Viper
Strength
17 + 1.9
Agility
21 + 2.5
Intelligence
15 + 1.8
Nethertoxin
Adds a powerful toxin to your attacks. Deals more damage the lower the target's health is. Half damage on non-hero units and buildings.
Poison Attack
Coats Viper's attack with poison. Slows movement and attack speeds and lasts 2 seconds.
Corrosive Skin
Viper's body is covered with poison. Any unit that attacks it becomes infected. Reduced movement and attack speed and minor damage for 3 seconds. The poison also absorbs some of the damage from spells.
Viper Strike
Strikes with a vicious bite, slowing movement and attack speed significantly and dealing poison damage over time.
- Affiliation: Scourge
- Attack Animation: 0.33 / 1
- Damage: 44 - 46
- Casting Animation: 0.3 / 0.51
- Armor: 2
- Base Attack Time: 1.7
- Movespeed: 300
- Missile Speed: 1200
- Attack Range: 575
- Sight Range: 1800 / 800
Viper specializes in pinning down single targets from a distance, while dealing moderate damage. His Poison Attack allows him to consistently slow someone down, and he can fire a heavily concentrated Viper Strike toxin to nearly stop someone in their tracks, and deal good damage over time. This allows him to be more aggressive as he can go in and keep targets from escaping. To aid with leading a charge, he's developed Corrosive Skin that offers resistances, returns minor poison and slows the attacker. While most of Viper's damage is dealt over time with poisons, he has a passive Nethertoxin which allows him to deal additional damage to weaker units.
A malicious Drake tamed by the Lich King himself, Viper is a fierce, acid-spitting beast whose speed and agility surprises the most hardened of warriors. Cursing himself into a maddened rage, Viper charges into battle without regard of his own safety. His salivary glands produce stinging poison that causes enemies to writhe in pain, severely damaging their nerves. Be careful when facing this powerful monster...its dark silhouette may be the last thing you will ever see.
Skill
Nethertoxin
- Ability Type: Passive
- Targeting Type: N/A
- Ability Hotkey: T
Adds a powerful toxin to your attacks. Deals more damage the lower the target's health is. Half damage on non-hero units and buildings.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- N/A
- N/A
- N/A
- N/A
- N/A
- Enemy units
- Maximum of 32 Bonus Damage
- 2
- N/A
- N/A
- N/A
- N/A
- N/A
- Enemy units
- Maximum of 64 Bonus Damage
- 3
- N/A
- N/A
- N/A
- N/A
- N/A
- Enemy units
- Maximum of 96 Bonus Damage
- 4
- N/A
- N/A
- N/A
- N/A
- N/A
- Enemy units
- Maximum of 128 Bonus Damage
Notes• Starts off with 2/4/6/8 bonus damage, and doubles for each 20% missing hp of target unit.
Poison Attack
- Ability Type: Active
- Targeting Type: Unit
- Ability Hotkey: C
Coats Viper's attack with poison. Slows movement and attack speeds and lasts 2 seconds.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 20
- 4 seconds
- 600
- N/A
- 2 seconds
- Enemy unit
- Slows speed by 10%, deals 6 damage per second
- 2
- 20
- 3 seconds
- 600
- N/A
- 2 seconds
- Enemy unit
- Slows speed by 20%, deals 12 damage per second
- 3
- 20
- 0 seconds
- 600
- N/A
- 2 seconds
- Enemy unit
- Slows speed by 30%, deals 18 damage per second
- 4
- 20
- 0 seconds
- 600
- N/A
- 2 seconds
- Enemy unit
- Slows speed by 40%, deals 24 damage per second
Notes• Damage type: magical
• Poison attack is an orb effect buff placer.
Corrosive Skin
- Ability Type: Passive
- Targeting Type: N/A
- Ability Hotkey: E
Viper's body is covered with poison. Any unit that attacks it becomes infected. Reduced movement and attack speed and minor damage for 3 seconds. The poison also absorbs some of the damage from spells.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- N/A
- N/A
- N/A
- N/A
- 3 seconds
- Self / Enemy Unit
- 5% slow, 5 damage per second and 5% magic reduction
- 2
- N/A
- N/A
- N/A
- N/A
- 3 seconds
- Self / Enemy Unit
- 10% slow, 10 damage per second and 10% magic reduction
- 3
- N/A
- N/A
- N/A
- N/A
- 3 seconds
- Self / Enemy Unit
- 15% slow, 15 damage per second and 15% magic reduction
- 4
- N/A
- N/A
- N/A
- N/A
- 3 seconds
- Self / Enemy Unit
- 20% slow, 20 damage per second and 20% magic reduction
Notes• Spell resistance stack with that one from items.
• Affects the attacking unit before the attack is actually released.
Viper Strike
- Ability Type: Active
- Targeting Type: Unit
- Ability Hotkey: V
Strikes with a vicious bite, slowing movement and attack speed significantly and dealing poison damage over time.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 125
- 80 seconds
- 500
- N/A
- 5.1 seconds
- Enemy unit
- Deals 60 damage per second and slows speeds by 40%
- 2
- 175
- 50 seconds
- 500
- N/A
- 5.1 seconds
- Enemy unit
- Deals 100 damage per second and slows speeds by 60%
- 3
- 250
- 30 seconds
- 500
- N/A
- 5.1 seconds
- Enemy unit
- Deals 145 damage per second and slows speeds by 80%
Notes• Damage type: magical.
• Slow works on magic immune units.