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【PS4】Days Gone

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发表于 2016-6-14 07:42 PM |只看该作者 |正序浏览
本帖最后由 kirassss 于 2016-6-20 07:42 PM 编辑



Bend Studio Announces Days Gone for PS4
【E3 16】新作《往日不再 Days Gone》曝光 在爆发感染的世界寻求生机

《往日不再》開發團隊訪談 透露天氣、日夜等系統將影響殭屍習性

  SIE(Sony Interactive Entertainment)选在今年的 E3 展前发表会曝光 PS4 新作《往日不再(暂译,原名:Days Gone)》,宣传影片开头以某名男子在缅怀一去不返的幸福时光为首,随后现场也揭露了实机试玩片段。

  《往日不再》是一款采用开放世界的动作冒险游戏,背景设定在爆发世界性大规模感染两年后的地球,此时世界已成一片废墟。 玩家将扮演主角「Deacon St. John」,在极限环境中求生、与疑似感染者作战,并体验人性的现实与希望。

   


   


Days Gone: Bend Studio’s New Open-World PS4 Adventure

It’s been a little over four years since we released Uncharted: Golden Abyss for PS Vita and you may be wondering what Bend Studio’s been up to. Well, it’s finally time to share what we’ve been working on. Today during the PlayStation E3 2016 Press Conference we debuted our brand new original franchise, Days Gone. The PlayStation team, as well as the press conference production crew at the Shrine Auditorium, gave us the perfect venue to showcase some of the hard work we’ve been putting into the game’s characters, story, open-world environments, Drifter bike and dangerous encounters. The team is very excited about the reactions we’ve seen so far and we’re looking forward to a very busy E3.

Set in the beautiful, volcanic scarred high-desert of the Pacific Northwest, Days Gone is an open-world action-adventure game where you play as Deacon St. John, a Drifter and bounty hunter who would rather risk the dangers of the broken road than live in one of the “safe” wilderness encampments. The game takes place two years after a global pandemic has killed almost everyone, but transformed millions of others into what survivors call Freakers – mindless, feral creatures, more animal than human but very much alive and quickly evolving. In the demo you saw two types of Freaks – Newts, which were adolescents when infected, are opportunistic hunters, preferring to hit and run from the shadows; and a Horde. Made up of hundreds of individual Freakers, Hordes eat, move and attack together, almost as one. Some Hordes roam the highways at night, while others, like the one in the demo, have found a food source that keeps it in a single location. Skills learned in his prior life as an outlaw biker have given Deacon a slight edge in the seemingly never-ending fight to stay alive. But will it be enough?

This is a brutal world, where everyone and everything is struggling to survive – but hopefully, the trailer shows that the game is about more than that. It’s about desperation, hope, transformation, loss, madness, discovery, friendship, exploration, brotherhood, regret and love. In the end, Days Gone is about what makes us human. It’s about how even when confronted with such enormous tragedy, we find a reason to live. Hope never dies.

We’ll be talking more about the world of Days Gone in the coming months, so hang on tight and get ready to ride the broken road. Just like Deacon, our ride is only beginning.

John Garvin - Creative Director, Bend Studios

blog.us.playstation.com

Overview

Days Gone is an open-world action game set in the high-desert of the Pacific Northwest two years after a mysterious global pandemic has decimated the world, killing most but transforming millions into mindless, feral creatures. Survivors live in a world where resources are scarce, violence and murder are common and Freakers roam the wilderness.

Players face this violent, new world as Deacon St. John, a bounty hunter, a Drifter who lives in the lawless wilderness outside the civilian encampments. Deacon survives by using skills learned before the world ended, riding for the Mongrels MC, an outlawed motorcycle club, where violence and mayhem were part of the riding the open road.

At the center of it all, Days Gone is an exploration of how any of us would react to these harsh conditions, and exploration of loss, love, friendship, revenge and desperation – learning that surviving isn’t living. For Deacon especially, it’s a struggle to ensure that hope never dies.

Developed by Bend Studio, Days Gone is in development exclusively for the PlayStation 4.

Key Features

• Expansive Open World Action – Exemplifying truly free-form gameplay, Days Gone offers freedom to explore, strategize and play “your way” in the vast high-desert of the Pacific Northwest. The hazardous environments, filled with carved out ridges, mountains, caves, cliffs mines and river basins, deliver a breathtaking backdrop to an equally diverse style of gameplay.

• Emergent Gameplay – Featuring fully explorable environments and dynamic AI enemies, players will rely on their own abilities to strategize, craft weapons and tools, explore the world, and engage in combat. With almost every car, building and environment searchable, Days Gone delivers emergent gameplay possibilities, making a player’s approach to combat and discovery a vital part of the experience.

