JBTALKS.CC

标题: 【PS4】Ratchet & Clank PS4 [打印本页]

作者: kirassss    时间: 2015-6-11 07:17 AM
标题: 【PS4】Ratchet & Clank PS4
本帖最后由 kirassss 于 2015-6-11 06:33 PM 编辑

Ratchet & Clank PS4 Debut Trailer, Gameplay & Screenshots
【E3 15】《拉捷特与克拉克》经典初代作 PS4 重启新作亮相 预定 2016 年春季推出


  索尼计算机娱乐(SCE)宣布,将于 2016 年春季推出以《拉捷特与克拉克》系列 PS2 初代作为基础加以重启的同名 PS4 新作《拉捷特与克拉克(Ratchet & Clank)》,并释出首波预告影片。

  《拉捷特与克拉克》是 Insomniac Games 制作、SCE 于 2002 年在 PS2 上发行的动作游戏,以隆巴斯星人拉捷特与机器人伙伴克拉克的星际冒险故事为主题,之后陆续在 PS2、PS3 上推出多款系列作,并预定于 2016 年 4 月推出改编 3D 动画电影。

  本次发表的 PS4 同名作品,是以 2002 年推出的 PS2 初代作为基础加以重启。 充分运用 PS4 的新一代处理能力呈现更为美丽流畅的画面,更深入的描述原始的故事。 游戏将在经典 PS2 游戏的灵魂中融入后续系列作的优秀元素,包括采用新世代操作系统,追加多个新冒险星球,收录经过更新的关卡、全新的克拉克玩法、全新的头目战、新的空战桥段等要素。

  系列著称的天马行空独特武器阵容将大幅扩充,除了 PS2 版原有的武器之外,还会收录全新的武器以及众多来自《拉捷特与克拉克 未来》的武器,像是初次登场的「像素化枪(可将敌人化成爆炸性的 8bit 像素)」,以及系列大受好评的「舞会闪光球」、搞笑机械保镳「祖康先生」等。 预购的玩家可以获得能发射出大量导向弹跳炸弹的「弹跳枪」。

  游戏主角拉捷特将由担任动画电影版配音的詹姆斯·阿诺德·泰勒(James Arnold Taylor)担任配音(代表作:《星际大战:复制人之战》欧比王‧肯诺比)。

  《拉捷特与克拉克》预定于下周举办的 E3 展中首度开放试玩。

游戏信息

游戏名称:拉捷特与克拉克
游戏原名:Ratchet & Clank
游戏类型:动作
对应平台:PlayStation 4
发售日期:2016 年春季
语言版本:英文等(其余尚待公布)
开发厂商:Insomniac Games
发行厂商:Sony Computer Entertainment
代理经销:索尼计算机娱乐
官方网站:http://www.insomniacgames.com/



[youtube]RgM69STfImY[/youtube]

[youtube]E3fy7_JgmAc[/youtube]

Ratchet & Clank on PS4: Where Past and Future Meet

Hey everyone. We know Ratchet & Clank, Insomniac Games, and PlayStation fans have been waiting to get a glimpse of Ratchet & Clank for PS4. We’re excited to bring you that first look today — ahead of its playable debut on the showfloor of E3 next week.

In this trailer, you’ll see a few glimpses of footage from the film, and then your first-ever look at gameplay footage directly from the game coming exclusively to PS4 in Spring 2016. Check it out.

We knew early on that we didn’t want to just up-res Ratchet & Clank for PS2. We started out thinking of Ratchet & Clank on PS4 as a “re-imagining” of the 2002 original, revised to tie in with the deeper version of Ratchet’s origin story (as seen in the film). We envisioned a curated Ratchet & Clank experience that borrowed from the spirit of the classic PS2 games while infusing some of the best elements from the Ratchet & Clank Future games.





We ended up with a new game, with elements based on the original — but now with modern controls, several new planets, new and updated gameplay segments, all-new Clank gameplay, all new boss fights, new flight sequences, and more… all constructed to take advantage of the graphical prowess of PS4. Throw in James Arnold Taylor as Ratchet, and you have a new beginning.

