Sphinx and the Cursed Mummy Coming to PC on November 10
Sphinx and the Cursed Mummy coming to PC/MAC/Linux
Originally released for PlayStation 2, GameCube and Xbox in 2003 (US) and 2004 (EU, RoW), respectively, THQ Nordic announced today that Sphinx and the Cursed Mummy will find its way to PC/MAC/Linux on November 10th 2017.
Full list of things that have been worked on for this release
• Support for arbitrary resolutions and widescreen (HD, 4K and beyond), native multi-sampling anti-aliasing (MSAA) and anisotropic filtering (AF) for crisp details at 60 frames per second.
• Rewritten 3D graphics engine in portable and modern OpenGL 3+, based on the original Xbox and PlayStation 2 versions, supporting volumetric soft particles.
• Rewritten audio subsystem for cross-platform reverb and realistic distance scaling, together with stereo, 5.1, 6.1, 7.1 and HRTF sound output thanks to the new OpenAL Soft back-end.
• Optional support for Xbox-style controllers with force feedback.
• Plug-and-play; the player can switch between mouse/keyboard and controller during gameplay at any given time.
• Full keyboard and mouse support. Added support to the interface so that buttons can be clicked and lists can be scrolled. The camera can be controlled with the mouse.
• The game is based on the PAL version of the original game, fixing the notorious savegame bug of the NTSC version.
• Fixed several graphical and collision-related issues that weren't previously visible at lower screen resolutions.
• Restored HD textures, carefully repainted several GUI elements to remove pillar-boxing and cover the widescreen areas while respecting and following the original artwork.
• No GUI or HUD stretching.
About Sphinx and the Cursed Mummy
Sphinx and The Cursed Mummy is an original 3rd person action-adventure inspired by the mythology of ancient Egypt. Travelling the world via magical portals to foil the evil plans of Set. Sphinx's Journey will require all his wits, agility, and special powers. He will also rely on his reluctant hero friend, The Mummy, to help when being inconspicuous is the only solution. By finding the stolen magical crowns of Egypt, Sphinx can stop Set and save the world.
Key Features
• Use Sphinx's skill with weapons to face deadly mythical monsters -- and transform to a winged lion
• Take control the Mummy when strength & combat skills aren't needed -- use Mummy's stealth abilities to avoid enemies
• Interact with hundreds of unique and imaginative creatures, enemies and allies
• Fantastic graphics bring this mythical world based on Egyptian legends to life
Happinet and Asakusa Studios announce Dodgeball Rising for PC
Happinet and subsidiary Asakusa Studios have announced Dodgeball Rising, a new three-on-three dodgeball action game launching for PC via Steam Early Access on December 14. It will support English, German, Japanese, Spanish, and Simplified Chinese languages.
Here’s an overview of the game, via its Steam page:
Summary
Dodgeball Rising is a competitive three-on-three action game in which you use a ball to defeat opponents. Throw, catch, dodge, and work together by using a variety of moves and unique characters that make every match different. The game can be played locally or online with up to six players.
Features
Recreates the fun of dodgeball in a co-op multiplayer game
String together a series of shots, catches, and dodges
Designed to be simple, yet aggressive
Tactics focused on quick thinking and teamwork
Fun and breezy to play
Controls are intuitive and easy to learn
Flashy and satisfying effects
Compete using your own play style
An Eastern setting and characters created by a Japanese studio
Setting and Story
The game is set in the birthplace of dodgeball, the Land of the Rising Sun, which is based on the era of samurai and ninja in Japanese history. A law forbidding duels led to people using balls instead of swords to settle their arguments, not with a battle to the death, but with a dodgeball match.
System
You don’t just throw a ball around, but make use of numerous elements to keep battles fresh.
Rising Mode adds tension to the game – Work as a team to raise the Rising Gauge to activate Rising Mode. While Rising Mode is active, characters are powered up. You can also use Rising Skills to turn the tide of the match.
Characters have unique skills and Special Moves – Each character has their own unique Rising Skill and Special Move. Use them wisely to pummel your opponents.
Various offensive actions – Work with teammates for consecutive shots, tricks, slow shots, and other moves to surprise your opponents and keep them on their toes.
Fight using your own play style – Using the differing stats, play styles, and unique skills of each character, you can react to the opponent’s character types, positioning, and tactical decisions with your own strategies.
Exhilarating court gimmicks – Each court has its own gimmicks that influence matches, such as being able to fall of the edge.
Rules with clear victory conditions – Victory is defined simply by taking down your opponents. Outlast your opponents by playing well on the court.
An MVP system that recognizes your accomplishments – The Results screen shows who was the MVP of a match.
Both offline and online matches – Play either locally or online with up to six players.
Gamepad Compatible – Dodgeball Rising is compatible with gamepads. To enjoy Dodgeball Rising to the fullest, playing with a gamepad is recommended.
Kakao Games to Publish New Bluehole MMORPG Ascent: Infinite Realm in the West
Today, Kakao Games has announced that it will be publishing the new MMORPG Ascent: Infinite Realm, or A:IR, in Western territories. This upcoming MMORPG for PC is being developed by Bluehole, a leading South Korean studio known for the highly successful Tera and their recent blockbuster hit PlayerUnknown’s Battlegrounds.
A:IR was unveiled during today’s G-Star Bluehole media showcase in Busan, South Korea. The media briefing showcased A:IR’s open world―marrying a steampunk setting with high fantasy magical elements―as well as the Realm vs Realm (RvR) aerial combat feature that pits all kinds of fantastical ships against one another. A:IR will be playable at the Bluehole booth (A04) during the G-Star exhibition, held at the Busan Exhibition & Convention Center (BEXCO).
