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【PS4】Until Dawn

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发表于 2015-8-7 06:54 PM |只看该作者
本帖最后由 kirassss 于 2015-8-8 04:14 PM 编辑

PS4 版《Until Dawn-悲剧山庄》公布游戏实玩影片

  SCEJA 预定于 2015 年 8 月 27 日推出,实体版售价 6,900 日币,下载版 5,900 日币的 PS4 版独占恐怖游戏《Until Dawn-悲剧山庄》(Until Dawn - 惨剧の山荘 -),日前公布游戏实玩影片。

  本作为一款具有 1980 年代恐怖电影风格的冒险游戏,描述 8 名年轻人为了悼念一年前去世的朋友,相约前往位于 Blackwood Pines 森林深处中的别墅,却在当地遭到杀人魔袭击的故事,玩家可从 8 名角色中任选一名使用,以 DUALSHOCK 4 前方的 LED 灯作为手电筒展开探索,游戏中可能是所操作的人物身亡,也可能是其他角色被杀, 不同登场人物所引发出来的状况也各自不同,在每作一个选择就会对剧情走向有深远影响的「蝴蝶效应系统」(バタフライエフェクトシステム)操作下,游戏登场人物的命运将完全掌控在玩家手中,共有数千种不同独特模式等待玩家亲身经历。

  最新公布的游戏实玩影片主要描述发生在探索雪山的一对情侣麦特与爱蜜莉身上的惨剧,藉以说明不同选项如何左右众人命运,导致自己落入再也回不去的绝境。

   


New trailer demonstrates cause and effect in Until Dawn

Something we’ve spoken about a lot with Until Dawn is the Butterfly Effect system and how that affects the story; where your moment to moment decisions can have immediate or long-term impact on the events of the night.

The way we have implemented this system in game means there are thousands of potential branches to every player’s individual story. Some of your decisions might appear to be inconsequential – a conversation choice that makes a character come across as a bit of an ass, for example – but if you’d made a different choice that character might have ended up the hero. Everything you choose can affect how other characters react, potentially with dire consequences. Some choices are more obvious but much more difficult, like choosing which friend will live and which will die.

The thing is, you won’t always know what impact your choices will have until after you’ve made them – it was important to us that players shouldn’t second guess their path through the story of Until Dawn. It’s only after you’ve made a decision that you’ll find out the consequences of that choice, sometimes only hours later.

Our latest trailer shows the potential aftermath of your decisions. Only your choices determine who survives Until Dawn…

Tim Hodges - Product Manager, SCEE

blog.eu.playstation.com

   


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发表于 2015-8-18 06:59 AM |只看该作者
本帖最后由 kirassss 于 2015-8-18 07:05 AM 编辑


Until Dawn 'Choices' Interactive Live-Action Trailer

   


Until Dawn: New Trailer Lets You Take Control

I’m sure you’ve heard by now, but the choices you make in Until Dawn carry extreme and sometimes deadly consequences. You, the player, take on the role of eight teenagers and make snap decisions that will determine who survives.

As fans of the survival horror genre, we worked with MoFilm on a short series of live action films to illustrate the gravity of the decisions you’ll be forced to make in the game. In each of these films, equal attention was focused on the exact moment the characters are faced with a tough decision, as is on the potential outcomes they must weigh. For better or worse, every action has a different consequence. The two films will explore scenarios inspired by Until Dawn.

Part 1 of 2 in our mini-series is called “Choices,” and what better way to tell this story than by having the film be interactive! Without giving too much away, we set out to create a classic killer scenario that most of us have seen in other films with different outcomes. The main difference with ours is that your decision has a direct impact on the final outcome. Question is, what decisions will you make? And will you survive?

From the “Choices” director, Torben:

“We took our inspiration from the many choices presented in the game and from its cinematic style. We want to give the viewer a feeling of what it’s like being caught up with a killer on the loose — having to make life threatening decisions on the run. Most people can relate to watching a horror and disapprove of the decisions made by the main protagonists. Now you can actually have a say in them — and carry full responsibility if the protagonist gets away or is killed in a brutal way…”

The second film takes on a darker, ominous twist on Robert Frost’s classic poem — “The Road Not Taken.” Head here to watch part two of the Mofilm series, being hosted by our partners at GameStop.

From the “The Road Not Taken” director, Lloyd Choi:

“I’ve always been in love with games that you can’t play alone in the dark. The idea of creating an extended spin-off of the world around Until Dawn definitely excited me, and decided I wanted to try something a little different than the typical game trailer.

“Since Until Dawn is based around the concept of choice (and the tension around it), I immediately thought of Robert Frost’s poem “The Road Not Taken”, which I thought would create an interesting tone and backdrop paired with visceral and frightening images. The poem is often misinterpreted, and is really more complex than people think.

“It’s really about how no matter which direction you choose, that’s the choice you make, leading to a life lived regardless of this road or the other road. And in hindsight, that will be the only way you know and you’ll look back on that decision to take this road as meaningful and important.

“But all roads are really the same. It’s not really an empowering poem of choosing your unique destiny that others haven’t taken; it’s meaning is more bleak and bittersweet. And I found that perfect for Until Dawn.”

Hopefully you’ll be at peace with the choices you make in Until Dawn when it launches on August 25th!

For more info on Until Dawn, head over to the official site for more.

Ken Chan - Product Manager, SCEA

http://blog.us.playstation.com/2 ... s-you-take-control/


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发表于 2015-8-20 07:02 AM |只看该作者
本帖最后由 kirassss 于 2015-8-20 07:07 AM 编辑



   


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发表于 2015-8-20 07:03 PM |只看该作者
   


   


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发表于 2015-8-26 06:54 AM |只看该作者
Until Dawn Out Today, Launch Trailer

   


Until Dawn Out Today: New Trailer, Custom Audio Mode

Only your choices will determine who survives...

