ordered Wolfenstein: The New Order.
In the coming months, we’ll be selecting Xbox One, PlayStation 4, and PC players from the Wolfenstein: The New Order Beta pool to participate in the DOOM Multiplayer Alpha. To make sure you’re eligible, make sure you redeem your DOOM Beta code at wolfenstein.com/doom. If you purchased the game digitally through Steam, PSN, or Xbox Live, you’re already set — you have a digital entitlement that will ready you for the Alpha when it starts.
As a reminder, everyone that pre-ordered Wolfenstein: the New Order is eligible to participate in the multiplayer beta planned for next year before DOOM’s 2016 release.
最低配备需求(720p):
64-bit Windows 7/Windows 8.1
Intel Core i5 @ 3.3 GHz or better / AMD FX-8350 @ 4.0 GHz or better
8 GB RAM
NVIDIA GeForce GTX 660 (2GB VRAM) / AMD Radeon HD 7870 (2GB VRAM)
6GB HDD space
Steam account
High speed internet connection
*Please note that the NVIDIA GeForce GTX 750 Ti, 680m and 860m models are below min spec for the DOOM Closed Alpha
建议配备需求(1080p):
64-bit Windows 7/Windows 8.1
Intel Core i7 @ 3.4GHz or better / AMD FX-8350 @ 4.0GHz or better
8GB RAM
NVIDIA GeForce GTX 780 (3GB or more VRAM) / AMD Radeon R9 280 (3GB or more VRAM)
6GB HDD space
Steam account
High speed internet connection
Bethesda Softworks, a ZeniMax Media company, today announced that DOOM will be available worldwide on Friday, May 13, 2016 for the Xbox One, PlayStation 4 computer entertainment system, and PC. DOOM, the iconic game that defined a genre and considered one of the most influential games ever made, returns as a brutally fun and challenging modern-day shooter experience.
DOOM is under development at id Software, the studio that pioneered the first-person shooter genre and invented multiplayer Deathmatch. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using DOOM SnapMap game editor to easily create, play, and share your content with the world. DOOM garnered numerous E3 2015 awards and in a recent preview, Game Informer aptly described the gameplay as “an absolute blast.”
Bethesda also revealed plans to release a premium collector’s edition of DOOM that will be available across the globe through participating retailers. The limited DOOM collector’s edition, created in conjunction with TriForce, includes an exclusive, fully-realized 12” tall collector’s statue of one of the game’s most iconic demons: the Revenant. Modelled from actual in-game 3D files and striking in appearance, the demonic Revenant stands on an LED-lit base with internal, slow-spinning turbine from the UAC facility on Mars. The DOOM collector’s edition also includes a copy of the game packaged in an exclusive, battle-worthy metal case.
The DOOM collector’s edition is available for pre-order through participating retailers and is priced at $119.99 (US). Players pre-ordering the DOOM collector’s edition or the standard edition of the game will receive the Demon Multiplayer Pack which contains a unique demon armour set with three skin variations, six metallic paint colours and three id logo patterns that can be applied to weapons and armour, plus a set of six Hack Modules – one-time consumable items that can give you an edge in a multiplayer match.
For more information, visit: http://doom.com/en-gb/作者: kirassss 时间: 2016-2-12 06:39 PM Bethesda分享《毁灭战士4》游戏时长以及难度问题
目前的多人玩法已经在 QuakeCon 和一系列 Alpha 测试开放让玩家体验,而今日官方揭露新模式「Warpath」,此玩法采「山丘之王(King of the Hill)」风格设计,而不同的是占领点将延着明确的标示绕地图一圈;同时,恶魔将是在相对的路径上移动,因此玩家必须决定要直接冲向恶魔、聚集在占领点附近防御或掠夺、或是到处游走找寻敌人。
Xbox One / PS4 / PC《毁灭战士》预定于 5 月 13 日海外上市,售价美金 119.99 元;官方也宣布《毁灭战士》典藏版收录高 12 吋 PVC 模型等。作者: kirassss 时间: 2016-3-4 07:10 AM id Software shows alternative cover arts for DOOM
DOOM’s multiplayer is not for the faint of heart. It’s bloody. It’s brutal. And it's VERY FAST. Prepare yourself with a glimpse into DOOM’s multiplayer mayhem in the latest trailer.
Players eligible for the DOOM Beta through their purchase of Wolfenstein: The New Order, your chance to play DOOM Multiplayer is coming! We will be running the Closed Beta between March 31 and April 3. To check eligibility requirements, please visit doom.com/beta. Participants will be able to try out Team Deathmatch and the recently revealed Warpath mode on two maps: Heatwave and Infernal.
