Summon Night 6: Lost Borders announced for PS4, PS Vita
Summon Night 6: Lost Borders is in development for PlayStation 4 and PS Vita, the latest issue of V Jump magazine reveals. Published by Bandai Namco and serving as the Summon Night series’ 15th anniversary title, it is a simulation RPG slated for launch in Japan during spring 2016.
Here are the details:
General
Players will take part in simulation battles set in the expansive and height-variegated fields that the Summon Night series has become known for. Using Summon Arts, players can call forth powerful summons that can deal big damage and trigger special effects.
Story
One day, something like a meteor crashes into the cocoon world, near where a boy named Raj lives.
Raj runs over to investigate and finds a mysterious being who was summoned from a different world called Lyndbaum…
At the same time, Amu, who lives far away from there, also meets a mysterious person summoned from Lyndbaum.
Each with their own goals, Raj and Amu, together with the people of the other world, go on a journey and head for the wall surrounding the cocoon world.
Characters
• Raj (Male Protagonist) – A boy living in Fillujah with his partner Patch. He provides for the being that fell out of the sky.
• Amu (Female Protagonist) – A girl living together with her partner Quilt. She isn’t the type to bother with anything unrelated to matters at hand, however she is obliging to those in need.
• Patch (Raj’s companion)
• Quilt (Amu’s companion)
On the subject of Summon Night, U.S. publisher Gaijinworks is bringing Summon Night 5 for PSP to North America both physically and digitally later this year. Pre-sales are currently live at the Gaijinworks official website.作者: kirassss 时间: 2015-8-21 06:31 PM 《召唤夜想曲 6 失落界限》正式发表 系列最新作登上 PS4 / PS Vita
BANDAI NAMCO Entertainment 今日(8 / 21)宣布,幻想仿真游戏《召唤夜想曲(サモンナイト)》系列将推出最新作《召唤夜想曲 6 失落界限(暂译,サモンナイト 6 失われた境界たち)》,将会在 PlayStation 4 / PlayStation Vita 登场,并预定在 2016 年春季发售。
SUMMON NIGHT 6: LOST BORDERS ENGLISH RELEASE IN MAY!
Summon Night 6 Lost Borders (English Subs) (PlayStation 4™, ASIA) US$ 59.99 pre
As Summon Night series' 15th anniversary special title as well as the 6th main entry, simulation RPG Summon Night 6 Lost Borders will hit PS4 with English subtitles for the first time this May in Asia! Besides more platform options, this time, players will also experience tons of new features like advanced tailored gameplay system, enhanced graphics, well-deisgned playable characters and new battle strategies!
Follow either male protagonist (cheerful adventurer Raj) or female protagonist (serious sniper Am) to protect their hometown "Cocoon World" of Fillujah by defeating all the summoned evil intruding creatures from an unknown place called Lyndbaum and unfold the hiding truth along the way. With the two protagonists setting, player will be able to choose one main character to play with and the other one to have night conversations with. As well, plenty of well-designed sub events are available for players to discover and experience.
For Summon Night series fans, main characters from previous entries will also show up in this title! Confirmed returning characters include Touya Fukazaki from Summon Night, Melgitos from Summon Night 2, Ray, Lisher and Lyurm from Summon Night 4, as well as Folth, Pariet, Torque from Summon Night 5!
作者: kirassss 时间: 2016-6-8 07:07 AM Summon Night 6 Coming West in Early 2017
Summon Night 6 is Coming for PlayStation 4 and PSVita!
Last December, Gaijinworks introduced English-speaking audiences to the epic Summon Night series of strategy/role-playing games with Summon Night 5 for the PSP. Today we are announcing that we've been neck-deep in localization work for an English-language version of Bandai Namco’s Summon Night 6: Lost Borders for PlayStation 4 and PlayStation Vita since the beginning of the year. The latest and greatest chapter in the mainline Summon Night saga takes everything that players loved about Summon Night 5 and makes it even bigger and better.
We said that fan of games like Summon Night 5 would lead to more opportunities for Gaijinworks to deliver bigger and better games, and Summon Night 6 is a perfect example: It’s happening because we proved that an audience was there, even on a nearly forgotten platform like the PSP. Now, with the next game appearing on the most popular console in the world at the peak of its popularity, we can finally give this awesome series the global exposure that it deserves, and players are in for a real treat!
Summon Night 6: Lost Borders weaves an emotional tale of friendship and discovery that begins in the sparsely populated “cocoon world” of Fillujah, where the three main characters (Raj, Amu and Ist) live in virtual isolation. Each has a single companion, a flying sidekick with an amazing special power, and they are all surprised when dozens of strangers begin to suddenly appear—literally falling out of the clear, blue sky. Lost Borders can be played and enjoyed without any knowledge of the previous games in the series, but fans will recognize that the mysterious strangers are actually returning characters from all of the mainline Summon Night games.
