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【PS4/Xbox One】The Evil Within 2

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发表于 2017-9-22 07:20 AM |只看该作者
本帖最后由 kirassss 于 2017-9-23 03:54 PM 编辑

《邪灵入侵 2》游戏变得更加开放

  GameSpot 近日采访到了《邪灵入侵 2》的制作人三上真司和 John Johanas,探讨了关于新作的相关问题。

  对于新作的开发周期要比前部作品更短,三上真司表示这是一个非常普遍的问题,在开始新的游戏作品时都是需要很长一段的时间来准备并进行制作的,而后面的作品都会相较于第一部作品使用更少的开发时间。

  另外针对短期开发所面临的最大困难是什么,三上真司表示《邪灵入侵》是一部线性故事剧情的游戏作品,而这一次的《邪灵入侵 2》》会比前作显得更为开放些,这对于恐怖游戏来说无疑也是一种挑战。Johanas表示游戏的开放度其实是最难把握的东西,制作组可以无限延展游戏的开放性,但是必须要做到一个合适的度,针对恐怖要素和开放内容的融合他们在开发过程中其实进行了无数尝试。

  最后关于游戏的开发预算,三上真司表示这一次的作品比前作的开发预算多了很多,不过现在制作一款原创作品的确是非常困难的了。至于是否愿意挑战小的项目,三上也给出了肯定的回答。

  发售日期方面,《邪灵入侵 2》将于10月13日发售,对应平台为PS4、Xbox One和PC。

   


三上真司希望《邪灵入侵 2》能够登陆Switch平台

  作为三上真司 Tango Gameworks 的新游戏作品《邪灵入侵 2》将在 10 月 13 日正式发售,游戏将登陆 PS4、Xbox One 和 PC 平台,不过也有不少玩家希望本作能够登陆Switch平台,对此三上真司表示他也非常希望看到《邪灵入侵 2》登陆任天堂的新游戏平台。

  三上真司认为Switch版本的《邪灵入侵 2》应该会很有意思,如果有机会的话他还是非常希望能够制作这一版本。

  不过目前Bethesda丝滑还没有将本作带上Switch的打算,已确定登陆 Switch 的Bethesda游戏分别为《上古卷轴V:天际》、《毁灭战士》和新作《德军总部 2:新巨像》。


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发表于 2017-9-27 11:29 PM |只看该作者
本帖最后由 kirassss 于 2017-9-28 02:28 PM 编辑

The Evil Within 2 ‘Wrathful, Righteous Priest’ trailer
《邪灵入侵 2》新角色“愤怒的正义牧师”宣传片公开


  Bethesda 和 Tango Gameworks 今天公开了一段新的《邪灵入侵 2》的游戏宣传片,介绍了游戏中的神秘人物 Theodore。

  在官方的介绍中,Theodore 是所有《邪灵入侵 2》人物中最神秘的一个,他的过去也充满了谜团,因此玩家需要在游戏中解开他所隐藏的秘密。莫比乌斯希望得到Stem来控制大众,而Theodore认为这样的做法是不正确的。Theodore认为自己比莫比乌斯更有资格获得Stem,并希望使用Stem来扩大自己的影响力。

  整段宣传片中主要展示了Theodore这个人物,不过在宣传片的最后玩家也可以看到一个手拿喷火设备的新怪物。

  《邪灵入侵 2》将于10月13日发售,对应平台为PS4、Xbox One和PC。

   


The Evil Within 2 – Theodore and Harbinger

Father Theodore has been kept under wraps since the announce of The Evil Within 2. He has made appearances here and there (most notably in the latest gameplay trailer), but the man has remained an enigma up until now. Along with Stefano, Theodore is one of the main antagonists in The Evil Within 2, and he’s finally ready to reveal his message to the masses – a message that promises a “righteous” fury and immolation to those who oppose him. Sebastian will need to survive the wrath of this master manipulator if he is going to have any hope of finding Lily and escaping the nightmare of STEM.

Of all the characters in The Evil Within 2, Theodore is perhaps the most shrouded in mystery. Any detail about his past pushes into HUGE SPOILER territory. In other words, you’ll have to play the game in order to unlock the secrets he hides.

“Theodore is the kind of person who always hides his true face,” says Game Director John Johanas. “He’s showcased as a religious figure, but he’s very much a manipulator in the way he speaks to you and tries to get you on his side. He portrays himself as someone who is friendly and trying to help you, but you can see clearly in his demeanor and the way he creates this world of his that there is obviously something very dark beneath the surface.”



All-Seeing, All-Knowing

“He’s certainly charismatic,” adds writer Trent Haaga. “He uses the same sorts of techniques as a lot of cult leaders. It’s called neuro-linguistic programming. It’s the way in which you speak to somebody and the words you choose and the way you seem to be benevolent. You make them feel like you’re trying to help them, when in reality you’re just serving your own purposes. This is the very essence of what Theodore does.”