DOOM releases on PS4, Xbox One and PC on Friday, May 13. Learn more about DOOM’s multiplayer, single-player, and its community tool, SnapMap, at the game’s official website, DOOM.com, and through featured content on Bethesda.net. 作者: kirassss 时间: 2016-3-17 06:45 AM 本帖最后由 kirassss 于 2016-3-17 07:16 PM 编辑
Doom trailer offers a look at all nine multiplayer maps
《毁灭战士》新预告片曝光9张多人模式游戏地图
From the blood-soaked UAC facilities on Mars to the fiery depths of Hell, DOOM multiplayer will take you on a tour of 9 deviously diverse locations. While each multiplayer map is distinct, they all share a few traits in common. For starters, you’ll need to stay in constant motion to stay alive; every map is constructed to keep the action brutally fast-paced. These multi-tiered combat arenas are littered with hazards, and packed with items that can turn the tide of combat at a moment’s notice. And while they all have secrets for you to uncover, none of them are built to allow for easy sniping or hiding points.
DOOM multiplayer launches with 9 unique maps, four of which are prominently featured in the video below. Check it out for a taste of what’ll you’ll experience when DOOM releases on May 13 on PlayStation 4, Xbox One and PC.
Along with what we showed in the video, a few more notes about the maps:
• Some maps include one- or two-way teleporters. Both humans and demons can use these, but weapon-fire can’t be teleported. (So don’t get cute and try to shoot rockets through a teleporter!)
• Need to leap to the top of a level? Look for a bounce pad. Both humans and demons can use these to quickly ascend to new heights.
• Like any good multiplayer map, you’ll find both explosive barrels and hazard canisters throughout. The former does exactly what you expect; the latter not only explodes but leaves behind hazardous slime – which, for a limited time, will continue to deliver damage to anyone unlucky enough to run through the glowing green muck.
• Speaking of green muck, some levels are surrounded by radioactive slime, which will harm humans. Fire will also deal damage to humans, as will energy/plasma (with the potential here for an instant kill, depending on the severity of the hazard). Demons are immune to all three of these hazards.
• And, as always, avoid lava and pits of death. Both are instant kills for humans and demons.
Full list of multiplayer maps available at DOOM’s launch
• Excavation. A modest-sized UAC mining outpost. Watch out for the rock grinder!
• Infernal. A mid-sized Hell map with both interior and exterior elements. Lots of platforms and chasms, along with teleporters.
• Chasm. This massive map takes you deep below the polar ice caps of Mars. A great place to play Freeze Tag.
• Disposal. This smaller map is the main waste processing facility for the UAC research and residential complexes. Unsurprisingly, it’s full of radioactive slime.
• Helix. This is where they experiment on demons and develop advanced weaponry. Which, naturally, makes it perfect for a quick round of Clan Arena.
• Perdition. Disjointed and sadistic, this ancient arena is populated by the agonized moans of unfortunate souls who have suffered within its realm.
• Sacrilegious. Set within a fracture of Hell, this map offers clear lines of sight. Move fast… or die faster.
• Heatwave. An industrial UAC facility with glistening halls that will soon be slicked with human (and demon) blood.
• Beneath. Before being beamed to Earth, the energies of Hell are harnessed in this symmetrical and cavernous location.
Six modes. Countless ways to kill. Infinite ways to die. Welcome to DOOM multiplayer, which delivers fast-paced and competitive combat in brutal, blood-spattered arenas. For a deeper dive into three of the modes you’ll be playing when DOOM is released on May 13, check out the video above.
Whether you’re fan of classic deathmatch or looking for a unique twist on multiplayer, DOOM has something for you. Here’s a rundown of the 6 modes available at launch.
Soul Harvest
Because sometimes just killing your enemies isn’t enough… Soul Harvest is similar to Team Deathmatch (see below), but instead of racking up points with every kill, players need to collect the souls of their fallen foes. Each soul will remain in the world for a limited time. These souls can be scooped up by anyone on either team. The catch? Only the opposing team earns points for grabbing a soul – but the teammates of the vanquished can play spoiler by seizing an ally’s soul to prevent their foes from gaining a soul point.
But there’s more to Soul Harvest than kill-and-collect. A demon rune will appear where the first player is killed, and this demon power-up has no time limit. In addition to the increased threat demons always bring, any enemy players killed by a demon drop two souls to claim instead of the usual one. And if you manage to slay a demon? You have the opportunity to pick up the five souls it leaves behind – and perhaps become the demon yourself.
Victory is earned by the first team to reach a preset score, or by the team with the most points when time runs out.
Freeze Tag
Remember how much fun it was to play freeze tag with your friends? Now imagine doing it with a Gauss Cannon. Or a Heavy Assault Rifle. On Mars.
Freeze Tag plays out a lot like the real-world equivalent (minus the heavy weaponry and hellish backdrop). Rather than killing your foes, opponents are instead frozen in place –immobilized in a block of ice. Teammates can thaw their allies by standing nearby for a set amount of time.
Players frozen within blocks of ice will slide around if they’re shot or otherwise jostled, leading to all kinds of chaotic possibilities – both planned and unplanned. If you find a frozen ally near a deadly hazard, for example, you can try to knock your teammate into the hazard so he’ll be destroyed; the shattered ally will then respawn. Or, you can try to prevent a foe from being thawed by knocking him away from an ally. Multiple allies can also be thawed if they’re close enough to a single active player, and frozen players will thaw more quickly if multiple active allies are all close enough.
For rounds that remain unresolved until only a few moments remain, a demon rune will drop into the arena to things along.
