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【PS4/Xbox One/PC】Far Cry Primal

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发表于 2015-10-7 07:05 AM |只看该作者 |正序浏览
本帖最后由 kirassss 于 2015-10-7 06:39 PM 编辑

Far Cry Primal Officially Announced for PS4, Xbox One & PC
Ubisoft 宣布《极地战嚎:野蛮纪源》以石器时代作为背景 中文化正式确认




  Ubisoft 今日(10 / 7)宣布,《极地战嚎》系列下一部作品设定在野蛮且原始的「石器时代」作为游戏舞台;《极地战嚎:野蛮纪源(Far Cry Primal)》预定将于 2016 年 2 月 23 日在 PS4 与 Xbox One 平台推出、PC 版稍晚于 3 月上市,官方同时确认将在全平台同步推出繁体中文版。

   Ubisoft 蒙特娄与另外三间 Ubisoft 旗下工作室携手开发的《极地战嚎:野蛮纪源》,将带来五脏俱全的单人游戏体验,让玩家回到史前一万年、也就是由长毛象和剑齿虎等巨大野兽主宰地球的时代。 曾使战火席卷热带地区与攀上喜马拉雅山、获奖无数的《极地战嚎》系列品牌,这次将掀起人类求生的原始战争,透过创新的开放世界沙盒式游戏机制,将巨大的野兽、震撼的环境以及无法预知的野蛮敌人结合在一起。

《极地战嚎:野蛮纪源》游戏背后的创意发想(中文字幕)

   


  玩家在游戏中将扮演「塔卡」(Takkar),一位老练的猎人,也是他所属族群中的最后幸存者。 踏上「欧罗斯(Oros)」这片宏伟又野蛮土地的玩家,只有唯一一个目标:在这个人类被当成猎物的世界中生存下去。 在这个旅程中,他会遇见许多令人难忘的人与事,而遇到的这些人也将协助玩家击退并且驯服荒野上的危险;玩家将展开旅程,成为驯服荒野的第一人,并且挣脱灭绝命运。 过程中,他们将运用猎得的野兽骨头制作武器和工具、狩猎食物、学习用火、击退凶残的掠食者并对抗其它部落,进而征服这个世界。

  「我们将藉由《极地战嚎:野蛮纪源》引领玩家来到最后一次冰河时期尾声,当时的人类不但不在食物链最顶层,而且每天还得为了求生而奋战,Ubisoft 蒙特娄工作室执行制作人 Dan Hay 表示:「《极地战嚎》系列带给了我们众多乐趣。 基于其粗旷不羁的本质,我们可以朝任何方向创造出独特的游戏体验,而这就是我们目前开发中的《极地战嚎:野蛮纪源》。 」

  「作为游戏的主轴,《极地战嚎:野蛮纪源》源自于一个简单但强而有力的概念。 」Ubisoft 蒙特娄工作室创意总监 Jean-Christophe Guyot 表示:「这是人类与大自然间的对决。 但是,石器时代的大自然比人类更加厉害,而且万物都在为了食物与生存而战。 《极地战嚎:野蛮纪源》让玩家置身在争斗的最前线,并体验人类第一次的据地为王。 」

  《极地战嚎:野蛮纪源》繁体中文版将于 2016 年 2 月 23 日与欧美同步在 PS4、Xbox One 平台推出,PC 版本预定 3 月份上市。

游戏信息

游戏名称:极地战嚎:野蛮纪源
游戏原名:Far Cry: Primal
游戏类型:第一人称射击
对应平台:PlayStation 4 / Xbox One / PC
发售日期:PS4 / Xbox One 版 2016 年 2 月 23 日,PC 版 2016 年 2 月
建议售价:未定
语言版本:英文 / 繁体中文
游玩人数:未定
年龄分级:未定
开发厂商:Ubisoft
发行厂商:Ubisoft
代理经销:未定
官方网站:http://far-cry.ubisoft.com/primal/



   


   


Ubisoft Takes Far Cry to the Stone Age in Far Cry Primal

Today, Ubisoft announced the development of Far Cry Primal, the next exciting chapter in the critically acclaimed Far Cry franchise, set during the savage Stone Age. Far Cry Primal hits shelves worldwide on February 23, 2016 for PlayStation 4 computer entertainment system and Xbox One. The game will also ship on Windows PC in March 2016.