• Stunning, Dynamic Graphics – Using the power of PlayStation 4 and Unreal Engine 4, Bend Studio has developed a high volume of rendering and gameplay technology to deliver an incredibly realistic open world experience. Realistic weather effects, such as rain, wind, snow and day-night cycles impact the gameplay. The game’s lighting is all real-time and reacts dynamically, the way the human iris does, as players move from one location to the next.



















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发表于 2018-9-14 06:43 PM |只看该作者


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发表于 2018-7-11 04:29 PM |只看该作者
  对于索尼旗下 Bend 工作室打造的《往日不再》很多人都持有比较谨慎的态度,虽然游戏的元素非常有意思,但 Bend 能否打造好一个「生动有趣」的丧尸开放世界,还是令人生疑。

  而最近,《往日不再》的开放世界设计师 Eric Jensen 在接受 Gamereactor 采访时表示,本作的开放世界拥有很强的生态系统,而整个游戏会对主角的行为做出反应。

  丧尸(Freaker)是生态系统的一部分,如同游戏里的其他事物一样,玩家在开放世界里四处游走,可以随机遇见它们,这时候就可以选择冒险挑战,或者升级装备后再来扫荡。

  而游戏里的人类 NPC 也有类似的设计,不同的阵营会有不同的形式方式,决定了这些 NPC 是会帮助主角,亦或是妨碍任务。在不同的 NPC 聚落里,玩家可以接手一些工作,类型与玩法都各不相同,这些是静态的设计,而世界的其它地方则是动态的,整个环境会对主角的行为做出反应,比如主角在找到丧尸巢穴后,你的行为可能会让那里重新出现人烟。

  简而言之,《往日不再》是希望能够真实模拟一个「丧尸大灾变」之后的世界,而不是填塞各种脚本任务,走一走固定的故事流程。希望在明年2月22日游戏正式发售后,我们能看到 Bend 工作室实现这种想法。


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发表于 2018-7-5 04:32 PM |只看该作者
《往日不再》中开放世界有充满活力的动态生态系统!

  《往日不再》(Days Gone)开发商Bend Studio的开放世界设计师Eric Jensen在接受Gamereactor采访时谈到,本作的开放世界有非常棒的生态系统,将充满生机并对玩家的行为有着动态的反应。

  Jensen表示,玩家随着游戏的进度,将会看到越来越多不同的“Freaker”(即本作中的丧尸),它们是开放世界生态的一部分,如同其他在游戏中的事物。在冒险中玩家随时会遇到他们,这时候就该抉择是与他们对抗还是尽可能的回避。

  此外,玩家可以影响到周围的世界,不仅是通过与NPC互动,还包括与敌人交战实现。尽管游戏中划分的不同的阵营和任务是静态的,但是其他地方是动态的,并会对主角的行为作出动态反应。比如找到Freaker的筑巢,可以看到该地点所发生的自然环境变化。


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发表于 2018-6-14 01:56 PM |只看该作者
   


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发表于 2018-6-13 09:53 PM |只看该作者
本帖最后由 kirassss 于 2018-6-13 10:53 PM 编辑

开放世界生存游戏《往日不再》9 分钟索尼互动娱乐 E3 游戏展演示公布

  索尼互动娱乐(SIE)由 Bend Studio 开发的 PS4 独占动作冒险游戏《往日不再(Days Gone)》在索尼互动娱乐(SIE) E3 游戏展中公布了一段新的试玩演示,这段游戏演示是在PS4 Pro上进行的。

  从演示中,我们可以看到《往日不再》中似乎有很多随机的“紧急情况”发生,你在游戏中会经常遇到各种充满危险的突发事件,而你需要去及时处理这些事件。这看起来有一点不同,比如说尽管《地平线:黎明时分》也是一款开放世界游戏,但游戏中的各种事件也并不是随机和“突发”的,但各种随机和“突发”的紧急情况似乎是《往日不再》中的一大特色。

  《往日不再》是由曾经手开发《秘境探险:黄金深渊》的 SIE Bend Studio 首度尝试开发的 3A 级大型游戏,背景设定在爆发世界性大规模感染两年后的地球,此时世界已成一片废墟。 玩家将扮演幸存者狄肯‧圣约翰(Deacon St. John),在社会崩解的极限环境中求生,一边对抗狂暴化的感染者与感染生物侵袭,一边面对尔虞我诈的幸存者派系竞争,体验人性的现实与希望。

  《往日不再》将于2019年2月22日独占登陆PS4平台。

   