Victory is earned by the first team to completely freeze the opposing team. If there are still unfrozen players on both sides when time runs out, the team with the most active players will win the round.
Warpath
King of the Hill gets even crazier in Warpath, where a single capture point moves around the map along a set (and clearly marked) pathway. And if that’s not enough, a demon rune marches along in lockstep – but on the opposite side of the path.
This combo of moving capture point and demon rune is what makes Warpath so darn fun. At any point players need to make a whole bunch of choices. Do you cluster up with your teammates in the capture point, speeding up the capture time and ensuring that the point remains yours? Do you race to the other side of the map, hoping to pick up the demon rune to quickly turn the tide of battle? Do you trail behind the capture point, trying to pick off your foes and protect the rear? Do you rush ahead and try to stop your foes from an uncontested capture with a frontal assault? And how do you manage to stay alive when the capture point slides over a void or deadly hazard? The unrelenting movement of the capture point makes Warpath a constant adrenaline rush – a non-stop tug of war for domination.
Points are accrued whenever your team controls the capture point. Victory is earned by the first team to reach a preset score, or by the team with the most points when time runs out.
Domination
Domination includes up to three static capture points that are spread out across a map. Players spawn on different sides of the map, and can control the capture points by clearing out any enemies and standing within the designated zone. Points are earned based on how long you control a capture point.
Of course, it wouldn’t be DOOM without a twist on this classic formula. In the case of Domination, the demon rune plays a key role. During a match, the rune will spawn randomly throughout the arena, and its appearance on the map will be announced to all players, giving everyone a chance to race for the rune. Because demons are more powerful than your standard soldier (as they are in all modes), the leading team will want the rune to prevent the other team from catching up. After all, if the losing team gets the demon rune first, they have a strong shot at tipping the scales by forcefully capturing a point and more easily holding their ground.
Victory is earned by the team that reaches a preset score, or by the team with the most points when the time runs out.
Team Deathmatch
One of the two purest takes on classic modes in DOOM multiplayer, Team Deathmatch pits two teams against each other in a straight-up kill-fest. Players can choose their loadouts, customize their marine and become the demon if they grab the rune while it’s in play. (Demon kills are scored the same as regular kills.) Power-ups and power weapons also play a key role here – we’ll have more info on those in our next video and feature. Victory is earned by the first team that reaches a preset score or by the team with the most points when time runs out.
Clan Arena
The other pure take on a classic mode, Clan Arena is a game of elimination: the last team standing wins. All pick-ups are removed from the map, and players won’t be able to restore their health or armor. Once you’re dead, you’re dead – no respawning. And demons aren’t available during this mode. Victory is earned by the team that fully eliminates all its foes – or by the team with the most remaining players when time runs out. 作者: kirassss 时间: 2016-3-25 06:56 AM 本帖最后由 kirassss 于 2016-3-25 07:09 PM 编辑
DOOM ~ Demons, Power Weapons & Power-Ups Detailed
《毁灭战士》新预告片放出展示可用恶魔及武器
For more than two decades, the DOOM marine has shot, smashed, blasted and chainsawed his way through heaving hordes of hellspawn. But come May 13, when DOOM releases on PlayStation 4, Xbox One and PC, the demons will finally have their day. For the first time in the history of id’s seminal shooter, players can actually become a demon and wreak all kinds of havoc in intense multiplayer matches.
But that’s not all. Along with the newly playable demons, combatants can also grab hold of devastating power weapons and unique power-ups that enhance the intensely fun multiplayer mayhem. For a look at just a few of the demons, power weapons and power-ups in DOOM multiplayer, watch our new video.
Demons
The demons in multiplayer aren’t just a more powerful version of the DOOM marine. Many of the demons are based on their campaign counterparts, and each delivers a different set of devastating moves. Demons are also integrated into the gameplay modes, with some modes even making demons a key part of the combat. (For more on that, head to: DOOM – Multiplayer Modes Revealed.)
Baron of Hell
When you need to overpower other players, the Baron of Hell’s brute strength is unmatched. The Baron is perfect for those who want to rush right into the fray, dishing out the pain with vicious melee attacks and brutal Glory Kills. And if you ever find yourself surrounded as a Baron? Use your ground pound to damage a group of foes.
While the Baron of Hell is formidable, he’s not flawless. If you find yourself facing a Baron, it’s best to stand back and aim for its head or spine.
Revenant
With its speed and agility, the Revenant is all about outmaneuvering its foes and then overwhelming them with its deadly dual missile launchers. While the Revenant can’t glide through an entire map, it can fly for short periods thanks to its jetpack, allowing it to leap over gaps, hover past hazards and deal damage from above the fray – making its explosive missiles even more powerful thanks to any potential splash damage.
Revenants are relatively weak for a demon, so players can quickly chip away at their health. A shot to the Revenant’s energy core will also deal big damage and temporarily disable its jetpack.
Prowler
Just like its name suggests, this multiplayer-exclusive demon is great for tactical players who like to lurk in the shadows and ambush enemies before retreating back to safety. The Prowler can leap to most surfaces, jumping from high-point to high-point, getting into position and waiting for the right moment to ambush an unsuspecting foe. Capable of killing a marine in a single blow, the Prowler can see enemies even through walls, allowing it to set up its attacks and execute its kills with deadly precision.