Developed by Ubisoft Montréal in collaboration with Ubisoft Toronto, Ubisoft Shanghai Studio and Ubisoft Kiev Studio, Far Cry Primal is a full-fledged single player experience that will take gamers to 10,000 BC in history to a time when massive beasts like the woolly mammoth and sabretooth tiger ruled the Earth.

The award-winning franchise that stormed the tropics and climbed the Himalayas now brings its innovative open world sandbox gameplay to a time when humans were not at the top of the food chain but were fighting to climb it, bringing together massive beasts, breathtaking environments and unpredictable savage encounters.

Gamers play as TAKKAR, a seasoned hunter and the last surviving member of his hunting group. Arriving in the majestic and savage land of Oros, players will pursue one single goal; survive in a world where humans are the prey. They will meet a cast of memorable characters who will help them push back and tame the dangers of the wild. Players will journey as the first human to tame the wilderness and rise above extinction. Along the way, they will have to hunt for food, master fire, fend off fierce predators, craft weapons and tools partly from the bones of slain beasts and face off against other tribes to conquer Oros.

“The interesting thing about Far Cry is that it’s flexible. So when a team proposed to explore the idea of a Far Cry taking place during the Stone Age, we just said ‘let’s hear it!’ And the more we heard about it, the more we realized how much of a damn good idea it actually was,” said Dan Hay, executive producer, Ubisoft.

“The Stone Age is the perfect setting for a Far Cry game,” said Jean-Christophe Guyot, creative director, Ubisoft. “Far Cry usually puts you at the edge of the known world, in a beautiful, lawless and savage frontier. The Stone Age is, in a way, the very first frontier for humankind; it’s the time when humans put a stick in the ground and claimed land for their own, the time when we started climbing the food chain. That came with conflict, against other humans of course, but also against nature itself.”

For more information on Far Cry Primal, please visit farcrygame.com.























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发表于 2016-3-31 07:17 AM |只看该作者
本帖最后由 kirassss 于 2016-3-31 06:59 PM 编辑

Free Survival Mode is Coming to Far Cry Primal on April 12
《孤岛惊魂:野蛮纪源》4月推出全新幸存者模式


  育碧近日在官方博客中透露将于2016年4月12日在PS4、Xbox One和PC平台同步上架《孤岛惊魂:野蛮纪源》免费更新补丁,本次更新补丁内容主要包括全新的幸存者模式。另外,PC版更新补丁还将包含游戏4K高清贴图。

  官方博客中表示,幸存者模式最大的特点是加入了“永久死亡(permadeath)”选项,之前认为游戏难度还不够高的玩家可以打开永久死亡选项,然后玩家死亡就会导致游戏结束(视觉任务中死亡除外,因为并不是“真的”死亡)。当然,游戏还为玩家准备了备用的“一条命”作为“你人生的第二次机会”,备用的“命”会在特定点自动补充。

  幸存者模式还增加了耐力槽,耐力耗尽后主角Takkar会变得又慢又弱,迫使他去睡觉以补充耐力。另外,小地图默认关闭、战争迷雾增强,令玩家需要更留心周围的环境,同时在探索时遭遇的人和动物都会减少,意味着玩家在狩猎时需要花费更多的耐心,还有快速移动也需要消耗体力和食物,进一步提升了游戏难度。

  除了客观上的各种阻碍外,幸存者模式下的Takkar自身也受到了一定程度的削弱。他无法再使用猫头鹰在远程大范围击杀敌人、制作弹药需要读秒不再瞬发。另外,Takkar现在更容易患上感冒,因此增强了他对火的依赖。同时也代表着当玩家计划进入Oros的寒流地区探索时,需要更重视防寒装备的制作和准备。另一方面,幸存者模式下Takkar的猎人视觉得到增强,让他在变得更长、更黑暗、更致命的夜晚降临在Oros大陆时得以幸存下来。