And it’s the very essence of how he seeks to exert his own control over not just the citizens of Union, but also Sebastian.

“If Stefano has the ability to stop time with his camera in STEM, Theodore’s ability is that he can see through you,” explains Johanas. “He can see what you’re hiding and what your weaknesses are and he can use all of that against you. That’s the spider’s web he traps Sebastian in. He makes all these grand promises, but he only serves his own purposes.”

Theodore has his own reasons for being in STEM that are separate from Mobius’ goals, which he sees as misguided. Though what he’s actually after only becomes apparent as Sebastian becomes more entangled in his world.





In His Name

Like Stefano, Theodore isn’t alone in STEM, although unlike Stefano – who commands the gruesome and terrifying Guardian and Obscura – Theodore’s main helpers aren’t creatures he created. Referred to as Harbingers, they are normal people whose minds Theodore has bent to his will. These Harbingers wield flamethrowers and seem to exist solely to carry out Theodore’s fiery will, burning any who would stand in the way of his pursuits.

“The Harbingers are people who do Theodore’s bidding,” Johanas tells us. “Theodore doesn’t act on his own, as Stefano does. He’s a manipulator, so he gets people to join him, and those people become zealots whose mission is to protect the world that Theodore is trying to create.”

“If Theodore is the puppet master,” Haaga continues, “the Harbingers are his most powerful puppets.”

The Evil Within 2 releases on PlayStation 4, Xbox One and PC on Friday the 13th this October.





bethesda.net


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发表于 2017-10-12 07:19 AM |只看该作者
本帖最后由 kirassss 于 2017-10-12 04:50 PM 编辑

The Evil Within 2 Launch Trailer
《邪灵入侵 2》公布限制级上市宣传影片 唯有更进一步方能寻得出路

转载 - 巴哈姆特(https://gnn.gamer.com.tw/6/153686.html

  Tango Gameworks 开发,Bethesda 即将于本周五 10 月 13 日推出的 PS4 / Xbox One / PC 生存恐怖游戏《邪灵入侵 2(The Evil Within 2)》,日前释出上市宣传影片供玩家欣赏。

  《邪灵入侵 2》是《恶灵古堡》系列之父三上真司领军打造之原创生存惊悚游戏《邪灵入侵》的续篇新作,以能让人类意识进入虚拟异度空间的心灵装置「 STEM」为故事核心,叙述退休警探赛巴斯汀再度进入这个由人类意识构成的超现实世界中,拯救原本以为已经死去的女儿莉莉。

  在本次的上市宣传影片中,玩家可以见识到各种因心灵扭曲而诞生的异形怪物,主要反派前卫艺术家「斯特凡诺」、愤怒神父「西奥多」在内的众多关键登场角色,以及激烈的战斗场面。

  《邪灵入侵 2》预定这个周五 10 月 13 日发售,Xbox One,PS4,PC平台,同时也有繁体中文版。

   


The Evil Within 2 | Launch Trailer Released

To celebrate the upcoming launch of The Evil Within 2 this Friday the 13th, we’ve just released the official launch trailer.

In The Evil Within 2, Sebastian Castellanos must once again confront unspeakable horrors within the nightmare born from the infamous STEM. This time, however, Sebastian’s mission is personal: He’s searching for his daughter Lily, who he thought he had lost many years ago, and it’s now a race against time as the world crumbles around him. Sebastian must rescue Lily before everything falls apart and they are both lost in STEM.

But it’s not just the grotesque creatures that freely wander the streets of Union that Sebastian must face in his hunt to find Lily… STEM is a world that can be bent and broken to the will of a few particularly deranged individuals. And the real horror may be the human monsters trapped inside, with the twisted photographer Stefano and the ‘righteous’ priest Theodore both intent on warping the weakened system to their will.

Are you ready to return to the nightmare? Will you find Lily before Stefano and Theodore tear the world apart? Check out Bethesda.net for even more details and insights from the team at Tango Gameworks, and remember, the only way out…is in.

Dive into hell once more in the sequel to the hit 2014 survival horror game from the mind of Shinji Mikami. Take on twisted creatures in horrifying domains and face off against your own worst nightmares as you race to save your daughter. The Evil Within 2 will launch worldwide Friday 13th October 2017 on PlayStation 4, Xbox One, and PC. For more information about the game, visit TheEvilWithin.com.