Kakao Games expects to prepare a first Beta test for Ascent: Infinite Realm in the first half of 2018. Initially, Kakao Games intends to localize the game in English, German, and French.
Minsung Kim, CEO of Kakao Games Europe, said: “All of us at Kakao Games are very proud to be able to work with the remarkable talent at Bluehole and bring their new AAA MMORPG to Western audiences. We are confident that we can localize their creative vision effectively and help make A:IR into a massive global success.”
About Ascent: Infinite Realm (A:IR)
Ascent: Infinite Realm takes place in a high fantasy steampunk world where machines and magic rule and everyone is dependent on flight to explore, travel, and conquer. In search of a new home, adventurers take to the skies using a wide selection of airships, vehicles, and flying mounts to traverse A:IR’s open, highly vertical world.
Realm vs Realm Combat
Vehicles and mounts in A:IR serve more than just the purpose of transportation; they will also provide adventurers with the ultimate battle experience: A:IR’s Realm vs Realm PvP mode. In RvR, factions fight for fame and glory, taking turns to lead offensive and defensive efforts using all kinds of fantastical flying vehicles. Players can also join the fight from the ground with mechs and the use of anti-air artillery to fight airborne threats―or initiate ground based aerial attacks depending on the map and strategy. Various strategic weapons such as cannons, mines and attack buffs are at each faction’s disposal to tip the balance in their favour. The combination of ground-based and aerial combat makes each fight strategically challenging and dynamic.
Keeping it Personalized
Most of A:IR’s content is highly customizable, allowing players to tailor detailed aspects of their play experience and unleash their creativity. An airship, for instance, can have its type, appearance, color, and performance modified. Players can even create their own quests, alter their hunting grounds, and change the difficulty when battling monsters in dungeons or hunting areas.
Key Fetures
• Explore a beautifully designed high fantasy steampunk world
• Discover a fusion of classic MMORPG elements with multi-dimensional gameplay encompassing both land and sky
• Choose from five fully customizable classes
• Conquer the skies with A:IR’s Realm vs Realm mode and experience massive aerial battles
For more information about A:IR, visit the new teaser website to sign up for the newsletter and get a chance to participate in future Beta tests. Follow A:IR on Facebook and Twitter for the latest news and updates.
Sega Europe today announced the new historical strategy game Thrones of Britannia, the first title in the new ‘A Total War Saga’ series from its studio, Creative Assembly.
It is 878 AD, and the Viking Invasion of Britain is over. The Norse warlords are firmly established, but the ambitious kings of England, Ireland, Scotland and Wales have aspirations of their own – not least the great King Alfred of Wessex. Britannia is a furnace of possibilities, from which the template for modern Britain will be forged, across the most detailed Total War campaign map ever made.
“Our aim with Total War Sagas is to explore key flashpoints at distinct places and times in history”, said Series Director, Mike Simpson. “Unlike our era-spanning titles, we’re putting defined geographical areas under the microscope, building super-detailed campaign maps with a strong cultural focus and flavour that players can dive into. This will complement our broader-scope titles perfectly”.
A Total War Saga: Thrones of Britannia will be available for PC in 2018, visit the store page on Steam.
For the latest news about this title and the other Total War games, subscribe to Total War’s Youtube Channel for future news about gameplay videos.
Beamdog to release Neverwinter Nights: Enhanced Edition
Video game developer Beamdog has announced the return of a classic. everwinter Nights: Enhanced Edition will be available for pre-order on Beamdog on November 21 at 12pm PST and will be coming soon to Steam.
As of November 21, 2017, Beamdog will begin selecting lucky fans from the pre-order pool on Beamdog.com for the Head Start program. This program allows pre-order owners to play, import modules, and update persistent world servers early.
“Neverwinter Nights was a unique game that distilled the essence of Dungeons & Dragons and allowed players to build, share and act as Dungeon Master for amazing gaming experiences.” said Trent Oster, Beamdog CEO. “I think this unique combination makes Neverwinter Nights one of the most versatile role playing game experiences of all time.” Neverwinter Nights: Enhanced Edition combines the familiarity of the Forgotten Realms with new features like advanced graphic shaders, 4k support, updated translations (French, German, Italian, Polish and Spanish) and the fan community’s most requested bug fixes.
The release is accompanied by a Digital Deluxe bundle which includes three of the original premium modules (Pirates of the Sword Coast, Infinite Dungeons, and Wyvern Crown of Cormyr), two soundtracks collecting all of the original music, and a new portrait pack. Each piece of DLC will be available to wishlist on Steam All content will be available on Windows, macOS, and Linux. “I invite everyone interested in the future of Neverwinter Nights to join the Beamdog forums,” said Oster. “We hope it will become a new home where you can speak directly with the development team. We need to know what YOU want to see Neverwinter Nights become, and we'll do our best to meet and exceed those expectations."
To join the Beamdog community, visit our forums at forums.beamdog.com.
More information on Neverwinter Nights: Enhanced Edition can be found at http://nwn.beamdog.com/
About
Neverwinter Nights: Enhanced Edition Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own! Play alone, with a friend, or join up to 64 others online! Step into a fantastical world filled with magic, wonder, and adventure at every turn.
Key Features
• Improved Display: Your portrait, combat bar, inventory, and other UI elements adjust in size based on your chosen resolution including 1080p and 4k.
• Advanced Graphics Options: Pixel shaders and post-processing effects make for crisper, cleaner visuals. Enable contrast, vibrance, and depth of field options as preferred.
• Community Endorsed: Original developers have teamed with key members of the Neverwinter Nights community to curate important fan-requested improvements to support players, storytellers, and modders.
• Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights. A galaxy of community created content awaits.