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本帖最后由 kirassss 于 2014-12-10 06:22 PM 编辑
DYING LIGHT – RELEASE TIMING ANNOUNCEMENT
Dear Gamers,
We know you’ve been waiting on a Dying Light release date for quite some time now. After careful consideration, we have decided to release our upcoming game in February 2015. Since this means Dying Light will launch a few months later than originally planned, we feel obliged to explain the reasons that influenced this important decision.
When we started the development of Dying Light, we were committed to innovation. We wanted to give you a freedom of movement unprecedented in open world games. After many improvements and months of hard work, we have now come so close to realizing our initial vision we feel we cannot stop before it is ready.
We believe the Natural Movement element of our game will change what you expect from the genre, and we don’t want to sacrifice any of its potential by releasing too early. This quality-focused thinking underlines all our development choices and we hope you share our belief that the gameplay must always come first.
The new date ensures that we can fully realize our vision of an innovative open world game. We won’t need to make compromises or trade-offs on any of the five platforms we’re working on. For you, it means an outstanding, original game that makes the wait more than worthwhile.
Finally, we would like to thank our publishing partner, Warner Bros. Interactive Entertainment, which fully supports our decision. It’s a real pleasure to work in an environment where quality is universally accepted as the top priority. We believe that this is the only way to make truly incredible games.
We also have an additional announcement for you: starting next month at E3 2014, we’ll be telling you much more about all the exciting features and different aspects of Dying Light. Stay tuned!
-- Dying Light Team
Warner Bros. Interactive Entertainment Wishes Gamers 'Good Night, Good Luck' in Dying Light
Warner Bros. Interactive Entertainment today announces Dying Light, a first-person, action survival horror video game with a portentous day-night cycle set in a vast open world. Currently under development by Techland, the game will be available in 2014 for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4, plus Xbox 360, PlayStation 3 system, and PC.
During the day, players will traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning's first light.
"We are excited to partner with Techland on Dying Light, which is an original gaming experience for next-generation consoles," said Kevin Kebodeaux, Senior Vice President, Sales and Operations, Americas, Warner Bros. Interactive Entertainment. "The partnership with Techland allows us to combine their successful development capabilities with Warner Bros. Interactive Entertainment's one-of-a-kind publishing expertise to deliver on this title."
"The next-gen technology allows us to create a truly dynamic open world that features a game-changing day-night cycle," said Pawe Marchewka, CEO of Techland. "Inventive free running mechanics also allow for nearly unrestricted exploration and weapon-crafting to further enhance the action survival experience."
Features
• Survive the Night - During the day, players roam free and scavenge for supplies and weapons. But at night, the world undergoes a deadly transformation: the hunter becomes the hunted as the infected grow more aggressive and numerous, and something far more sinister awakens to stalk its prey.
• Free Running Movement - Whether tracking prey or escaping predators, Dying Light lets players swiftly navigate the world by seamlessly leaping between buildings, grappling up walls and pouncing on unsuspecting enemies.
• Welcome to the Quarantine - Dying Light is set in a vast open world, delivering expansive and varied environments, a wide variety of enemy classes and a hopeless tale of survival where resources are scarce and the infected are not the only threat.
• Brutal Melee and Ranged Combat - get up-close using a variety of light and heavy weapons including knives, bats, axes, sledgehammers and more exotic weaponry or utilize guns and other firepower to take down enemies from a distance.
• Choose Your Play Style - Dying Light features four playable characters that can be fully customized and upgraded to match any play style.
• Craft Your Weapon - Why use a wrench when you can use a wrench wrapped in electrified barb wire? Dying Light’s sizeable crafting system enables players to create a slew of new, more potent weapons and equipment, as well as specialized ammunition.
• Breathtaking Visuals and Gameplay - Dying Light is the first game powered by Chrome Engine 6, a cutting edge incarnation of Techland’s proprietary technology, designed from the ground up for the new console generation, DirectX 11 and other advanced solutions.
《濒死之光》公布 次世代开放恐怖生存新作
华纳兄弟今天公布由《死亡岛(Dead Island)》游戏开发商Techland开发次世代平台游戏《濒死之光(Dying Light)》,游戏将于2014年发生,对应平台包括XBOX360,PS3,PC,XBOX ONE和PS4。
《濒死之光》游戏由Techland打造的Chrome Engine 6引擎开发,游戏提供完全日夜更迭,这款第一人称动作恐怖生存游戏设定在开放空间场景,在白天,玩家将在野外寻找生存道具补寄,到了夜里,玩家将在危险的环境中努力生存。游戏支持四人游戏,玩家可以通过自定义打造属于自己的游戏风格。
随着人数的增多,制造武器也是玩家提高生存几率的一大方式,玩家在曙光来临前必须使用一切可以利用的东西来保护自己不受感染者伤害。
华纳兄弟高级副总裁Kevin Kebodeaux表示非常高兴与Techland合作打造《濒死之光》这款次世代原创游戏,在次世代我们可以打造完全动态的开发世界场景,游戏将提供实时改变的日夜循环,无限制的场景也允许毫无限制的探索和武器打造,为生存冒险游戏提供全新游戏体验。 |
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