《往日不再》是完全无缝开放世界地图 没有读取时间

  随着游戏主机性能的提升和游戏制作技术的进步,如今越来越多的开放世界游戏都采用了无缝开放世界地图无需读取的时间的设定。而现在根据外媒 gamingbolt 透露,开放世界生存游戏《往日不再》也将会采用完全无缝的开放世界地图,无需任何读取时间。

  《往日不再》不仅将会是无缝的,而且你可以进入到每一个房子的内部,这意味着你可以随心所欲地探索游戏中每一个建筑物的内部,而你也可以利用这些建筑物,比如跑到建筑物里面去躲避成群的丧尸,这在一款开放世界的生存游戏中是不可或缺的要素。

  相信《往日不再》是很多玩家期待的游戏,而这个消息无疑能够让很多玩家感到高兴,在一个无缝的开放世界随心所欲地探索的确是一种很畅快的体验。


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发表于 2018-6-7 11:16 PM |只看该作者
本帖最后由 kirassss 于 2018-6-8 02:39 PM 编辑

Days Gone Launches February 22, 2019
开放世界生存游戏《往日不再》释出最新预告片 确定 2019 年 2 月 22 日推出


转载 - 巴哈姆特(https://gnn.gamer.com.tw/8/163728.html

  索尼互动娱乐(SIE)配合 E3 展倒数活动宣布,由 Bend Studio 开发的 PS4 动作冒险游戏《往日不再(Days Gone)》确定将于 2019 年 2 月 22 日推出,并释出最新 E3 预告影片。

  《往日不再》是由曾经手开发《秘境探险:黄金深渊》的 SIE Bend Studio 首度尝试开发的 3A 级大型游戏,背景设定在爆发世界性大规模感染两年后的地球,此时世界已成一片废墟。 玩家将扮演幸存者狄肯‧圣约翰(Deacon St. John),在社会崩解的极限环境中求生,一边对抗狂暴化的感染者与感染生物侵袭,一边面对尔虞我诈的幸存者派系竞争,体验人性的现实与希望。

  Bend Studio 创意总监 John Garvin 特别配合 E3 预告影片带来详细的解说信息,包括登场的两种野兽型敌人「山狮」和被感染的乌鸦「哭喊者」,崇拜「畸形人」的邪教「R.I.P.」,目睹「掠夺者」的袭击事件,其他的登场 角色等。 有兴趣的玩家可以参考官方部落格公布的信息。

Bend Studio 创意总监 John Garvin 的贴文(繁体中文):https://asia.playstation.com/cht-tw/latest-news/2018/ bend-studio-provides-a-release-date-for-days-gone/?cid=tw-cht_fb_E3D4_180608

  《往日不再》预定在本次 E3 展中提供试玩。

   


Days Gone Rides to PS4 February 22

Over the past month, we have been showing a ton of new gameplay from Days Gone – giving more insight into who Deacon is, the state world, and what it takes to survive within that world. We have also been reading your comments and have noticed a common question continues to emerge:

What is the release date for Days Gone?

To answer that question we created a brand new trailer. Watch it at the top of this post, if you haven’t already.

In addition to revealing the release date, the trailer introduces two new animal threats: mountain lions, or cougars, and infected ravens – called Criers in our world. We see another ambush event as Marauders torch an old vehicle and roll it onto the highway trying to knock Deacon from his bike. And the video ends with Deacon running out of gas out in the middle of nowhere – a quiet moment, perhaps, but maybe the deadliest of all.

Most important, we introduce a new enemy human faction: Rest In Peace, or R.I.P., is a cult that worships the Freakers. Rippers, as they’re known, dress like Freakers – and kill anyone who isn’t a Ripper. While they’re important to the story, Rippers are also an important part of the in-game Freaker ecology: when you get a chance to take down a Ripper camp, try bringing in a Swarm and see what happens – Rippers refuse to kill Freakers, and the results can be very entertaining.

Also, since we’re starting to introduce more of the characters you’ll meet in Days Gone, I want to formally introduce three characters you see in this trailer, two for the first time.

William “Boozer” Gray was introduced in our first reveal trailer back in 2016, riding with Deacon on the broken road and keeping Deacon from bashing in the head of a dead Freaker. From their cuts we know they are both members – or ex members – of the Mongrels MC. So they are more than just friends — they are brothers.

Boozer is played by the immensely talented Jim Pirri. For the role of Boozer, we needed a special actor who could help us tell the story. Boozer has to be tough, cynical, and a bad ass, but his friendship and brotherhood with Deacon has to come through as well. Jim has helped turn Boozer into a compelling and very human character.

Alkai Turner (pronounced “alk-eye”) is the arms dealer at the Hotsprings survivor encampment, played by the talented Jonathan Joss.

