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【新闻部】THQ新闻部/Nordic Games

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发表于 2012-7-4 07:48 AM |只看该作者 |正序浏览
本帖最后由 kirassss 于 2016-2-3 07:33 AM 编辑

THQ陷入危机 正努力摆脱退市厄运
在该公司的投资者页面当中详细地记录了这次行动——他们将THQ公司原本6850万份股份合并到了近690万份,由此将每份普通股的股价提升到了刚刚超过一美元的水平。



  从今年1月份开始,THQ公司的股票就一直处在退市的危险当中,其中有超过30天的时间股价处在一美元以下。为了避免退市,该公司必须要将其股票价格提升至一美元以上,并且在7月23日之前连续10个交易日保持价格在一美元以上。

  目前还无法确定这个危急时刻的努力是否能成功。这一家游戏发行公司称,“目前无法保证这次反向股票分割能否达成期望中的一美元收盘价,以达到交易所的要求。”

  THQ公司目前脆弱财政状况,是因为旗下的uDraw项目比公司的预期要多亏了近1亿美元,这直接导致了该公司在本季度直接亏损3000万美元。

  但目前仍不能说THQ必死无疑,8月份他们将在Xbox 360、PlayStation 3、和PC平台推出《暗黑血统2》,希望这能缓解他们目前的财政危机。




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132#
发表于 2018-9-27 03:25 PM |只看该作者
本帖最后由 kirassss 于 2018-9-27 04:05 PM 编辑

Jagged Alliance: Rage! delayed to December 6
《铁血联盟:愤怒》宣布跳票 延期至12月6日发售!


  今日THQ Nordic宣布,《铁血联盟》系列新作《铁血联盟:愤怒(Jagged Alliance: Rage!)》将延期至12月6日发售,跳票原因暂未公布。《铁血联盟:愤怒》原计划9月27日发售,新作将会以初代《铁血联盟》20年后的世界作为舞台,玩家们将在这座由毒枭与其疯狂军队支配的岛屿上再度展开冒险。

  《铁血联盟:愤怒》作为一款俯瞰视点的回合制战略游戏,玩家们将率领自己的佣兵团来挑战各种任务,并在战斗中自己的回合里移动士兵在关卡上移动战斗,活用各士兵独有的特技来打败敌人获得胜利。

  《铁血联盟:愤怒》将收录双人Co-op协力的多人模式,会有超过20小时的单人剧情,还将加入许多老玩家们所熟悉的系统设计,内容十分丰富。

   


HandyGames has delayed Jagged Alliance: Rage! from its previously announced September 27 PC release date and November 6 console release date to December 6 across all platforms. It will be available for PlayStation 4, Xbox One, and PC.

Here is an overview of the game, via HandyGames:

About

Jagged Alliance is back – With a new take on turn-based tactics, adventure elements and the well-known quirky mercenaries! Set 20 years after the first Jagged Alliance, this spin-off lets you experience a road trip into a jungle hell to test your mind and body to the limits!

This time it’s just you and a few allies versus an entire island ruled by a drug overlord and his crazed army.

Key Features

Two-player online co-op mode
Deep turn-based tactical gameplay mixed with adventure elements
Choose a variety of tactics ranging from stealth to brute force
Strong character personalities with own skills, desires and personal conflicts
Rage skills: Unique character abilities that get more powerful over the course of the battle
Powerful Commanders coordinate enemy troops on the battlefields
Face terrifying experimental drugs and use them to manipulate your enemies


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131#
发表于 2018-9-20 04:17 PM |只看该作者
本帖最后由 kirassss 于 2018-9-20 10:51 PM 编辑

THQ Nordic acquires Alone in the Dark, Act of War
THQ获得《鬼屋魔影》《战争行为》版权 或可期待系列新作

转载 - A9VG(http://www.a9vg.com/news/201809/2221521158.html

  THQNordic发推宣布他们获得了《鬼屋魔影》、《战争行为》的版权,虽然并未公布关于有关这两个游戏系列的进一步计划,但或许玩家们可以期待这两个系列的新作了。

《鬼屋魔影》游戏简介:

  《鬼屋魔影》是一款恐怖系列游戏。玩家将控制私家侦探爱德华·卡恩比(Edward·Carnby),去调查闹鬼的宅邸或充满超自然生物的小镇。《鬼屋魔影》早期作品在世界观设定上采用了标准的“克苏鲁神话”体系,最初在PC平台发售,发售后得到了不少好评。

《战争行为》游戏简介:

  《战争行为》是一款故事背景设定在近未来的即时战略系列游戏,并由知名小说家戴尔·布朗(Dale·Brown)协助撰写剧本。游戏中,玩家将率领一支称为“猛禽”的特别部队,在世界各大都市与恐怖分子展开战斗。


THQ Nordic has acquired the Alone in the Dark and Act of War intellectual properties from Atari Europe, the company announced.

Find the press release below.

THQ Nordic today announced that the acquisition of the intellectual properties Alone in the Dark and Act of War has been finalized with Atari Europe SAS, based in Paris, France.

The acquisition itself is being handled by THQ Nordic AB, based in Karlstad, Sweden, and daily operations (sales and distribution, evaluation of sequels & new content etc.) will be done via THQ Nordic GmbH in Vienna, Austria.

About Alone in the Dark

Alone in the Dark is a survival horror video game series. Early instalments of the series were based on the writings of H. P. Lovecraft, whereas later entries in the series drew inspiration from other sources including voodoo, the Wild West, and the works of H. R. Giger.

About Act of War

Act of War is a real-time strategy game developed by Eugen Systems that featured a fine-grained story, fabricated by NYT bestselling author Dale Brown.

https://twitter.com/THQNordic/status/1042450852542328840


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发表于 2018-9-13 10:00 PM |只看该作者
   


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发表于 2018-9-11 05:23 PM |只看该作者
《阿玛拉王国:惩罚》重制版需要EA的同意 THQ Nordic回应

  在近期完成对《阿玛拉王国》IP的收购之后,发行商THQ Nordic就收到了大量关于,游戏初代《阿玛拉王国:惩罚(Kingdoms of Amalur:Reckoning)》是否会有重制版、重做版或是移植到最新主机平台上等问题。针对此,THQ Nordic向外媒Eurogamer做出回应,表示初代的发行权目前还在EA的手中,游戏的重制首先需要得到EA的许可,而对于游戏原开发商38 Studios与EA在初代作品上达成的协议,THQ Nordic未予以置评。

  “EA现在依然有《惩罚》的发行权,”THQ Nordic在回复给外媒Eurogamer的邮件中表示。“……现在,我们只是收购了游戏的IP……我们只能在有充足的信心和充分熟悉这个系列之后,才会讨论相关问题。”

  我们知道,THQ Nordic基本上收购了当时THQ破产之后的大部分游戏IP,其中就有《暗黑血统》系列,并在之前重制推出过《暗黑血统2:终极版》。而同时在今年年初,THQ Nordic又以1.21亿欧元将Koch Media/Deep Silver纳入旗下,这其中涉及了《黑道圣徒》IP、《地铁:离去》的发行权以及《死亡岛2》等众多游戏。

  显然THQ Nordic现在已经具备了十足的野心,至于在《阿玛拉王国》这个系列上,其又将做出怎样的处理,我们也将密切关注。


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发表于 2018-9-6 09:41 PM |只看该作者
本帖最后由 kirassss 于 2018-9-7 07:40 PM 编辑

THQ Nordic acquires Kingdoms of Amalur
经典有望复活 THQ Nordic收购《阿玛拉王国》IP


  2012年发售的经典动作RPG游戏《阿玛拉王国:惩罚(Kingdoms of Amalur:Reckoning)》,在之前由于开发商38 Studios陷入了财务和法律问题,而被无限期搁置。而在昨晚,发行商THQ Nordic宣布,他们已经从38 Studios手中完成对《阿玛拉王国》这个IP的收购。虽然THQ Nordic在公告并没有提及游戏之后的开发计划,但显然THQ Nordic此举是有意复活这个IP。

  另外,此次收购的项目还涉及了一个曾经被遗弃的设定在《阿玛拉王国》世界观下的MMOPRG游戏“Copernicus”。具体《阿玛拉王国》这款游戏将在之后将有怎样的发展,我们也将持续关注。

  《阿玛拉王国:惩罚》作为系列的首部游戏,曾经由《上古卷轴4:湮灭》的主设计师Ken Rolston参与制作,因此这款动作RPG游戏在职业扮演系统等方面也非常有《上古卷轴》系列的影子。



THQ Nordic has acquired the Kingdoms of Amalur intellectual property from 38 Studios, the company announced.

