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【PS3】 Uncharted 3: Drake's Deception

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发表于 2013-3-10 10:35 AM |只看该作者
kirassss 发表于 2013-3-10 07:15 AM
不知道哦。才你看到Plus会员已经有得下载了?

我在us plus里看到的.free to play .


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本站名嘴

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62#
发表于 2013-7-5 09:00 AM |只看该作者
我选multieplayer 进入loading data很久...
卡着不懂,试很多还是一样...
你们的会吗???求帮助...
还是一定要加有玩的玩家成为朋友才能玩多人模式是吗?


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63#
发表于 2013-7-5 09:07 AM |只看该作者
-=花生酱=- 发表于 2013-7-5 09:00 AM
我选multieplayer 进入loading data很久...
卡着不懂,试很多还是一样...
你们的会吗???求帮助...

您是第一次玩Multiplayer ? 如果是的话,要等他跑完刚进去Multiplayer Loading. 因为这loading我也是跑蛮久的.


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64#
发表于 2013-7-5 09:09 AM |只看该作者
№Dante 发表于 2013-7-5 09:07 AM
您是第一次玩Multiplayer ? 如果是的话,要等他跑完刚进去Multiplayer Loading. 因为这loading我也是跑蛮久 ...

意思就是说刚登陆multiplayer一定会loading很久的?
我等很久10分钟有.感觉卡着就regame了...
那下次我放着它跑


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发表于 2013-7-5 10:14 AM |只看该作者
-=花生酱=- 发表于 2013-7-5 09:09 AM
意思就是说刚登陆multiplayer一定会loading很久的?
我等很久10分钟有.感觉卡着就regame了...
那下次我放 ...


loading很久原因是太久没玩Multiplayer,进入时候要读取Multiplayer一些新的资料.


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66#
发表于 2013-7-5 11:24 AM |只看该作者
-=花生酱=- 发表于 2013-7-5 09:09 AM
意思就是说刚登陆multiplayer一定会loading很久的?
我等很久10分钟有.感觉卡着就regame了...
那下次我放 ...

现在还有人玩吗?


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发表于 2013-7-5 11:53 AM |只看该作者
weng@ 发表于 2013-7-5 11:24 AM
现在还有人玩吗?

重出江湖 ? 今晚可能有玩   多人故事还是TDM?


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发表于 2013-7-5 12:30 PM |只看该作者
№Dante 发表于 2013-7-5 11:53 AM
重出江湖 ? 今晚可能有玩   多人故事还是TDM?

现在玩着,给马拉仔按住打!太利害了,狙击枪当歩枪用…。


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发表于 2013-7-5 02:44 PM |只看该作者
№Dante 发表于 2013-7-5 11:53 AM
重出江湖 ? 今晚可能有玩   多人故事还是TDM?

哈哈,抱歉!我以为你讲COD!我UC3碟在马国,我现在只有UC2吧。


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发表于 2013-10-30 10:42 AM |只看该作者
本帖最后由 kirassss 于 2013-10-30 07:18 PM 编辑

《神秘海域3》发售两周年 新地图及更新到来

      《神秘海域》系列久未露面,大家是不是已经忘记这款游戏了,而近日正赶上《神秘海域3》发售两周年,顽皮狗为了纪念而推出了新内容来让玩家们重新拾起游戏。

       日前顽皮狗在PS官方博客上公布了《神秘海域3》的最新1.18补丁,同时为了纪念游戏发售两周年,推出了全新的在线模式地图——船坞,同时之前推出的全部网战地图将免费向玩家们开放。

  全新的地图船坞采用了全新的设计,场景和单机模式中的将与众不同,顽皮狗表示制作这个地图是非常好使的,他们集合了手下的精英设计师力图为玩家们展现最好的游戏。

     
      
   


All Uncharted 3 multiplayer maps released for free for game's second anniversary




Uncharted 3 Celebrates Its Two Year Anniversary with a New Map

It’s been two years since Uncharted 3 was released. Our community is simply amazing, and we’re looking to make it stronger than ever. To that end, we combed over a multitude of comments and forum posts to see what you wanted changed in the multiplayer game. We took the most highly-sought changes mentioned and made them happen. The list of those changes is below, and it’s an epic patch that rivals patch 1.13.

If you want to talk to us more about any of the changes, please join us in our Reddit AMA celebrating the Uncharted 3 two year anniversary Friday, November 1st from 3:00 PM to 4:30PM PT. Uncharted 3 Game Director Justin Richmond and Lead Game Designer Robert Cogburn will be answering your questions.

We wanted to celebrate our two biggest changes to the multiplayer in a video.