  游戏总监Thomas Simon还介绍了幸存者模式下Takkar驯服及命令动物的变化,玩家控制的野兽不再那么强大。玩家能够控制的最强的动物、如剑齿类和熊等,会变得更难被驯服,必须攻击它们到半血状态,然后再进行诱捕和驯服。官方博客中还提及了幸存者模式中动物盟友方面更详细的变动,最受关注和最直接的变化是动物死后你将永远失去你的宝宝,普通动物你还能去再驯服一只一样的,Bloodfang Sabretooth这样的传奇野兽死了就真的没了。

  对于决定激活幸存者模式、选择专家难度并开启“永久死亡”的玩家,会获得来自育碧俱乐部挑战的特殊奖励,但本次更新并没有包括新奖杯或新成就。

  《孤岛惊魂:野蛮纪源》包含全新幸存者模式的更新补丁将与2016年4月12日推出,在PS4、Xbox One和PC平台同步上架。

   


Free Survivor Mode Coming to Far Cry Primal

The fight for survival in Far Cry Primal’s vast Stone Age wilderness is about to get a lot more brutal. If conquering rival tribes and taming deadly predators has left you hungry for a new, harsher challenge, we have some exciting news: Far Cry Primal is getting a Survivor mode, which will arrive as a free patch for all platforms on April 12.

“The idea of doing this mode actually started from the team, saying they wanted to create this mode based on feedback they got from the community,” says Thomas Simon, Far Cry Primal’s game director. “The keystone of that survival mode is the change in the exploration, crafting, and difficulty of the game to make it even more realistic. After that, there are options the player can activate to go further.”

The biggest such option is the addition of permadeath. If you felt the stakes weren’t high enough before, you can now turn on full permadeath, which means your game is over the first time you die (except in vision missions, which aren’t “real”). If that seems too abrupt, there’s also a second-chance option that gives you one backup life, which is then replenished at certain completion points.

“We’ve also decided to make this combo of Survivor and permadeath available at any difficulty level,” says Simon, “so even players that don’t necessarily like to play extremely hard difficulty modes can still enjoy the change of experience in Survivor, and also try permadeath if they want to.”



Permadeath is only the beginning. Survivor mode adds a stamina gauge, making protagonist Takkar slower and weaker when it runs out, and forcing him to sleep in order to replenish it. The minimap is now turned off by default, pushing you to pay more attention to your surroundings, and the fog of war has been strengthened, lessening the amount of the map you reveal as you explore. You’ll encounter humans and animals less often as you explore, which means hunting takes a little more patience. Even fast travel is a little tougher, as it now consumes stamina and food.

Takkar himself has also been weakened in a few key ways. He can no longer rain remote-control death on foes using his owl, for example, and crafting ammo now takes a few seconds, instead of being instantaneous. He’s also now a lot more susceptible to cold, which increases his dependency on fire, and makes crafting cold-weather gear a top priority if you’re planning to venture into the chillier parts of Oros. On the upside, the duration of Takkar’s Hunter Vision has been increased – which should come in handy for surviving the longer, darker, deadlier nights that now befall the land of Oros.

Survivor mode also retools one of Far Cry Primal’s biggest cornerstones, the animals that Takkar can tame and command. “The beasts you’re going to control are going to get less powerful,” says Simon. “The most powerful beasts you control, like sabretooths and bears, will not let themselves be tamed so easily. You’re going to have to fight them up to the moment that they are at half-life, then bait them and tame them.”





The most striking and immediate change to beast mastery, however, is that animals who die are gone for good. You’ll still have a chance to save them before they die, but if your previous strategy for, say, taking down a fort was to hide while your all-but-disposable animal friends winnowed down the enemy’s numbers, you may want to come up with a new plan. That’s especially true if you’re able to bring Far Cry Primal’s legendary beasts under your control; while you can always tame another leopard or wolf, creatures like the Bloodfang Sabretooth can’t ever be brought back once lost.

So is there a benefit to all this, aside from grueling satisfaction and the pride that comes from extreme challenge? Of course, says Simon.

“We’ve created four new Ubisoft Club challenges,” says Simon, adding that new PlayStation Trophies or Xbox Live Achievements aren’t possible in a free update. “If you go for the ultimate challenge – activating Survivor mode, playing on expert difficulty and activating permadeath – you have the hardest and most insane challenge possible for the game, and there’s a special reward at the moment you complete the game. I won’t spoil it.”