Released in Japan as a celebration of the series’ 15th anniversary, Night 6: Lost Borders offers gorgeous widescreen graphics presented in high definition, a first for the series. The fully 3-D battle system allows Chain Attacks that happen automatically when an enemy is surrounded by two or more allies; in these situations, each ally can hit the enemy without risk of counterattack. In addition to the Summons that are a hallmark of the series, two allies can team up for a breathtaking “Summon Burst” attack that invokes a devastating magical strike from one of many giant fantastical creatures.
Combat is only one part of the Summon Night 6 experience. The series is well known for its “night conversations”—one-on-one encounters where various characters confide in one another, leading to a web of elaborate, emotional storytelling with many different branching paths. Lost Borders also includes several charming mini-games: One has you fishing for different types of aquatic creatures, while another involves cooking power-up meals using the bounty you’ve caught with your fishing pole.
The game features more than a dozen endings, many of which have sub-endings that can change depending on the player’s affinity level with a particular character. “Summon Night 6 is one of our biggest projects to date,” Ireland explains. “It has enough text to fill about five novels—over 50% more than the huge volume of text that Summon Night 5 had.” Adding to the enormity of the localization task is the fact that the English-language version of Summon Night 6 will feature voice acting: All key events will be voiced, as in the original Japanese version. Recording of the English voice begins this month.
Summon Night 6: Lost Borders is planned for release on the PlayStation 4 and PlayStation Vita in the first quarter of 2017. Digital (PSN) versions of the game will be downloadable in North America, South America and Europe, with physical retail copies planned for North America. Details will be announced after E3 about a limited-edition deluxe physical version that will only be available for direct presale from our website.
gaijinworks.com作者: kirassss 时间: 2016-7-26 07:22 AM Summon Night 6 Launches February 2017 in the West
Summon Night 6: Lost Borders Coming to PS4, PS Vita in February 2017
As a gamer, it always bothered me that English-speaking gamers were denied the goodness of Summon Night. But making the connections required for an English license to happen is not a simple undertaking. But back in 2014, our madness paid off — the planets aligned, years of work paid off, and our karma glowed bright enough that we were able to license Summon Night 5 so we could finally release the first mainline Summon Night game in the United States.
It turned out Summon Night 5 was only the warmup — Summon Night 6: Lost Borders would be the main attraction, and would be our very first multi-platform release on PS4 and PS Vita.
Even 9 months before the Japanese release, it was clear that this was a beautiful, fun strategy RPG — and a Summon Night game, through and through. And it was extra special because the game celebrated the 15th anniversary of Summon Night; it would bring together many key characters from the whole series for one grand, trope-free romp.
Okay, I lied about the “trope-free” part. There are as many JRPG tropes as you would expect in Summon Night 6: Lost Borders — maybe more. But they’re as fun and funny as you would hope. The game centers on three main characters living in isolation. Their solitary routines are upended when people literally begin falling from the sky into their world. At first, they struggle to learn who the visitors are and why they dropped in, but as they unravel the mystery they learn the power of friendship, eventually using that power to help them overcome a dark secret that cuts to the heart of their reality.
The gameplay is classic Summon Night, but turbocharged and streamlined. The usual strategy grid is displayed when you move, but the characters are free to run anywhere within their movement range without being limited to the squares. The Summon magic is represented here, as expected, as are assists, but there’s a new huge Summon Burst type of attack that unleashes crazy devastation on enemies.
Terrain is expressed in 3D beautifully, as are the characters. And the ever-popular night conversations are available with more characters than ever to help develop strong ties with allies at the end of every chapter. Summon Night 6 also supports cross save, allowing the game to be played on both PS4 and PS Vita. And players will need that edge because the game is a replay beast, with more than a dozen endings to see.
There will, of course, be a regular retail release for the game with a case, disc, and even a physical manual, but what I’m really excited about is the Wonderful Edition I’ve put together for fans. I feel like it’s the best Collector’s Edition value in at least the last decade.
The Wonderful Edition eclipses anything I put together before, including my work at Working Designs. It’s, well… wonderful. The set includes the PS4 game with full-color disc label and full-color physical manual, a 200+ page hardcover art book with a dust jacket, a full 32-track soundtrack in a full CD case, one of three possible adorable 7″ plush (randomly inserted) of the sidekicks, four PVC coasters with the main characters and game logo, a huge 21″x30″ poster, and an awesome, enormous box it all comes in.