A new map, and all our DLC maps, meaning all the multiplayer maps are now free… pretty cool, huh? We asked Lead Game Designer Robert Cogburn to shed a little insight on the making of the Dry Docks map.

Robert Cogburn: When the Dry Docks map was pitched as a single-player level for Uncharted 3, the talented Game Designer Junki Saita was working on a number of setups for the level. All these level setups were represented in a blockmesh format - this is a 3D representation of a playable space using rudimentary geometry made in Maya (the 3D program we use at Naughty Dog). We’ve shown a number of maps like this for Uncharted 3 Multiplayer via our Block Mesh Lab Maps.

Junki was working on one particular setup that showed a lot of promise for a multiplayer map, so I grabbed the blockmesh and started editing it for competitive multiplayer. After some time had passed, it was determined the setup for single player would not be used, and instead the single-player layout you see in the final version of the game was completed. This meant what I had done to make Dry Docks would ONLY be used for multiplayer.

Making games is very time consuming, so you cut things when it makes sense. It made sense to prevent our art team from investing time into the multiplayer version of Dry Docks to match the level of quality we adhere to at Naughty Dog - therefore the Dry Docks map was cut.

A little less than two years passed and the map was forgotten.

With the two year anniversary for Uncharted 3 and its multiplayer, and the number of cool things we’re doing for 1.18, we decided to resurrect this map and release it to our fans. It’s quite different than the original version, but the changes we’ve implemented have made Dry Docks all the better.

We hope you enjoy it.

News:http://www.naughtydog.com/site/p ... o_year_anniversary/













All changes with Patch 1.18


Uncharted 3 Patch 1.18 Notes

Maps

• All DLC maps are now available to download for free! Go to the in-game store and download the Flashback Map Pack 1, 2, and Drake’s Deception Map Pack.
• Dry Docks makes its triumphant debut and is available in all competitive playlists and custom games!

Co-op

• Old Quarter map has been added to Co-op arena mode.
• The drop rate for all co-op treasures has been increased.
• Old Quarter has been removed from the Hunter Arena playlist.

Weapons

• Hipfire accuracy has been greatly reduced on all weapons, along with the angle and distance at which the auto lock engages. But Blindfire from cover has not been changed.
• Increased recoil on the M9.
• Decreased recoil on FAL-SS.
• Rate of Fire mod has been decreased on the M9, Arm Micro, and KAL-7.
• The recoil of the last round fired in a G-MAL burst has been significantly reduced.
• The burst delay and recoil have been reduced on the Raffica.
• The accuracy mod on the Raffica has been slightly improved.
• The recoil has been reduced on the Tau Sniper and the weapon does not automatically scope.
• The rate of fire mod has increased effectiveness for the Tau Sniper.

Gameplay

• Sprint maneuverability moderately reduced.
• Mega Bombs and Cluster Bombs can no longer be thrown back (competitive mode only).
• The Marked Man power play now occurs when a team is up 8 kills instead of 6.
• The Exposed power play occurs when a team is up 10 kills instead of 8, and the range that player names appear has been reduced from 40 meters to 20.
• The Double Damage power play now occurs when a team is up 15 kills instead of 10, and the damage the losing team does is only x1.5 instead of x2.
• Deathmatch has been removed from Team Objective.
• Increase score limit in three-team Deathmatch from 20 to 25.
• Increase score limit of free-for-all from 15 to 20.
• Multiple steps have been added during the matchmaking process to help find games with lower ping. Wait times to find matches during off peak hours may increase.

Medal Kickbacks

• The Medal Kickback Creepy Crawler now costs 12 medals and lasts for 25 seconds.
• Quick Boom now costs 12 medals and lasts for 12 seconds.
• Explosives now costs 5 medals.

Boosters

• Slot 1 now has Kickback Endurance, Ammo Award, Bargain, and Team Safe
• Slot 2 now has Beast Mode, Regeneration, Explosive Expert, and Explosive Shell Expert.
• Bargain paid booster cost increase from $100k to $250k.
• PING paid booster cost increase from $100k to $250k.

New 3rd Buddy Boosters

• Cutter — Cutter KAL-7 — Jade Para 9 — Sugar Buddy
• Eddie — Eddie’s AK — Jade Para 9 — Booty Buddy
• Draza — Draza’s Dragon — jade Para 9 — Thanks Buddy
• Flynn — Flynn’s G-MAL — Jade Para 9 — Explosive Buddy
• Lazarevic — Lazarevic’s FAL-SS – Jade Para 9 — Stealth Buddy

Map Adjustments

• Gate added to London Underground tunnel to block off dead end.
• Plunders chests have been rebalanced on Syria and Museum.


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