Ada Tucker is a former prison matron who now runs the Hotsprings camp, played by the inimitable DeeDee Rescher.

These are just three of the dozens of characters you will meet throughout the Days Gone story – which we’ll be talking more about as we get closer to launch.

Oh yeah – launch date. As promised and as revealed in our new trailer, we are excited to announce the release date for Days Gone:

February 22, 2019

Bend Studio are bringing Days Gone to E3 this year with even more new gameplay, so keep an eye on this space for more news and information about the game!

John Garvin - Creative Director, Bend Studio

https://blog.us.playstation.com/ ... to-ps4-february-22/


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发表于 2018-5-23 07:44 PM |只看该作者
PS4《往日不再》总监表示很快就会公布发售日

  索尼Bend Studio的开放世界动作冒险游戏《往日不再(Days Gone)》在今年早些时候宣布延期到了2019年,很多玩家感到失望,不知道要到什么时候才能玩到这款游戏了。

  不过,在最近的一次PlayStation活动中,Bend's Studio的总监Chris Reese向Screen Rant透露了一些关于《往日不再》发售日的消息。Reese说:“我们很快就会公布关于游戏发售日的消息了”。尽管除此之外,我们就没有听到更多情报,但得知Bend's Studio即将公布《往日不再》的发售日,还是让人感到很激动。

  目前来看,最有可能公布游戏发售日的时机场合就是本届E3的索尼发布会了,现在距离E3的索尼发布会还有不到三周的时间了。不过索尼此前并没有确认说《往日不再》将会出展E3,索尼方面表示今年E3发布会重点展示的是以下四款游戏:《最后生还者 二部曲》、《死亡搁浅》、《漫威蜘蛛侠》与《对马幽魂》。


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发表于 2018-5-21 06:14 PM |只看该作者
本帖最后由 kirassss 于 2018-5-21 07:11 PM 编辑

《往日不再》公开两段最新试玩演示
转载 - A9VG(http://www.a9vg.com/video/201805/9799618835.html

  Bend Studio 开发,索尼互动娱乐(SIE)预定 2018 年推出的 PS4 动作冒险游戏《往日不再(Days Gone)》,近日在 Game Informer 以及Playstation Access 各公开一段最新试玩影像,本作目前预定于2019年上半年发售。此外视频中还介绍了一些有关本作的最新情报,简单整理如下:

·摩托车有耐久度和燃料的概念,玩家需要寻找燃料补给,或是寻找维修部件来修理摩托车。
·可以利用摩托车的后轮进行漂移。
·除了更换涂装色彩外,摩托车也有更换把手等多种自定义要素。
·主角的体力和集中力可以提升最大值。
·技能有普通和生存两个种类。技能种类也很丰富,包含修理近战武器、潜行击倒重装敌人、爆头恢复HP、显示敌人警戒范围、得知敌人会掉落什么道具等等。
·在开放世界中又各种事件和任务,还会有山贼的据点等设施。

  《往日不再》是由曾经手开发《秘境探险:黄金深渊》的 SIE Bend Studio 首度尝试开发的 3A 级大型游戏,背景设定在爆发世界性大规模感染两年后的地球,此时世界已成一片废墟。 玩家将扮演幸存者迪肯‧圣约翰(Deacon St. John),在社会崩解的极限环境中求生,一边对抗狂暴化的感染者与感染生物侵袭,一边面对尔虞我诈的幸存者派系竞争,体验人性的现实与希望。

   


   






















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发表于 2018-5-17 08:16 PM |只看该作者
《往日不再》有放出了最新演示对抗大批丧尸潮 是怎样的游戏体验

  先借用一句知乎的“经典”句式,在《往日不再(Days Gone)》中对抗大批丧尸潮 是怎样的游戏体验?今日外媒 GameInformer 放出了最新关于PS4独占丧尸游戏《往日不再》的系列报道。相关报道通过游戏的实机演示,为我们展现了游戏中玩家对抗丧尸潮的玩法。

   


  演示展示了玩家将在某个场景中遭遇的一大批丧尸潮,关于其中的数量官方并没有提到,但是表示这个演示和之前游戏在E3展放出的演示类似,当时演示中的丧尸数量就达到了500只。

  而具体的对战过程中,显然单凭玩家一人对抗这些丧尸是非常困难的。演示中多位开发者做了多次尝试。而为了取得成功,玩家必须做出合适的跑位、制造大量汽油炸弹以及利用场景中的汽油桶和身上的三把武器。

  最后,演示中的《往日不再》仅仅是游戏的A测版,游戏后续还将进行一步的改动和优化。目前《往日不再》已经跳票到2019年发售。


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