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本帖最后由 kirassss 于 2014-4-3 07:42 AM 编辑
指环王游戏新作《指环王 中土大陆:魔都阴影》公布
华纳日前公布了一款指环王次世代平台新作《指环王 中土大陆:魔都阴影》。《中土大陆:魔都阴影》是一款第三人称动作游戏,预计登陆PC、PS3、PS4、Xbox360和XboxOne平台,但没有提及WiiU平台。
该游戏设定在霍比特人与指环王之间,玩家扮演Talion,一个被索隆杀害的游侠。他被神灵复活,并给予了幽灵能力来进行复仇任务。在这途中他还会了解到魔戒的起源等信息。
《中土大陆:魔都阴影》由Monolith开发,该工作室曾负责了最近的《哥谭市:冒名顶替》和《中土守护者》MOBA游戏。在本作中Nemesis复仇女神系统将会是个亮点:“敌人的关系和个性将有玩家的行为和决定来塑造,最终会创造出具有玩家特点的Boss,并且每一章节的Boss都会有明显的不同。”
“游戏将会为动作因素引入新的游戏机制,创作出各种紧急的机会及时刻以及可以获得奖励的自定义游戏过程。”
Middle-earth: Shadow of Mordor announced for next-gen/current-gen, featured in latest Game Informer
Warner Bros. Interactive Entertainment to deliver an original, dark story of retribution in third-person action game
Warner Bros. Interactive Entertainment today announced Middle-earth: Shadow of Mordor , a next-generation, third-person action game set in Middle-earth that explores an original story of vengeance and redemption. Middle-earth: Shadow of Mordor is in development for PlayStation 4 and PlayStation 3 computer entertainment systems, Xbox One, the all-in-one games and entertainment system from Microsoft, the Xbox 360 games and entertainment system from Microsoft and Windows PC.
In Middle-earth: Shadow of Mordor, gamers take on the role of Talion, a valiant ranger whose family is slain in front of him the night Sauron and his army return to Mordor, moments before his own life is taken. Resurrected by a Spirit of vengeance and empowered with Wraith abilities, Talion ventures into Mordor and vows to destroy those who have wronged him. Through the course of his personal vendetta, Talion uncovers the truth of the Spirit that compels him, learns the origins of the Rings of Power and ultimately confronts his true nemesis.
“In Middle-earth: Shadow of Mordor, players will explore the dark and very personal theme of vengeance in a world where decisions have a consequence, and those consequences persist even after death,” said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “The game introduces new gameplay mechanics to the action genre, creating opportunities for emergent and customized gameplay that will be rewarding for players.”
Every enemy that players face is a unique individual, differentiated by their personality, strengths and weaknesses. Through the Nemesis System, enemy relationships and characteristics are shaped by player actions and decisions to create personal archenemies that remember and adapt to the player and are distinct to every gameplay session. Gamers are able to craft their own battles, enemies and rewards within the dynamic world that remembers and adapts to their choices, delivering a unique experience to every player.
Middle-earth: Shadow of Mordor is under development by Monolith Productions. The team has collaborated with Middle-earth Enterprises, Peter Jackson and the artists at Weta Workshop to ensure that the settings, characters and story align authentically within canon.
GameInformer:http://www.gameinformer.com/b/ne ... f-mordor-67498.aspx
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