With low health and no ranged attacks, the Prowler is most vulnerable when it’s on the ground surrounded by foes.
Mancubus
As slow and shambling as it looks, the Mancubus is a portly powerhouse who can crush its foes with its long-range rockets while soaking up damage thanks to its high health. Its rocket barrage isn’t the most accurate – but when you want to clear out an area, these arcing explosive shots can do the job like nothing else. The Mancubus also has a powerful, short-range area-of-effect venting attack that builds up from the heat generated when he fires his rockets; if he doesn’t vent, he risks overheating – but when he does vent, the Mancubus can destroy anyone foolish enough to get too close.
The only chance of surviving when a Mancubus is in play: Keep your distance and pepper this demon from the sides and back. Or, if you have a clear shot, aim right for the Mancubus’ chest cavity for a big blow.
Power Weapons
While the shotgun might be one of DOOM’s most iconic weapons – and can easily be added to any player’s loadout – these classic killing machines are available only as limited-use pick-ups that spawn during a multiplayer match. Grab a power weapon and you not only become even more lethal, but you can also spot enemies through walls. Use up the ammo and you’re done with the deadly device until it respawns again. Try not to die with ammo still in a power weapon, as it’s left behind for an enemy to grab!
Gauss Cannon
Fast and ferociously accurate, the Gauss Cannon fires speedy slugs that can go the distance – and blow through multiple foes without any loss in power.
Chainsaw
If you hear the guttural roar of the chainsaw, you best get out of the way. This DOOM favorite delivers an instant kill to any marine – and can quickly slice away at a demon’s health.
BFG 9000
Just like in the classic DOOMs, the BFG continues to live up to its name. Its charged projectile will not only obliterate anything in its blast radius, but also dishes out the pain to anyone along the way with tendrils of electrical energy.
Power-Ups
In DOOM, fortune favors the bold. That’s true for those seeking power-ups, which are typically located in high-risk (and highly trafficked) areas. DOOM’s power-ups are active for a limited period of time, enhancing your marine with unique buffs. As with power weapons, dying with an active power-up will leave it behind for other players to grab.
Invisibility
They’ll never see you coming. Just be careful: While you’re almost completely transparent (with the slightest distortion indicating your position), the effect is diminished when you fire a weapon or use equipment.
Haste
Why go fast when you can go even faster? Not only are you speedier (and can make longer leaps due to your enhanced momentum), but your rate of fire is also increased and some weapons will charge faster.
Regeneration
Rush into the fray with a bit of extra swagger, thanks to Regeneration. For a limited time, your health and armor will recharge – and even overcharge if you’re healthy enough.
Quad Damage
Everything is more powerful when you’ve got Quad Damage: primary fire, modified fire, even power weapons (if you have one equipped). Lethal equipment gets a boost as well. 作者: kirassss 时间: 2016-4-1 07:30 AM 本帖最后由 kirassss 于 2016-4-1 06:54 PM 编辑
DOOM 'Fight Like Hell' Cinematic Trailer
《毁灭战士(DOOM)》真人宣传片公开再现游戏精彩战斗
Fight. Like. Hell. Celebrate DOOM's upcoming launch with our all-new live-action cinematic trailer. Directed by Joe Kosinski (Oblivion, Tron: Legacy), the trailer evokes the pillars of DOOM's gameplay: relentless combat, terrifying demons, and bad-ass guns.
DOOM releases on Friday, May 13 on Xbox One, PlayStation 4 and PC, and can be pre-ordered by heading to DOOM.com.作者: kirassss 时间: 2016-4-7 07:15 AM 本帖最后由 kirassss 于 2016-4-7 07:02 PM 编辑
DOOM open beta begins April 15, $39.99 multiplayer DLC season pass announced
《毁灭战士(DOOm)》公测于4月15日开始 DLC情报公开
• 3张新地图• Three new maps
• 1个新武器• One new weapon
• 1个可用地图• One new playable demon
• 1个装甲套装• One new armour set
• 1个新装备• One new piece of equipment
• 新的黑客模板• New hack modules and taunts
• 新的定制颜色和图案• New customization colours and patterns
We’re pleased to announce DOOM’s Open Beta will run from 15-18 April. This Open Beta will not require a code and players will simply be able to logon to the platform of their choice and download to access Team Deathmatch and Warpath on the Heatwave and Infernal maps.
These maps and modes are just a fraction of what players will experience when the game launches May 13 on Xbox One, PS4 and PC. In a recent video series we explored the maps, modes and power-ups of DOOM’s multiplayer – all things players have to look forward to at launch. But support for DOOM doesn’t end when the game is out. For the rest of the year, we expect to provide certain free content updates across SnapMap and multiplayer.
