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本帖最后由 kirassss 于 2017-1-10 07:39 AM 编辑
Microsoft Studios exclusive "Scalebound" has been canceled
微软独占狩猎新作《龙鳞化身 Scalebound》正式已停止开发制作
昨晚一直有传言称白金工作室为 Xbox One 独家打造的《龙鳞化身》恐遭遇难产,而不久前微软官方正式确认了这则崩溃的消息:被动作玩家期待的等待的《龙鳞化身》正式已停止开发!
以下是微软官方发出的消息
“在经过仔细的考虑后,微软工作室最终决定停止《龙鳞化身》的开发工作,”微软官方不久前确认“然而我们仍然会在今年为大家推出大量的佳作包括《光环战争 2》(Halo Wars 2),《除暴战警 3》(Crackdown 3),《腐烂国度 2》(State of Decay 2),《贼海(Sea of Thieves)》以及其他的优秀作品。”
《龙鳞化身》最初在 2014 年 E3 大展上亮相,离现在开发已有3 年,当时即凭借超赞的游戏设定和神谷英树的黄金招牌吸引了无数玩家。在这款游戏中玩家将会体验一位孤单的年轻人 Drew 的冒险经历。他被卷入了奇特、美丽而又危险的新世界 Draconis,在这里 Drew 认识了一条强大而高贵的巨龙 Thuban,并和它成为伙伴,Thuban 也是其种族中最后一员。他们必须齐心协力,相互协助才能在这个世界里生存下去。
值得一提的是,在经历了最初的 Xbox One 独占阶段后,去年 E3 时微软还宣布将推出 PC版《龙鳞化身》。
Rumors Swirl That Scalebound is in Trouble
Scalebound, the much-hyped Platinum-developed action game that was previously scheduled for Xbox One and PC, is in trouble and may be cancelled, according to several sources.
We expect the official announcement shortly. When reached by Kotaku today, Microsoft sent over a brief statement: “We’ll have more to share on ‘Scalebound’ soon.”
From what we hear, Scalebound, an ambitious game directed by iconic Twitter blocker and Bayonetta director Hideki Kamiya, had been in development hell for a long time. Microsoft first announced the game nearly three years ago, during the Xbox press conference at E3 2014. It rose to the top of dozens of “Most Anticipated Games” lists but was delayed several times.
We hadn’t heard or seen anything of Scalebound in recent months, and it was curiously missing from an Xbox Wire post last week that talked about the future of Xbox One. Microsoft has also removed the official Scalebound page from the Xbox website.
kotaku.com
Sources: Microsoft and Platinum part ways on Scalebound, development ceased
Development of Xbox One exclusive Scalebound has ceased after more than four years.
Multiple sources have confirmed to Eurogamer that Microsoft and developer Platinum Games have parted ways on the project, and that work concluded before the end of 2016.
Scalebound was last seen in public back at Gamescom 2016 in August. Since then, the relationship between Microsoft and Osaka-based developer Platinum Games dramatically soured.
Work on the game took a serious knock last autumn, Eurogamer sources say, when several senior members of the development team were forced to take a month away from the pressure of the project's heavy workload.
These project members then returned, but Scalebound was now behind schedule. With continuing issues surrounding the game's engine and overdue deadlines, the decision was made that the project could no longer continue.
It's unclear whether Scalebound could still be revived by Platinum, but as we understand it, work on the project as we know it has now concluded. Eurogamer has asked Microsoft for comment.
eurogamer.net
Update: Scalebound officially cancelled
Microsoft's statement: After careful deliberation, Microsoft Studios has come to the decision to end production for "Scalebound." We're working hard to deliver an amazing lineup of games to our fans this year, including "Halo Wars 2," "Crackdown 3," "State of Decay 2," "Sea of Thieves" and other great experiences. For more information on our 2017 plans, please visit Xbox Wire.
http://www.windowscentral.com/xb ... d-has-been-canceled |
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