Survivor mode will be available as a free patch for PlayStation 4, Xbox One, and PC on April 12, and the PC patch will also add 4K textures to the game. Also, you can check out Survivor mode with an in-depth livestream on twitch.tv/ubisoft on March 7th at 9:30AM PDT.

blog.ubi.com


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发表于 2016-3-2 07:30 AM |只看该作者
   


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发表于 2016-2-23 06:49 PM |只看该作者
重现石器时代的史前求生探险《极地战嚎:野蛮纪源》宣布上市 揭露真人预告片

  Ubisoft 今日宣布,剑齿虎和长毛象统治世界的《极地战嚎:野蛮纪源》,现已在全球 PlayStation 4 与 Xbox One 平台上推出、PC 版稍晚于 3 月 1 日上市。 《极地战嚎:野蛮纪源》是《极地战嚎》系列最新力作,将创新的开放世界沙盒游戏机制带进了极度危险且冒险无穷的背景时空,让玩家得靠不停的战斗求生得以攀上食物链的最顶层。

《极地战嚎:野蛮纪源》真人预告片「冲锋陷阵」完整版(中文字幕)
   


  由 Ubisoft 蒙特娄工作室领衔开发的《极地战嚎:野蛮纪源》将游戏舞台设定在公元前 10,000 年的宏伟欧罗斯(Oros)大地,这里是人类的第一个战争前线。 玩家将来到蛮荒的石器时代,扮演「塔卡」这位经验老到的猎人、他也是所属狩猎族群里的最后幸存者。 塔卡为了找到、救出与保护其他温迦(Wenja)部落的四散族人,他必须制造致命的武器、抵御凶残的掠食者、智取敌人部落,并成为顶尖掠食者。

《极地战嚎:野蛮纪源》全方位解析预告片(中文字幕)

   


  「塔卡」能够使用各式各样的武器,包括致命的双弓、蜜蜂炸弹和火焰。 除了这些之外,「塔卡」驯服与指挥野兽的特殊能力可让玩家驯服在开放世界里发现的掠食者,并以牠们作为工具和武器。 玩家将能随时召唤猫头鹰或蜜獾等动物来击败敌人和狩猎。 有了这些忠心的伙伴与玩家并肩作战,就算欧罗斯及其栖息地的生物残酷凶残,温迦部落将得以繁荣昌盛。

  《极地战嚎:野蛮纪源》繁体中文版于 2016 年 2 月 23 日与全球同步在 PlayStation 4 与 Xbox One 推出、PC 版稍晚于 3 月 1 日上市,首批特别版收录「长毛象传奇」(Legend of the Mammoth)额外任务,另限量加赠特典解锁内容「长毛象包」、「剑齿虎包」或「猫头鹰包」


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发表于 2016-2-19 07:39 AM |只看该作者
Far Cry Primal Marketing ~ PS4 & DualShock 4 crafted from stone

   












A Primal Take on Modern Gaming

Today, Ubisoft Entertainment has released a range of stunning photos of a hand-crafted Sony PlayStation 4 and DualShock 4 controllers, to mark the upcoming launch of Far Cry Primal on February 23rd, 2016.

Working free-hand, accredited master carver and stone mason, Nick Roberson, was commissioned to intricately replicate these items from stone, to showcase the Stone Age era that the franchise moves to in the latest installment.

In addition to the PS4 console and controllers, Nick Roberson was also commissioned to craft an entire gaming den from hand-carved finest Fletcher Band sandstone. The den was also kitted out with a stone television, pizza box, beer can and an impressive carved coffee table.

The result is a stunning image of a prehistoric take on the contemporary items of today, as regularly seen in modern gaming pads across the country.

Footage of the main pieces being chiseled can be viewed here in the official video feature.

“This project was undertaken to highlight the vast landscape and rich setting of the Stone Age era in Far Cry Primal,” comments Tom Goldberger, Senior PR Manager at Ubisoft. “Nick has managed to immortalize, in stone, the beautiful, elegant designs of these iconic items with unbelievable accuracy.”