We know the DOOM community has always been about great user-generated content, and that’s something we want to continue to encourage with SnapMap, an innovative new component of DOOM designed to make creating, sharing and playing new game experiences fast and easy. On top of being able to access and play new modes and maps created by fellow gamers, id plans to offer content updates for SnapMap, including map modules; props and objects; additional features and functionality; AI enhancements; editing tool enhancements and more. Multiplayer will also receive content updates in the form of new game modes. Both of these SnapMap and multiplayer updates will be free to use and play.
In addition to the planned free support and content updates, we will also be releasing three premium multiplayer DLC packs after launch, which will get you a number of new maps, hack modules, playable demons, weapons and more. The first DLC will be available this summer and give you access to:
• Three new maps
• One new weapon
• One new playable demon
• One new armour set
• One new piece of equipment
• New hack modules and taunts
• New customization colours and patterns
Each DLC pack will cost $14.99, or you can get them all at a discount with the Season Pass for $39.99. Check your preferred retailer to pre-order the DOOM Season Pass.
For more information about the game please visit DOOM.com.作者: kirassss 时间: 2016-4-12 07:46 AM 本帖最后由 kirassss 于 2016-4-12 06:15 PM 编辑
Guns. Demons. Speed. In DOOM, it’s all about the combat. But there’s more to DOOM than just running and gunning. We go behind the scenes with DOOM’s Executive Producer Marty Stratton and Creative Director Hugo Martin to find out how you can customize the single-player experience to suit your playstyle – and we learn more about why playing DOOM feels like nothing else. See the game in action before DOOM releases worldwide on May 13.
Bethesda.net作者: kirassss 时间: 2016-5-13 07:34 AM
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NVIDIA releases DOOM PC footage of the game running with the Vulkan API
At our GeForce GTX 1080 launch we teamed up with id Software to demonstrate DOOM running at up to 200 FPS, using the power of the world's fastest and most advanced graphics card, and the capabilities of the Vulkan graphics API. The footage was fast and furious, and silky smooth, but the short clip left gamers wanting more.
Speaking about the debut of the GeForce GTX 1080, Vulkan-enhanced footage last weekend, id Software Executive Producer Marty Stratton said, "Thanks again to NVIDIA for allowing us to show DOOM at their event in Austin on Saturday. We were thrilled with the response to the videos that some in the audience captured and posted, but we also know you'd like to see high-res, full-screen gameplay."
We're ecstatic then that id wanted to present fans a new, uncut 6-minute direct feed, 1920x1080, 60 FPS, 2.1GB PC gameplay video that shows the full fidelity, speed, and quality of DOOM, which launches this Friday on Steam. This is the world's first uncompressed direct feed footage from the GeForce GTX-powered, Vulkan-accelerated version of DOOM, running at full speed with a 120 degree field of view, giving you a perfect look at how DOOM plays on PC with settings and options cranked up. "This gameplay at 120 FOV - with the player's personal upgrades and rune perks set for advanced speed and movement capabilities", added Stratton.
Captured on a GeForce GTX Titan X after the event, because id Software "accidentally left their GeForce GTX 1080 at the event when packing up", the new video shows 6 minutes of uninterrupted footage from the Vulkan version of DOOM, which will be released in the not too distant future. If you're unfamiliar with Vulkan, it's a new graphics API renderer with a simpler, thinner driver, and efficient CPU multi-threading capabilities. Compared to DirectX or OpenGL, Vulkan has less latency and overhead, and can help your system reach new levels of performance. In simpler terms, Vulkan can help developers avoid CPU bottlenecks that limit performance, and can improve performance elsewhere, too.
On a GeForce GTX 1080, Vulkan-accelerated DOOM is going to run even faster, and be capable of running smoothly at higher resolutions, delivering an even higher quality experience that will further enhance fidelity on your PC.
For more on the Vulkan release of DOOM stay tuned to GeForce.com. To pre-order a copy of the game head on over to Steam.
另外Bethesda还公布了各种针对SnapMap的升级,以及游戏的首部多人DLC“UNTO THE EVIL”,该DLC将包含三张全新多人地图,一个名为收割者的可操作恶魔,一把新枪和全新护甲套装。最后《毁灭战士4》将会支持VR技术,搭档为HTC Vive。
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DOOM at E3 2016 – Demo, Free Updates and Premium DLC
“Last month we had the privilege of releasing one of the most iconic titles in this industry to fans around the world,” said Executive Producer Marty Stratton at E3 2016. Hot on the heels of DOOM’s successful launch, Stratton then shared what’s still to come for id Software’s seminal shooter.
Free Demo
id Software built its mighty legacy on sharing, offering free demos of the original DOOM over two decades ago. In that same spirit, today’s DOOM will also offer a free demo of the full first level of game. This demo will available for a limited time only – during the week of E3. If you haven’t yet experienced the powerful guns, vicious demons and intense speed that’s made DOOM such a critical hit, now’s the perfect time.