The fresh start means we changed up the arsenal quite a bit as well. As always with Ratchet & Clank games, you battle your enemies with an out-of-this-world arsenal. In the PS4 version of Ratchet & Clank, the majority of the arsenal is made up of weapons that weren’t in the original game. That means both new weapons and fan-favorite tools of destruction from the Ratchet & Clank Future series will fill out Ratchet’s kit. From the brand new Pixelizer (which transforms enemies into explosive 8-bit pixels) to franchise favorites like the dance-party-inducing Groovitron and wise-cracking robotic bodyguard Mr. Zurkon, Ratchet & Clank’s arsenal has never been better.




When we were asked recently to come up for a special bonus for fans that support Ratchet & Clank on PS4 by pre-ordering it, we went back to the list of our favorite weapons that we hadn’t yet brought to the game. In the end, it was a no-brainer, and I’m ecstatic to say that when you pre-order the game, you’ll get access to one of my all-time favorite weapons from Ratchet & Clank: Going Commando... The Bouncer. The Bouncer launches a bomb that releases a plethora of tiny homing bombs that bounce towards targets. One of the most effective and spectacular Ratchet & Clank weapons ever.



We couldn’t be more excited to debut Ratchet & Clank on PS4 and the silver screen next Spring. Help Ratchet and Clank save the galaxy for the first time, again!

James Stevenson - Community Lead, Insomniac Games

blog.us.playstation.com
Official Website
作者: kirassss    时间: 2015-6-13 07:09 AM
[youtube]SdMjSsP65Kk[/youtube]
作者: kirassss    时间: 2015-6-18 06:40 PM
[youtube]CJEa6TnA824[/youtube]
作者: kirassss    时间: 2015-10-16 07:02 AM
本帖最后由 kirassss 于 2015-10-16 06:37 PM 编辑

Ratchet & Clank Movie First Official Trailer
《瑞奇与叮当》电影版预告片 在银幕上拯救银河系


  SCE旗下著名动作游戏的《瑞奇与叮当》在2013年宣布电影化之后,于近日公布了首个正式预告片。

  本片由Jericca Cleland和曾执导2007版动画电影《忍者神龟》的Kevin Munroe担任导演,原作系列剧本作者TJ Fixman进行剧情创作,相信会为喜欢这一系列的玩家奉上一场视觉盛宴。

  在电影版中,瑞奇与叮当两位主角同游戏中一样,也要拯救银河于水火之中。本片原定于2015年上映,但出品方认为今年有太多优秀电影上映,因此将《瑞奇与叮当》上映日期改为2016年4月29日。

[youtube]cIUnLH7w_DU[/youtube]
作者: kirassss    时间: 2015-10-28 07:20 AM
[youtube]oTQ_8VMjxYk[/youtube]
作者: kirassss    时间: 2015-10-29 07:22 AM
[youtube]2DkTpSYsPVA[/youtube]
作者: kirassss    时间: 2015-10-31 07:13 AM
[youtube]TghrUHffZ0k[/youtube]
作者: kirassss    时间: 2015-12-6 08:01 AM
本帖最后由 kirassss 于 2015-12-7 07:50 PM 编辑

Ratchet & Clank for PS4 Launches April 12, Gameplay Demo

[youtube]_QDZAOqHicU[/youtube]

Ratchet & Clank Launches for PS4 on April 12th, 2016

As many of you know, we’ve been working hard on finishing up Ratchet & Clank for PS4, which will coincide with the release of the major motion picture in theatres on April 29th, 2016.

We’re happy to announce today that your wait is even shorter for the game: Ratchet & Clank will launch on April 12th, 2016 for PS4.

While we originally envisioned this Ratchet & Clank as a reimagining of the PS2 original, it’s much more. It features modern controls, new planets, new and improved gameplay, all-new boss fights, and an updated arsenal. This Ratchet & Clank will remind longtime fans why they first fell in love with the franchise while inviting new players to experience one of PlayStation’s all-time classics as it’s never been seen before.

The section of the game we showed at PlayStation Experience today includes scenes from the film, as well as all-new gameplay from planet Veldin. You may have noticed that Captain Qwark is narrating the game. While the movie is one version of the events, the game gives you a different take, from everyone’s beloved leader of the Galactic Rangers, Copernicus L. Qwark.