We’re proud to join you today to celebrate the launch of Until Dawn, exclusively on PlayStation 4! The game will be available today in North America, across Europe tomorrow, and in the UK & Ireland on Friday 28th August.

Watch the new launch trailer above, which is currently airing on TV in Europe, to get a sense of the horror that awaits you, as you alone determine the fate of your friends. The decisions you make during your journey – no matter how big or small – could have life or death consequences.

We’ve also been working on a custom audio mode for Until Dawn, tuned specifically for PlayStation headsets, which you can download starting today via the Headset Companion App. So get ready, turn the lights off, turn on your PS4 and see if you can survive... Until Dawn.

Ken Chan - Product Manager, SCEA

blog.us.playstation.com


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发表于 2015-10-9 07:11 AM |只看该作者
   


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发表于 2015-10-22 07:05 PM |只看该作者
《直到黎明》DLC或正开发 成FPS形式VR游戏?

  据海外媒体Destructoid爆料,索尼正在英国进行《直到黎明》DLC的测试,这一DLC暂名“血潮(Rush of Blood)”。与本篇不同的是,血潮看起来是一款对应PS VR的第一人称射击游戏。

  爆料人提到,“玩家将坐在矿车内移动,在这个过程中确实有一些令人恐怖的部分。这一部分我一共玩了两次,每次都接近20分钟,一次是用手柄玩的,另外一次用的是PS Move。不过我看不到我操纵的角色,整个过程中也没有出现任何人的名字。整个过程由雪中射击开始,然后玩家将移动到一所房子之中,并进行深入探索,此时敌人开始出现,我确信这些敌人都是Wendigo(编注:曾出现在《直到黎明》中的怪物),他们攻击模式同《直到黎明》相同。”目前这一项目的进度以及相关信息均处于未知状态。



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发表于 2015-10-28 07:32 AM |只看该作者
本帖最后由 kirassss 于 2015-11-1 08:21 AM 编辑

Until Dawn: Rush of Blood Announced for PlayStation VR
《直到黎明:血腥突袭》人气恐怖游戏改编虚拟现实射击游戏登场




  Supermassive Games 在方才举办的 PlayStation 巴黎游戏周媒体发表会中,发表将推出对应 PlayStation VR 虚拟现实的射击游戏《直到黎明:血腥突袭(Unitl Dawn: Rush of Blood)》。

  《直到黎明:血腥突袭》是以日前推出的恐怖冒险游戏《直到黎明》世界观设定为基础的大型电玩风格射击游戏。 游戏中玩家将搭上骇人的疯狂云霄飞车,透过身历其境的虚拟现实,以有别于传统电视屏幕的高度沉浸视点,进入众多熟悉的黑木森林场景,面对迎面而来的恐怖威胁!

游戏信息

游戏名称:直到黎明:血腥突袭
游戏原名:Unitl Dawn: Rush of Blood
游戏类型:虚拟现实轨道射击
对应平台:PlayStation 4 PlayStation VR 专用
开发厂商:Supermassive Games
发行厂商:Sony Computer Entertainment
代理经销:台湾索尼计算机娱乐
官方网站:未定

   








Until Dawn: Rush of Blood Coming to PlayStation VR

Hi there, my name is Simon Harris and I’m an Executive Producer over at Supermassive Games. Today, we’re delighted to unveil Until Dawn: Rush of Blood, developed exclusively for PlayStation VR on PS4.

Until Dawn: Rush of Blood is a descent into madness, taking you on a terrifying rollercoaster ride of thrills and scares in a fast-paced, arcade-style shooter.

We’re incredibly excited to be developing for PlayStation VR as this allows us to bring games to PS4 with a level of immersion and involvement never before experienced by players.

When we first started working on Until Dawn: Rush of Blood, we were still in the middle of development on Until Dawn, but it was clear to us that the world and characters we were creating would be perfect to expand into new experiences. As we established compelling gameplay for VR, we were able to combine that with a journey through many familiar aspects of Blackwood Pines, but from a horrifying new perspective!

Playing Until Dawn: Rush of Blood in VR is incredibly different to playing games of a similar genre in the traditional method of sitting in front of a TV screen, so we’re looking forward to seeing how players react!

Prepare for Until Dawn: Rush of Blood, the (Last?) ride of your life!

Simon Harris - Executive Producer, Supermassive Games

blog.us.playstation.com


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发表于 2016-3-17 07:35 AM |只看该作者
Until Dawn: Rush of Blood Gameplay Video



   














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发表于 2016-9-6 07:24 AM |只看该作者
Until Dawn: Rush of Blood 'Bringing Terror to Life in VR' Video ~ PlayStation VR

   


New video kicks off Until Dawn: Rush of Blood week!

Another week, another PlayStation VR takeover. Following last week’s EVE Valkyrie blow-out, things take a decidedly sinister turn today, as we shine a flickering flashlight on flesh-crawling shoot ’em up Until Dawn: Rush of Blood. As usual, expect a rash of new info, video, screens, gifs and art to land here on PlayStation Blog, Twitter and Facebook over the next five days. You can keep track of everything in one place over at Storify.

To kick things off, we’ve got a brand new video shot at Supermassive Games‘ Guildford HQ, introducing what the Until Dawn VR spin-off is all about, how it’s getting the best out of PlayStation VR, and, most importantly, how it plans to scare your socks off. Look out for some brand new gameplay footage in there too. Enjoy!

Fred Dutton - SCEE Blog Manager

blog.eu.playstation.com


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