SnapMap – Free Updates
Inspired by the community creations, id Software plans to provide free updates to DOOM’s innovative SnapMap creation tool, expanding everything from the visuals to the functionality and beyond. Here are some highlights that will be released in the coming months:
• New construction modules, including Hell visual themes
• New props, weapons and items
• New logic options
• New functionality, like the campaign’s popular weapon wheel, that will help creators build deeper single-player experiences
• Enhanced ways to easily find and play new content in the SnapMap hub
Multiplayer – Free Updates
In the next month, id Software will release two new modes:
• Exodus: a one-flag CTF mode that Stratton describes as a “uniquely DOOM experience”
• Sector: a multizone capture-and-hold mode
Later this summer, DOOM will also be updated with three additional free-for-all modes, including beloved classic mode. All of these new modes will be playable on any existing or future maps, and will be free for all players.
Multiplayer – Unto the Evil
DOOM’s first premium DLC pack will also release next month. Unto the Evil will include:
• Three new multiplayer maps: Offering, Cataclysm and Ritual
• A new player-controlled demon: Harvester
• A new weapon: UAC EMG Pistol
• New equipment: Kinetic Mine
• New ways to customize your DOOM marine, including additional armor sets, patterns, colors and taunts
• New hack modules
“With just a month past since our launch, we hope you’ve only scratched the surface of fun we packed into the game,” Stratton said. “And we can’t wait to give you even more ways to compete, create, play and fight like hell.”
bethesda.net作者: kirassss 时间: 2016-7-7 07:01 AM
[youtube]7vs9ILE8s7s[/youtube]作者: kirassss 时间: 2016-7-29 07:12 AM 本帖最后由 kirassss 于 2016-8-1 07:48 PM 编辑
Doom 'Unto the Evil' Multiplayer DLC Now Available
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DOOM – Unto the Evil Now Available
Hot on the heels of the release of Free Update 2, DOOM’s first premium DLC, Unto the Evil, is now available. Unto the Evil brings three new diverse maps to DOOM multiplayer, in addition to a new weapon, a new playable demon and more. id Software is also introducing the PartyPlay system, which allows anyone to play any of the new maps from Unto the Evil, as long as you party up with a friend who owns the DLC. Similarly, if you own the DLC, the Unto the Evil DLC maps will be accessible to anyone who’s in your party as part of the map rotation.
Unto the Evil is available now for PlayStation 4, Xbox One and PC, and can be purchased for $14.99 (£11.99 / 作者: kirassss 时间: 2016-9-3 07:19 AM
[youtube]O9oQE2T7KFU[/youtube]作者: kirassss 时间: 2016-9-23 07:15 AM
[youtube]JN1Tomp8pTI[/youtube]作者: kirassss 时间: 2016-10-20 07:26 AM 本帖最后由 kirassss 于 2016-10-20 07:05 PM 编辑
Bethesda Softworks and id Software announced Doom VFR, a virtual reality Doom game for PlayStation VR and HTC Vive, during the Bethesdsa Softworks E3 2017 press conference. It will launch in 2017.
Here’s an overview of the game, via Bethesda:
About
Available for PlayStation VR and VIVE platforms, this Doom adventure will bathe you in virtual carnage. Developed by id Software, the studio that pioneered the first-person shooter genre and modern VR, Doom VFR brings the fast-paced, brutal gameplay fans of the series love to virtual reality. Immerse yourself in the UAC facility on Mars and the depths of Hell, as your skills are put to the test through intense combat and challenging puzzle-solving. Play as a cybernetic survivor who is activated by the UAC to fight the demon invasion, maintain order, and prevent catastrophic failure at the Mars facility. Lay waste to an army of demonic foes as you explore and interact with the outlandish world of Doom from an entirely new perspective.
Story
Set shortly after the demonic invasion on the UAC’s Martian research facility, you are the last known human survivor – until your death. Under a top-secret UAC operational contingency protocol, your consciousness is transferred to an artificial brain matrix. Your designated purpose: restore operational stability and use any means necessary to stop the onslaught of demons.
Key Features
Experience Doom combat and its iconic weapons and demons from an entirely new perspective.
Physically interact with the Doom universe as you seamlessly traverse across the UAC facility and Hell using teleportation and jet-strafe movement.
Explore all-new UAC Martian research facility areas and discover the unique abilities of a cybernetic UAC security operative. 作者: kirassss 时间: 2017-7-20 11:36 AM 本帖最后由 kirassss 于 2017-7-20 07:18 PM 编辑
Doom version 6.66 update launches today, unlocks all multiplayer DLC
《毁灭战士》发表 6.66 版更新 同步推出周末免费试玩
Bethesda Softworks and id Software have announced that Doom version update 6.66, or what it calls “the ultimate Doom update,” is available today.
While the update offers fixes and other improvements across multiplayer and SnapMap, its biggest changes include unlocking multiplayer downloadable content for all players, a completely revised multiplayer progression system, a new runes system, better player information, and revised use interface, and free weekends.
Here’s the full overview:
■ Doom Update 6.66 – FAQ
What is Doom Update 6.66?
Update 6.66 brings substantial changes to the game’s multiplayer, with a revised progression system, new rune system for loadouts, enhanced kill notifications and bug fixes. In addition to these improvements, we’re upgrading all existing players’ content to include all multiplayer DLC.
Is all the DLC free with Update 6.66?