That’s all for now — for all the latest, be sure to follow Insomniac Games on Twitter and Facebook, as well as the Ratchet Movie’s Twitter and Facebook accounts!

James Stevenson - Community Lead, Insomniac Games

blog.us.playstation.com
作者: kirassss    时间: 2016-1-12 07:04 PM
《拉捷特与克拉克(Ratchet & Clank)》欧版发售日确定

  SCEE近日公布了PS4《拉捷特与克拉克》在欧洲地区的发售日,同时公开了游戏的欧版封面以及数张高清截图。

  本作将于2016年4月15日登陆法国,随后在4月20日在欧洲全境发售。这款游戏将重新为我们讲述系列初代的故事,制作组除了以现在的标准对游戏进行了重新制作以外,还改良了游戏的操作,加入了新的Boss战以及新的星球供玩家探索。








作者: kirassss    时间: 2016-3-11 06:05 PM
Ratchet & Clank 'Planet Kerwan, Aridia and Novalis' Gameplay Videos

[youtube]zEMZH0ge9F4[/youtube]

[youtube]TYMCGIwVUEg[/youtube]

[youtube]QPxRntBtcB4[/youtube]








作者: kirassss    时间: 2016-3-21 06:27 PM
《拉捷特与克拉克》中英文合版 4 月 12 日推出 重温哥俩好拯救银河系的经典剧情

  台湾索尼计算机娱乐(SCET)今日宣布,将于 4 月 12 日推出 PS4 独占游戏《拉捷特与克拉克(Ratchet and Clank)》中英文合版的光盘版与下载版,建议售价约马币RM180和约马币RM165。



游戏概要

  首度登上 PS4 平台的《拉捷特与克拉克》是以 PS2 版初代作与预定 2016 年上映的动画电影为蓝图所开发的游戏,叙述银河英雄拉捷特与克拉克迎战邪恶的德瑞克主席、拯救索拉纳银河系的故事。 将以 PS2 版初代作的元素为基础全新制作的冒险游戏,收录 1 小时以上的 1080p 全新动画(包括来自电影版的动画),追加了新的地点、武器、头目等大量元素。 快来与拉捷特、克拉克、魁克队长和新朋友一起踏上这场银河冒险,在 PS4 上重新体验他们之间深厚友情的开端吧!


主要特色


首批特典

  蓝光光盘版首批将随附能发射出大量导向弹跳炸弹的 DLC 特典武器「弹跳枪(Bouncer Weapon)」。 4 月 12 日至 25 日期间,在 PlayStation Store 购买下载版的玩家也可获得。


作者: kirassss    时间: 2016-3-22 06:20 PM
经典电玩游戏改编 动画电影《拉捷特与克拉克》4 月于北美上映

  CG 动画电影《拉捷特与克拉克》过去因为档期延后之故,今年 4 月 29 日才在北美上映。

  《拉捷特与克拉克》电影是基于 PS2 上的同名初代电玩改编,描述隆巴斯星人(Lombax)拉捷特与机器人克拉克如何相遇,以及他们从邪恶的布拉格族首脑──德瑞克主席( Chairman Drek)手中拯救宇宙的故事。

  从影片来看,拉捷特很仰慕奎克队长(Qwark),却因为过去的「不良前科」无法入选银河特攻队(Galactic Rangers),在他遇见机器人克拉克之后,发现克拉克悉知附近星球无故毁灭的原因,而整个宇宙的生死存亡都寄托在他俩身上。

  《拉捷特与克拉克》由 Kevin Munroe《忍者龟:炫风再起》、Jericca Cleland《圣诞快递》共同执导; T.J. Fixman《拉捷特与克拉克电玩系列,编剧》、Kevin Munroe 及 Gerry Swallow 编写剧本,而 James Arnold Taylor、David Kaye《天外奇迹》和 Jim Ward《脑筋急转弯》 等人为电影配音。

0001347899.JPG
作者: kirassss    时间: 2016-3-24 06:42 AM
本帖最后由 kirassss 于 2016-3-25 06:43 PM 编辑