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发表于 2017-10-17 04:33 PM |只看该作者
Bethesda 宣布推出《邪灵入侵 2》PS4 Pro补丁

  不久前 Bethesda 和 Tango Gameworks 确认将会为 Xbox One X 推出《邪灵入侵 2》的补丁,后来却没有公开 PS4 Pro 的相关补丁。今日官方终于确认将推出 PS4 Pro 的补丁,目前开发组正在进行补丁的制作。

  Bethesda 在论坛上公开了这一消息,确认 PS4 Pro 的补丁和 Xbox One X 的补丁正在一起制作中,至于进一步的消息,Bethesda 表示会在未来不断跟进公开。

  《邪灵入侵 2》现已于10 月 13 日正式发售,对应平台为 PS4、Xbox One 和 PC,本次游戏相较前作在画面上有了不错的提升。



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发表于 2017-12-9 07:52 AM |只看该作者
   


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发表于 2018-2-15 06:19 AM |只看该作者
本帖最后由 kirassss 于 2018-2-17 02:12 PM 编辑

The Evil Within 2 Gets First-Person Mode, Now Available for All
《邪灵入侵 2》将更新加入“第一人称模式”公开


  Bethesda 和 Tango Gameworks 前天公开了一段新的《邪灵入侵 2》的游戏模式宣传片,在这之前官方在PC版《恶灵附身2》里隐藏了一个第一人称模式,不过需要通过控制台调出来,你可以游戏当成FPS打通,更能凸显恐怖的气氛,来看看下面公布的官方演示。对于一款恐怖游戏而言,仅仅是视角上的变动也能促成极大的感官差异,《绝命精神病院》系列和《生化危机 7》就通过第一人称营造了紧张且压抑的氛围。

  我们尚且不知道为何Tango Gameworks在游戏中遗留了这个模式,暂且当之为一个彩蛋吧,你可以在游戏控制台中输入:pl_FPS 1来启动第一人称模式,不过如今游戏官方推出补丁,正式在选项里加入了FPS模式,新补丁还让游戏可以把原生的2240 x 1260的分辨率渲染到3840 x 2160以发挥4K显示器的效果。

  开发团队可能也考虑到了这一点,Tango Gameworks的制作人Shinsaku Ohara表示:

很多玩家都喜欢用第一人称来玩恐怖游戏,通过Sebastian(男主角)的眼睛直接与场景互动是一种非常棒的体验。我认为在用第一人称探索游戏时,整个世界的规模会比第三人称时感觉更大。此外,这也能拉近环境、敌人与玩家之间的距离,从而让人们更清楚的了解到,它们在设计过程中其实下了很多功夫。

  《邪灵入侵 2》现已在去年 10月13日发售,对应平台为PS4、Xbox One和PC。


   


The Evil Within 2 – First-Person Mode Now Available

Right after The Evil Within 2 launched, inquisitive fans discovered something: a first-person mode that was limited to a specific part of the game’s story could be (with some finagling) extended to other areas of the game. The community began c[禁止售卖商品]ing for this feature to be officially extended to the rest of the game, and the development team at Tango Gameworks has listened. The entirety of The Evil Within 2 can now be played in first-person on PS4, Xbox One and PC in a free update.

If you haven’t had a chance to check out The Evil Within 2 and want to try it out before you buy it, you can download the Free Trial and play through the opening chapters of the game. All save data will carry over if you choose to upgrade to the full game. The new first-person mode is also available to try out in the Free Trial. As an added bonus, should you decide you want the full game, you can take advantage of the digital sale and get the game for 50% off. The sale kicks off today and will run through February 19 on Steam and February 20 on Xbox One and PlayStation 4.



If you already have The Evil Within 2, changing to first-person is as simple as flipping a switch in the menu. You’ll be able to change this at any point, so you can experience the game however you like.

For more on the new mode, we spoke to Producer Shinsaku Ohara about the process and challenges of bringing a first-person perspective to a third-person game.

What made you decide to get this feature working for the whole game?

We experimented a bit with first-person in the full game, but it was more of an afterthought and a little bit of playing around on our side, since we designed the game in third-person.

Some savvy users figured out a way to activate this mode outside of its intended area, and the reaction to it was pretty positive, so we said, “What the heck. Let’s put it in as a bonus for all platforms.” A lot of players like playing horror games in first-person, so for those who want to see some of the game’s situations through Sebastian’s eyes, it’s a really neat experience.



What kind of development work goes into implementing an entirely new POV into a finished game? Did you run into any unique challenges?

The Evil Within 2 wasn’t designed as a first-person game, so obviously it was pretty difficult. We like to think of it as a “high-level hack” so we don’t want people to compare this with DOOM or anything like that. There were some scenes that just didn’t work, so it jumps back and forth a bit to third-person. But we made sure the game’s an enjoyable experience and hopefully people will enjoy playing in this mode.

Do you have a favorite moment to experience in first-person?

I think exploring Union in first-person makes the scale feel even bigger than it does when you’re in third-person. Also, being able to see our environments and enemies up close allows players to get an even better look at how much effort went into their designs.

The Evil Within 2 is now available on PlayStation 4, Xbox One and PC and has received high praise from critics. As Sebastian Castellanos, you’ll have to dive into hell once more in the sequel to the hit 2014 survival horror game from the mind of Shinji Mikami. Take on twisted creatures in horrifying domains and face off against your own worst nightmares as you race to save your daughter.

bethesda.net


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