Yes, the multiplayer DLC is now bundled into the core Doom game for free, producing the definitive Doom experience. All of the DLC maps, weapons, armor sets and demons will be available for all players to enjoy.
What is the revised progression system?
The revised progression system will alter when and how players unlock additional guns, demons, equipment, and all of the player and weapon customization options. Instead of relying on the random distribution of unlocks, items now unlock through specific leveling requirements or through in-game challenges that the player can complete. For example, if there’s a specific helmet you want right now, you can work towards unlocking it by focusing your play style on the requirement.
What is the new rune system?
The all-new Runes replace the Hack Module system. Like Hack Modules, Runes enhance player abilities, but can be persistently equipped, which was not possible with the previous system.
What are enhanced kill notifications?
The death screen is getting an overhaul as well, now calling out how you were killed, not just who killed you. The new death screen will list out the combination of players, weapon types and damage inflicted.
Does the update reset your multiplayer progression?
Yes, Update 6.66 resets all players’ multiplayer level back to 0.
Veteran players will have the option to reset their unlock progression and experience the new progression system fresh, or retain all of their existing guns, equipment, demons and customization options that they’ve acquired or purchased while unlocking some of the new items in the revised progression system.
Do veteran players receive anything after the update?
If you’ve played multiplayer since Doom’s release, you’ll receive a special badge indicating your veteran status.
When is the release date for Update 6.66?
Free Update 6.66 will release globally on July 19, 2017, prior to our Doom Free Trials Weekend (details below).
Is Update 6.66 available on all platforms?
Yes, this update is free for all users on PlayStation 4, Xbox One, and PC.
What is the Doom Free Trial Weekend?
The free weekend is a great time to get hands on with one of the biggest games of 2016. You can play the first two Campaign levels and all of Doom Multiplayer and SnapMap. The full game can be unlocked. If you like what you play during the Free Weekend, we’re offering the full game for $14.99 (US) / £11.99 (UK) / $17.99 (AUS) (digital purchase only).
Will I retain all my multiplayer progression from the Free Trial weekend?
Yes, if you play multiplayer during the Free Trial weekend and then purchase Doom, you’ll keep all your progress and unlocks.
When is the Doom Free Trial weekend?
Xbox Free Weekend
Start: 11am CT on Thursday 07/20
End: 11pm CT on Sunday 07/23.
Steam Free Weekend
Start: 12PM CT on Thursday 7/20
End: 3PM CT on Sunday 07/23
PS4 Free Weekend
Start: 11am CT on Thursday 07/27
End: 11pm CT on Sunday 07/30
■ Update 6.66 Patch Notes
Multiplayer:
Fixed an issue where textures appeared to glow on the player’s character.
Fixed an issue in Multiplayer where players would respawn frozen at the beginning of a Freeze Tag round.
Fixed an issue in Multiplayer where parts of the player model appeared transparent in some circumstances.
Fixed an issue where players would disconnect from a match under certain conditions.
Fixed an issue in Infernal Run where picking up the ball when out of ammo would cause problems with passing or receiving the ball.
Fixed an issue with the Multiplayer Challenge “Aimbot Hax” where Reaper Longshots would not count towards challenge completion.
Fixed an issue in Multiplayer with inconsistent power item spawns on Outbreak.
SnapMap
Added rotate on XYZ axis to the Grab Object manipulate controls
Added setting to remove network limitation on single player only maps.
Resolved various freeze and crash bugs.
Fixed various matchmaking and lobby issues.
Fixed visual bugs that result from combining specific HUD elements
Fixed various freezes and crashes with using Campaign Model.
Fixed coop crash with Bob and Rotate settings.
Fixed bug that caused AI to run into blocking volumes set to Block Demons and AI Sight.
Improved collision issues causing AI to partially fall into blocking volumes set to Block Demons.
Doom is available for PlayStation 4, Xbox One, and PC. 作者: kirassss 时间: 2017-7-27 11:41 AM
[youtube]b8HWCYeulL8[/youtube]作者: kirassss 时间: 2017-8-21 11:12 PM
[youtube]yraYJYr2YtQ[/youtube]作者: kirassss 时间: 2017-10-16 10:44 PM 本帖最后由 kirassss 于 2017-10-17 07:22 AM 编辑
DOOM for Switch Launches November 10
《毁灭战士 4》任天堂 Switch 版即将于11 月 10 日推出
Bethesda Announces November 10 Release Date for DOOM on Nintendo Switch in New Developer Video
We’re pleased to announce that id Software’s demon-blasting masterpiece, DOOM, will launch for the Nintendo Switch on November 10.
In a new id Software developer video released today by Nintendo, creative director Hugo Martin and executive producer Marty Stratton discuss the many features that players will experience in DOOM on Nintendo Switch, including the full single-player campaign (with all difficulty modes), Arcade Mode, and the entire suite of Multiplayer maps and modes, including all previously released DLC content. They also go into further depth about working with developer Panic Button to ensure DOOM on Nintendo Switch feels as fast, brutal, and true to the experience gamers have loved on other platforms.