Stonemason, Nick Roberson, who has over 20 years of experience, which has seen him take on commissions for Hollywood movies, comments on his involvement on creating the man cave; “This project was a great challenge for me and I really enjoyed seeing the modern and techy items come together in this natural form. The buttons of the controllers were certainly tricky but I’m delighted with the final results and the fantastic way they’ve been collated for the shoot.”

Far Cry Primal is available to own on February 23rd on the Sony PlayStation 4 computer entertainment system and Microsoft Xbox One, the all-in-one games and entertainment system from Microsoft, and will be available on Windows PC on March 1st, 2016.

For more information regarding Far Cry Primal, visit: ubisoft.com/far-cry-primal


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发表于 2016-2-19 07:29 AM |只看该作者
本帖最后由 kirassss 于 2016-2-19 07:13 PM 编辑

Far Cry Primal Developer Diary ~ 'Bringing the Stone Age to Life'
《极地战嚎:野蛮纪源》开发日志 打造游戏世界


  日前育碧再度公开了《极地战嚎:野蛮纪源》的最新宣传片,本次他们放出的是本作的开发者日志影像。这段新视频深入幕后,通过多位开发组成员来讲解本作的制作过程,让玩家们了解他们如何打造这款舞台设置在石器时代的游戏,如何一步步再现这个史前世界。

   


Discover how the Far Cry Primal team recreated the world and people of the Stone Age, from the visual design of Oros to the languages its people speak. Far Cry Primal releases on PlayStation 4 and Xbox One on February 23.

Watch the all-new 101 trailer for a gameplay overview of Far Cry Primal in 5 minutes. Discover all you need to know about Far Cry Primal’s weapons, powerful Beast Master abilities, and vicious human foes. Available February 23, 2016.

Please SUBSCRIBE and visit our official channels for exclusive access and the latest information on all things Far Cry:

http://farcrygame.ubi.com
http://www.youtube.com/Ubisoft_US
http://www.facebook.com/farcry.usa
http://www.twitter.com/farcrygame
https://instagram.com/farcrygame_us/

About Far Cry Primal:

The award-winning Far Cry franchise that stormed the tropics and the Himalayas now enters the original fight for humanity’s survival with its innovative open-world sandbox gameplay, bringing together massive beasts, breathtaking environments, and unpredictable savage encounters.

Welcome to the Stone Age, a time of extreme danger and limitless adventure, when giant mammoths and sabretooth tigers ruled the Earth, and humanity is at the bottom of the food chain. As the last survivor of your hunting group, you will learn to craft a deadly arsenal, fend off fierce predators, and outsmart enemy tribes to conquer the land of Oros and become the Apex Predator.

Key Features:

- RISE ABOVE EXTINCTION
You will play as Takkar, a seasoned hunter and the last surviving member of your group. You have one goal: survival in a world where you are the prey.

- STONE AGE BY FAR CRY
This isn’t the Stone Age you thought you knew. This is the Stone Age with irreverence and mayhem. This is the Stone Age by Far Cry.

- A WORLD RULED BY GIANT BEASTS
After the last Ice Age, the glaciers retreated to leave behind a land blooming with nature and resources where humans and animals alike can thrive – provided they have what it takes to prove their dominance.

© 2015 Ubisoft Entertainment. All Rights Reserved. Far Cry, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. Based on Crytek’s original Far Cry directed by Cevat Yerli. Powered by Crytek’s technology “CryEngine.”


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发表于 2016-2-18 06:58 PM |只看该作者
   


   


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本帖最后由 kirassss 于 2016-2-16 07:26 PM 编辑

Far Cry Primal Trailer Shows 'Legend of the Mammoth' Bonus DLC





   


Far Cry Primal - Legend of the Mammoth

Pre-order now and get "Legend of the Mammoth", 3 exclusive extra missions.

Drink from the shaman's cup to experience life as a mammoth. Use your immense strength to fight for your herd's survival. Includes the Legend of the Mammoth missions (‘Duel of Beasts’, ‘Hunt the Hunters’ and ‘The Trapped Elder’).

Far Cry Primal will be available on PlayStation 4, Xbox One and PC, coming out the 23rd of February 2016. PC release on March 1st 2016.

   


   


   


   


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