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Dazzle/Shadow Priest
Little is known to the Shadowtooth Clan, likely because this group of shadowy trolls never unveil the secrets of their mystifying sacrament. Nevertheless, the Loa they worship is much more powerful than most elementals, thus their favors must be kept in confidentiality. In return, these Primal Gods granted these trolls the power over paralyzing toxins, life-bending voodoo, and even endowment of life beyond the grave. A living eternity of death and misery, Dazzle now marches within the ranks of the undead, announcing the apocalypse of the Scourge that may lead them to much anticipated ascendancy.
Poison Touch
A poisonous magic is placed on an enemy unit causing it to move slowly becoming paralyzed. The longer the poison takes to set in, the slower the unit will become. After the poison sets in, it takes physical damage per second for 7 seconds. Target moves slower per level.
Level 1 - 7 damage. Takes 1 second to set in.
Level 2 - 14 damage. Takes 2 seconds to set in.
Level 3 - 21 damage. Takes 3 seconds to set in.
Level 4 - 28 damage. Takes 3 seconds to set in.
Cooldown: 15/13/11/9
Manacost: 100/115/130/145
Level 1: 100 mana, 15 sec cooldown.
Level 2: 115 mana, 13 sec cooldown.
Level 3: 130 mana, 11 sec cooldown.
Level 4: 145 mana, 9 sec cooldown.
Shallow Grave
Shallow Grave prevents any damage from killing the targetted hero for 5 seconds.
Level 1 - 90 Cooldown. 400 cast range.
Level 2 - 70 Cooldown. 600 cast range.
Level 3 - 50 Cooldown. 800 cast range.
Level 4 - 30 Cooldown. 1000 cast range.
Cooldown: 90/70/50/30
Manacost: 140/130/120/110
Level 1: 140 mana, 90 sec cooldown.
Level 2: 130 mana, 70 sec cooldown.
Level 3: 120 mana, 50 sec cooldown.
Level 4: 110 mana, 30 sec cooldown.
Shadow Wave
Sends forth a Shadow Wave to heal a few units. Healed units also damage a small area around them for the same amount. Dissipated damage is Physical.
Level 1 - Dissipates 80 damage. 3 targets.
Level 2 - Dissipates 100 damage. 3 targets.
Level 3 - Dissipates 120 damage. 4 targets.
Level 4 - Dissipates 140 damage. 5 targets.
Cooldown: 12/10/8/6
Manacost: 80/90/100/110
Level 1: 80 mana, 12 sec cooldown.
Level 2: 90 mana, 10 sec cooldown.
Level 3: 100 mana, 8 sec cooldown.
Level 4: 110 mana, 6 sec cooldown.
Weave
A powerful shadow magic used to increase or decrease defenses over time. Changes armor by 1 every second. Affects allied and enemy heroes in a 600 AOE.
Level 1 - Lasts 12 seconds.
Level 2 - Lasts 18 seconds.
Level 3 - Lasts 24 seconds.
Cooldown: 40
Manacost: 100
Level 1: 100 mana, 40 sec cooldown.
Level 2: 100 mana, 40 sec cooldown.
Level 3: 100 mana, 40 sec cooldown. |
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