Ratchet & Clank Story Trailer
《拉捷特与克拉克》公布故事宣传影片 以无敌猪队友「魁克队长」角度出发


  Insomniac Games 制作,台湾索尼计算机娱乐(SCET)预定 4 月 12 日同步推出中文版的 PS4 独占动作游戏《拉捷特与克拉克(Ratchet and Clank)》,现公布故事宣传影片供玩家欣赏。

  《拉捷特与克拉克》是以 PS2 初代作与最新动画电影为蓝图所制作的重启新作,充分运用 PS4 的处理能力呈现更为美丽流畅的画面,在经典游戏的灵魂中融入后续系列作的优秀元素,包括采用新世代操作系统,追加多个新冒险星球,收录翻新的关卡、全新的克拉克玩法、头目战、空战桥段等要素。 承袭系列一贯的幽默风格,以及稀奇古怪逗趣的武器,更深入描述原始的故事。

  本次的故事宣传影片是以满口大话但外强中干的系列代表角色「魁克队长」为旁白,玩家可以抢先见识在 PS4 上全面翻新重现的经典游戏内容。 另外,本作将会同步推出中文版,对此一系列剧情感兴趣但未能充分了解的玩家,可以趁着这次初代作重起的机会重新温习一切故事的开端。

游戏信息

游戏名称:拉捷特与克拉克
游戏原名:Ratchet & Clank
游戏类型:动作
对应平台:PlayStation 4
发售日期:2016 年 4 月 12 日
语言版本:繁体中文、英文
开发厂商:Insomniac Games
发行厂商:Sony Computer Entertainment
代理经销:台湾索尼计算机娱乐(台湾地区)
香港索尼计算机娱乐(香港地区)
官方网站:https://www.playstation.com/en-us/games/ratchet-and-clank-ps4/
[youtube]q5Mjz1RTfkU[/youtube]

Ratchet & Clank Trailer Showcases Captain Qwark’s Dubious Narration

Hey everyone. It seems incredible that we’re just three weeks away from the debut of two great PlayStation heroes on PS4. We’ve joked that Ratchet & Clank for PS4 is the game based on the film based on the game… and that’s actually pretty accurate!

The film and game are designed as complementary pieces. They tell the same origin story of Ratchet & Clank battling Chairman Drek, with the same major beats and character arcs. The film focuses a touch more on character development and the game is a bit more focused on the action that happens between the scenes. Our goal was to take advantage of what each medium does best.

But the game has a major departure from the film: the game is narrated by Captain Copernicus L. Qwark. So you get Qwark’s skewed self-serving version of events to set up a different way to experience the story. He gets all the big details right, but the little asides are all him. As you watch our new trailer for the game (And play it for yourself next month!) — you’ll have to ask yourself: can Qwark be trusted?

We’re hoping that when you fire up Ratchet & Clank you’ll feel the rush you felt the first time you played a Ratchet & Clank game. But we’re going beyond that nostalgia with a gorgeous Ratchet & Clank that holds up to modern standards and is a fitting debut for the franchise on PS4. We wanted to tell the ultimate version of Ratchet & Clank’s origin story, completely synced up with the feature film.

The game will be available on April 12th and the major motion picture from Gramercy Films follows shortly thereafter on April 29th. For fans of the series we also have a pretty sweet pre-order bonus. You’ll gain access to one of my favorite Ratchet & Clank weapons of all time, the Bouncer, if you pre-order the game on PlayStation Store or at a participating retailer by April 11th.

We’re looking forward to seeing you in the Solana Galaxy in just a few weeks.

blog.us.playstation.com
作者: kirassss    时间: 2016-4-9 07:02 AM
本帖最后由 kirassss 于 2016-4-12 06:13 PM 编辑

《拉捷特与克拉克》中英文合版今日登场 官方公布最初 20 分钟游玩介绍影片

  Insomniac Games 制作,台湾索尼互动娱乐(SIET)预定今(12)日在台推出中英文合版的的 PS4 动作冒险游戏《拉捷特与克拉克(Ratchet & Clank)》,现释出序幕游玩介绍影片。