This special item will only be available from the Gaijinworks website via the pre-sale that opens today. The early birds will get a special price, and the pre-sale that reserves copies of this for fans closes forever on October 31 so we have time to get everything manufactured, shipped, and assembled in time for the game’s launch in February.
Whichever version you choose to play, whether PS4 or PS Vita, regular edition or Wonderful Edition, if you’re a JRPG fan you’re in for a rare treat that opens the door to a fantastic universe.
Victor Ireland - Gaijinworks
blog.us.playstation.com作者: kirassss 时间: 2017-3-8 06:07 PM Summon Night 6: Lost Borders launches May 23 in the west
Summon Night 6: Lost Borders will launch physically and digitally for PlayStation 4 and PS Vita in North America on May 23, publisher Gaijinworks confirmed to Gematsu. The game is aiming for a simultaneous digital-only release in South America and Europe, but notes that if it doesn’t appear on the PlayStation Store on May 23, then it will appear “very soon after.”
The PlayStation 4 physical version will ship in Raj, Amu, and Ist Editions. Each edition has a different character artwork on the disc and on the back of the box. The PS Vita physical version will not ship in multiple editions.
Here’s an overview of the game:
About
Summon Night 6: Lost Borders weaves an emotional tale of friendship and discovery that begins in the sparsely populated “cocoon world” of Fillujah, where the three main characters (Raj, Amu and Ist) live in virtual isolation. Each has a single companion, a flying sidekick with an amazing special power, and they are all surprised when dozens of strangers begin to suddenly appear-literally falling out of the clear, blue sky.
Lost Borders can be played and enjoyed without any knowledge of the previous games in the series, but fans will recognize that the mysterious strangers are actually returning characters from all of the mainline Summon Night games. Originally released in Japan as a celebration of the award-winning series’ 15th anniversary, Summon Night 6: Lost Borders offers gorgeous widescreen graphics presented in high definition, a first for the series.
The fully 3-D battle system allows Chain Attacks that happen automatically when an enemy is surrounded by two or more allies; in these situations, each ally can hit the enemy without risk of counterattack. In addition to the Summons that are a hallmark of the series, two allies can team up for a breathtaking “Summon Burst” attack that invokes a devastating magical strike from one of many giant fantastical creatures. Combat is only one part of the Summon Night 6 experience.
The series is well known for its “night conversations”-one-on-one encounters where various characters confide in one another, leading to a web of elaborate, emotional storytelling with many different branching paths. Lost Borders also includes several charming mini-games: One has you fishing for different types of aquatic creatures, while another involves cooking power-up meals using the bounty you’ve caught with your fishing pole.
Key Features
A gorgeous strategy role-playing game
Cross-save support between PlayStation 4 and PS Vita versions
Three difficulty levels, from Casual to Veteran
A huge cast of 50-plus characters
Scenario and Free Battle modes
作者: kirassss 时间: 2017-10-18 06:47 AM Summon Night 6: Lost Borders launches October 31 in North America, shortly after in Europe
After several delays, Summon Night 6: Lost Borders will launch both physically and digitally for PlayStation 4 and PS Vita in North America on October 31, publisher Gaijinworks announced.
A European release will “follow shortly,” the company said.
Here’s an overview of the game, via PlayStation.com:
Summon Night 6: Lost Borders weaves an emotional tale of friendship and discovery that begins in the sparsely populated “cocoon world” of Fillujah, where the three main characters (Raj, Amu and Ist) live in virtual isolation. Each has a single companion, a flying sidekick with an amazing special power, and they are all surprised when dozens of strangers begin to suddenly appear—literally falling out of the clear, blue sky. Lost Borders can be played and enjoyed without any knowledge of the previous games in the series, but fans will recognize that the mysterious strangers are actually returning characters from all of the mainline Summon Night games.
Released in Japan as a celebration of the series’ 15th anniversary, Summon Night 6: Lost Borders offers gorgeous widescreen graphics presented in high definition, a first for the series. The fully 3-D battle system allows Chain Attacks that happen automatically when an enemy is surrounded by two or more allies; in these situations, each ally can hit the enemy without risk of counterattack. In addition to the Summons that are a hallmark of the series, two allies can team up for a breathtaking “Summon Burst” attack that invokes a devastating magical strike from one of many giant fantastical creatures.
Combat is only one part of the Summon Night 6 experience. The series is well known for its “night conversations”—one-on-one encounters where various characters confide in one another, leading to a web of elaborate, emotional storytelling with many different branching paths. Lost Borders also includes several charming mini-games: One has you fishing for different types of aquatic creatures, while another involves cooking power-up meals using the bounty you’ve caught with your fishing pole.
The game features more than a dozen endings, many of which have sub-endings that can change depending on the player’s affinity level with a particular character, meaning the game can be replayed numerous times with no two playthroughs being the same.