The deal also covered the acquisition of the Amalur based on the abandoned MMORPG project “Copernicus.”

Here is an overview of the series’ latest release, Kingdoms of Amalur: Reckoning, via THQ Nordic:

About Kingdoms of Amalur: Reckoning

The minds of New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston have combined to create Kingdoms of Amalur: Reckoning, a new role-playing game set in a world worth saving. Build the character you’ve always wanted and continuously evolve it to your style of play with the revolutionary Destiny system. Choose your path and battle through a master-crafted universe featuring some of the most intense, responsive, and customizable RPG combat ever.

Short info:

• Release date: February 10, 2012
• SRP: USD/EUR 19.99
• Genre: Action, RPG
• Metacritic Score: 81 (accessed on September 5th 2018)
• Steam reviews: 87% positive (all reviews, accessed on September 5th 2018)


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发表于 2018-9-5 10:35 PM |只看该作者
Jagged Alliance: Rage! launches September 27 for PC, November 6 for PS4 and Xbox One

   


Jagged Alliance: Rage! will launch for PC on September 27, and PlayStation 4 and Xbox One on November 6, publisher HandyGames announced.

Here is an overview of the game, via HandyGames:

About

Jagged Alliance is back – With a new take on turn-based tactics, adventure elements and the well-known quirky mercenaries! Set 20 years after the first Jagged Alliance, this spin-off lets you experience a road trip into a jungle hell to test your mind and body to the limits!

This time it’s just you and a few allies versus an entire island ruled by a drug overlord and his crazed army.

Key Features

Two-player online co-op mode
Deep turn-based tactical gameplay mixed with adventure elements
Choose a variety of tactics ranging from stealth to brute force
Strong character personalities with own skills, desires and personal conflicts
Rage skills: Unique character abilities that get more powerful over the course of the battle
Powerful Commanders coordinate enemy troops on the battlefields
Face terrifying experimental drugs and use them to manipulate your enemies


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发表于 2018-8-22 10:34 PM |只看该作者
Biomutant delayed to summer 2019



THQ Nordic has delayed Biomutant from its previously planned 2018 release window to summer 2019. It will be released for PlayStation 4, Xbox One, and PC.

A reason for the delay was not announced.


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发表于 2018-8-21 08:24 PM |只看该作者
本帖最后由 kirassss 于 2018-8-22 08:13 AM 编辑

   


   


   


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发表于 2018-8-21 08:22 PM |只看该作者
Scarf Gamescom 2018 gameplay, screenshots

   


THQ Nordic released new gameplay videos and screenshots of its recently announced 3D platformer Scarf at Gamescom 2018.

Here is an overview of the game, via THQ Nordic:

About


Scarf is a 3D Adventure game, where protagonist Hyke must use his polymorphic scarf to explore a magical environment, solve mysterious puzzles and overcome difficult challenges. Hyke’s scarf morphs into different objects which will help to progress the adventure. Hyke was born in an unknown place, surrounded by other souls. All of them will start a path through the World with the main goal being to meld with it and become part of nature.

Key Features


• A story for all audiences with multiple narrative layers
• Beautiful scenarios
• A mysterious polymorphic scarf adapts to each world to give the player different skills and mechanics for each level
• Immersive narrative and very visual gameplay through a story without text
• Moments of quiet introspection and exploration juxtaposed by intense situations where skills will be put to test
• Distinctive game worlds
• Natural scenarios where the inhabitants will respond differently to your actions
• A magical world with a unique mythology where the player will visit different locations
• Expertly crafted atmosphere

Scarf is due out for PC in winter 2018 / 2019.

   


   


   


























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