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- 2017-4-5
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- 2017-5-4
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keep it clean please guys!
More updates coming!
Balance Adjustments:
-Leader Ability Heal: Increased healing effect.
-Leader Ability Shield: Increased the initial shield from 200 to 500.
-Leader Ability Smite: Increased the initial damage to 600.
-Increased the damage growth of Turrets to make it more difficult for players to dive gank.
-The Dark Dragon and the Elements Lord: Reduced their revival time and increased their growth attributes. Added Health and Mana regen effect to the Elements Lord Buff.
-Magic Script: Increased shield from 500 to 1,000.
-Wind Bow: Increased shield from 500 to 1,000 to resist magic damage.
-Crystal: Increased shield from 800 to 1,000 to resist magic damage.
-Abaddon: Reduced lifesteal effect of the ultimate ability from 18% to 15%.
-Quake: Reduced the 1st ability’s charge distance to 700. Upgrade of this ability will not reduce its CD time. Quake now increases his Max Health by 363 for each level-up.
-Admiral: Upgrade of the 2nd ability will not reduce its CD time. The damage of the 1st ability increased.
-Tyrant: Ability Power boost of the ultimate ability decreased from 18% to 12%.
-Lil' Witch: Increased the shield effect of the 3rd ability.
-Burning Sun: Increased the slow effect of the 2nd ability from 15% to 25% and reduced the mark damage of the 1st ability.
-Warrior of Light: Reduced the execution power of the ultimate ability.
-Iceblade: Increased the CD of the ultimate ability and reduced its damage. Increased the shield effect of the 3rd ability.
-Mountain King: Increased the slow effect time of the 1st ability to 3 secs and the stun effect time of the 2nd ability to 1.5 secs. Increased the 2nd ability’s damage and the casting speed of the ultimate ability.
-The Hornblower: Increased the damage of the 1st ability and the ultimate ability.
Enjoy the game!
@suwenyap |
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