  《拉捷特与克拉克》是以 2002 年在 PS2 推出的系列初代作与预定 2016 年上映的动画电影为蓝图,针对 PS4 全面翻新重制的重启新作。 以隆巴斯星人拉捷特与机器人伙伴克拉克的星际冒险故事为主题,叙述银河英雄拉捷特与克拉克迎战邪恶的德瑞克主席、拯救索拉纳银河系的故事。

  游戏以 PS2 版初代作为基础,充分运用 PS4 的处理能力呈现更美丽流畅的画面,更深入描述原始的故事。 收录超过 1 小时的全新动画(包括来自电影版的动画),采用新世代操作系统,追加新冒险星球,收录经过更新的关卡、全新的克拉克玩法、全新的头目战、新的空战桥段等要素。

  本次公布的影片收录开头约 20 分钟的游玩内容,请到制作团队成员亲自示范与解说。

[youtube]m9GXxgh__3Q[/youtube]
作者: kirassss    时间: 2016-5-2 07:15 PM
《瑞奇与叮当》PS4版创造系列最快销售记录



  《瑞奇与叮当》制作组Insomniac工作室宣布,PS4版《瑞奇与叮当》创造了系列历史上最快的销售速度。虽然官方并没有公布具体的数字,我们也无从得知系列历来的销售速度,但这款作品的成功是毋庸置疑的。

  《瑞奇与叮当》是2002年系列初代的重制作品,这款游戏在原作的基础上增加了众多新要素,当然,画面的增强也是显而易见的,在这里推荐给PS4玩家进行尝试。

Ratchet & Clank for PS4 the fastest selling game in franchise history

Ratchet & Clank for PlayStation 4 is the fastest selling Ratchet & Clank game in the franchise’s history, Sony Interactive Entertainment announced.

Over at the PlayStation Blog, SIE senior producer Greg Phillips discusses a bit about how the Ratchet & Clank movie tie-in, which launched in theaters today, came to be. Read that below.

It started back in early 2013, the first test footage of what would become the Ratchet & Clank movie first began circulating the halls of Insomniac Games, eventually reaching myself and a number of others here at PlayStation. Even in its early form, it showed a tremendous amount of promise, and at that moment we all knew we might be sitting on something special.

The test footage was created by Rainmaker Films who, along with Blockade Entertainment, were keen to try and turn Ratchet & Clank into a theatrical feature. This test footage was their proof of concept — and it definitely opened some eyes.

The footage sparked conversation between Insomniac Games and me here at PlayStation about how cool it might be to have a game available when the movie came out. At the time we were finishing up the development of Ratchet & Clank: Into the Nexus (an epilogue to the beloved Future trilogy of games), so it was a conversation with an eye to what we could do to have a game ready for the launch of the film.

Fast forward to January 2014 and one completed scene of the film was done. It was a sequence that occurs about 5 minutes into the film, where Ratchet shows an elderly old man how he upgraded his space craft in ways only Ratchet could.

As soon as we all saw this scene, the movie went from “This has a lot of potential” to “Oh, wow, we’re gonna pull this off!” It was at that point discussions on the game picked up in earnest. The film was returning to the beginning to tell Ratchet’s origin story, and we decided we would do the same on the game side. The film was going to introduce Ratchet to an all new audience and our goal for the game was to try to do the same by celebrating everything that made previous Ratchet & Clank games great. After a short discussion, we realized we had the perfect way to unify the stories: by having the game narrated by the ever truthful, never would lie about a thing, Captain Qwark!

As the game and film continued to develop, it was great to see the collaboration between teams. Rainmaker would share early cuts of the film and a small group of people that included folks from Rainmaker, Insomniac Games, and myself would go over everything and suggest improvements. In fact, the room seen in this image is very similar to the room at Rainmaker where these meetings would happen.

To close, even back when all we had was the initial footage of Ratchet & Clank running through an early version of the Metropolis level in the original PS2 game, we knew we had the making of something great. Ratchet & Clank was one of the first projects I worked on in product development, and it will always hold a special place in my heart. Nearly 15 years later, we not only got to go back to that original experience and remake it for a new generation, but we also have the Ratchet & Clank theatrical film that brings these characters and world to film audiences everywhere.




欢迎光临 JBTALKS.CC (https://jbtalks.my/) Powered by Discuz! X2.5