Developed by id Software in conjunction with Panic Button, DOOM on Nintendo Switch brings the multi-award-winning 2016 first person shooter to a new audience. For more information on DOOM for Nintendo Switch, please visit Bethesda.net.作者: kirassss 时间: 2017-11-11 07:12 AM DOOM for Nintendo Switch Now Available, Launch Trailer
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DOOM Now Available Worldwide for Nintendo Switch
Bethesda Softworks, a ZeniMax Media company, today announced that the critically acclaimed first-person shooter, DOOM, is available now for Nintendo Switch™. The iconic game that defined a genre and is considered one of the most influential games ever made, returns as a brutally fun and challenging modern-day shooter that can be taken anywhere with Nintendo Switch.
“We’re excited to welcome Nintendo fans back to the world of DOOM,” said Marty Stratton, executive producer at id Software. “This game is all about powerful guns, crazy demons, and fast, relentless gameplay, which we think Switch players will really enjoy.”
Developed by id Software in conjunction with Panic Button, DOOM on Nintendo Switch includes the award-winning 2016 first-person shooter plus all of the game’s multiplayer DLC and Arcade Mode. DOOM for Nintendo Switch is rated M for mature by the ERSB and is priced at $59.99. For more information, visit DOOM.com.作者: kirassss 时间: 2018-3-29 02:30 PM
[youtube]nT2QRMt8epQ[/youtube]作者: kirassss 时间: 2018-6-11 05:36 PM 本帖最后由 kirassss 于 2018-6-11 10:34 PM 编辑
Bethesda Softworks and id Software announced Doom: Eternal for PlayStation 4, Xbox One, and PC during its E3 2018 press conference. A release date was not announced.
Developed by id Software, Doom: Eternal is the direct sequel to the award-winning and best-selling Doom (2016). Experience the ultimate combination of speed and power with the next leap in push-forward, first-person combat. As the Doom Slayer, return to take your vengeance against the forces of Hell. Set to an all-new pulse pounding soundtrack composed by Mick Gordon, fight across dimensions as you slay new and classic demons with powerful new weapons and abilities.
Bethesda Softworks will reveal first gameplay for Doom: Eternal at QuakeCon 2018 on August 10.
DOOM Eternal Debut Gameplay and Details, Also Coming to Switch
《毁灭战士:永恒》将可操作恶魔 并预定发行 Nintendo Switch 版
转载 - 巴哈姆特(https://gnn.gamer.com.tw/3/166893.html)
id Software 公开了开发中的 FPS《毁灭战士:永恒》(PC / PlayStation 4 / Xbox One / Nintendo Switch)最新影片,同时介绍游戏系统新信息。 本次总长 25 分钟的影片,内容包含制作团队于得克萨斯州达拉斯活动「QuakeCon 2018」中进行的演讲,以及实际游玩片段。
可以说是 FPS 开山鼻祖的《毁灭战士》系列最新作《毁灭战士:永恒》,虽然详细内容尚未正式发表,但这次游戏舞台似乎是地狱之门被开启的火星卫星. 火卫一、地球,还有浮游其中的各个太空站。 这也是首款使用 id Software 开发的游戏引擎「idTech 7」制作的游戏。 从影片可以看出,游戏呈现出美丽又充满疯狂的世界观氛围。
Developed by id Software, DOOM Eternal is the direct sequel to the award-winning and best-selling DOOM (2016). Experience the ultimate combination of speed and power as you rip-and-tear your way across dimensions with the next leap in push-forward, first-person combat. Powered by idTech 7 and set to an all-new pulse-pounding soundtrack composed by Mick Gordon, DOOM Eternal puts you in control of the unstoppable DOOM Slayer as you blow apart new and classic demons with powerful weapons in unbelievable and never-before-seen worlds.
Key Features
• Slayer 2.0 – Unleash the overwhelming power of the DOOM Slayer. With updated armor and an arsenal of new and improved equipment, including a shoulder-mounted cannon with flamethrower, extendable blade, and a new dash ability, you’re faster and deadlier than ever. Destroy every demon in your path with an upgraded array of guns and mods, including the Super Shotgun’s new Meat Hook attachment to pull yourself point blank with the faces of hell.
• Rip More, Tear More – Obliterate more demons than ever before, each with their own attacks and abilities. Fan-favorite classics such as the Pain Elemental, Archvile, and Arachnotron make their return, while a horde of totally-new demons join the roster including the DOOM Hunter and corrupted Marauders. DOOM Eternal’s “destructible demons” system takes your power fantasy to new levels by ensuring that every trigger pull has never felt better.
• All-new Invasion – As the Slayer, allow real players to invade your campaign as demons for a dramatic and unpredictable twist anytime you’re playing the campaign. Or join the ranks of the damned yourself as you become a demon and invade a friend or other player’s campaign. Invade others either by yourself or with another player, as part of a hunting party, to give the Slayer a true taste of Hell.
• We’re Not on Mars Anymore – Rip and tear across epic, never-before-seen worlds. Witness the tumbling skyscrapers of Hell on Earth; battle through an invasion of the mammoth BFG 10,000 on Phobos; and discover the ancient secrets of the DOOM universe. With idTech7, every environment is brought to life in unprecedented detail.