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【PS4】Playstation®4 -- PS4 Pro 和Slim 公布 支持4K电影和HDR 功能

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发表于 2016-3-31 07:05 AM |只看该作者
本帖最后由 kirassss 于 2016-6-10 11:08 PM 编辑

Rumor: PS4.5 to have twice as powerful GPU, Deep Down & GoW 4 launch titles
索尼正式承认在开发PS4.5!但遗憾不会亮相E3


  今年4月份时外媒突然爆料称索尼正在开发PS4主机的升级版PS4.5或代号PS Neo等等称呼,而且还泄露了机器的硬件配置。后来这个传闻还得到了权威媒体Eurogamer的证实。今天好消息是今天索尼官方终于正式承认了PS4.5的开发了。

  索尼互动娱乐CEO Andrew House向英国《金融时报》Finalncial Times 确认PS4.5的确在开发中。不过遗憾的是,PS4.5的发售日和价格现在还没有公开,并且也不会在今年的E3上公布。但是价格方面会比现在的主机PS4价值349美元贵很多。

  Andrew House表示PS4.5是为核心玩家和那些拥有4K电视玩家准备的,PS4.5将和PS4一起并存,并补充后者的不足。他强调整个世代都会销售PS4.5和PS4,而不会因为有了PS4.5,而停产PS4。

  至于两个版本有何区别,Andrew House表示所有的游戏都会支持PS4,而对于PS4.5 他说期待所有或者说大部分游戏也能支持PS4.5。

  既然索尼憋不住了,承认了PS4.5的存在,那么传闻中的微软新主机看来也是真的了。根据传闻,微软准备了两个新主机,一个是Xbox One Slim版,另外一个是重磅升级版。Slim主机比现有的XB1尺寸小40%,内置电源,而加强版主机理论性能已经超过了PS4.5。

  还有《金融时报》不是免费观看报导的网站,所以完整内容看不到,所以给了新闻链接也得需要付钱观看。



PS4K information (~2x GPU power plus clock increase, new CPU, price, etc)

OsirisBlack on NeoGAF (Verified by moderators): Related info from a meeting we had yesterday was waiting for it to be approved before posting.

Price is currently $399.99 they were discussing a better CPU which would raise the price to $499.99 we were guaranteed the price will be no higher than $499.99 (He mentioned the CPU upgrade quite a bit almost as if they haven't really decided on a final spec could be a pricing issue.) also there is currently no plan for any type of trade in program for current PS4 users but that could change.

They stated that the GPU is twice as powerful as standard PS4 and much faster. They did not say exactly how fast but that is was running at a higher clock speed while being much smaller than the original.

It will have a 4k blu ray player and will upscale games that are not natively 4k.

Also there was talk of some sort of VR lounge for the media player app which is supposed to be getting a substantial upgrade.

It was stated plainly and with no room for interpretation that there are developers that already have development kits for the PS4K and that they are making games that will directly target and take advantage of the higher specs of the PS4K. It was also stated that these games will in fact work for the PS4 but with considerable sacrifices made to performance.

It was also made very clear that current games would not be getting any type of performance upgrades by being played on the system and any benefits to older games would come via patch per game and per developer. When asked if this was going to happen the response was "Its a possibility but doubtful with the exception of a handful of games."

We were also given a list of games that will be available at launch that will directly take advantage of the PS4K where the differences are and I will quote him "Significant."

• EVE: Valkyrie (PlayStation VR)
• Robinson: The Journey (PlayStation VR)
• Gran Turismo Sport (PS4, PlayStation VR)
• Deep Down (PS4)
• GOW4 (presumably God of War 4) (PS4)

There were more games on the list but these are the ones that stood out to me.


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发表于 2016-4-6 06:53 AM |只看该作者
本帖最后由 kirassss 于 2016-4-6 06:58 AM 编辑

PS4 update 3.50 launches tomorrow
PS4 3.50版本系统更新将于明天推出 更新详情


  PS4主要软件更新3.50版本(代号:MUSASHI)将于明天推出!虽然上个月曾发布过更新功能概要,现我们想再给玩家们更多的更新细节,分享最新资讯。我们正努力让玩家能更轻松地与朋友【一起玩】以及新增【显示为离线】功能。

新社群功能
显示离线


  在你的个人资料,我们新增了一个新功能叫做”线上状态”,借由此功能,你可以选择”显示为离线”。举例来说,若你想要观赏一部电影同时不想收到朋友的讯息或游玩邀请,这个功能将会很实用。你可以从个人资料或快捷选单指定登入时或在任何时候显示为离线状态。

朋友上线通知

  现在你选择当朋友上线时收到通知。若要收到上线通知,选择朋友清单上的玩家,按下Option,选择”上线时通知”。

使用者预约活动

  在活动页面,我们将新增预约与朋友游玩游戏功能。仅需选择“建立活动”,你将可预约一个游玩游戏邀请。选择日期、时间、游戏,接着寄出给你的朋友们。当你的活动开始,登录游戏的玩家将自动被加入派对,这样你就可马上开始游玩。

  你也可以在社群分享活动。分享后,你的活动将会被发布在社群留言板或以讯息发送,社员们可以从这里登录你的活动。

一起玩

  这个功能可让派对中的所有玩家知道其他玩家正在玩什么游戏,你将可轻松加入朋友的游戏,或是和朋友一起开新游戏。

其他新增系统功能

遥控游玩 (PC/Mac)
随着这次更新,我们将拓展PS4的遥控游玩功能至Windows PC以及Mac。

遥控游玩支援以下系统软件:

-Windows 8.1
-Windows 10 或更新版本
-OS X 10.10
-OS X 10.11

你将可选择以下解析度以及画面速率选项,依据你的网路频宽。
-解析度选项: 360p, 540p, 720p
-预设解析度 – 540p
-画面速率: 标准 (30fps), 高 (60fps)
-预设画面速率: 标准 (30fps)
-你可以选择使用一只DUALSHOCK 4与PC/Mac透过USB线连接,当作遥控游玩的控制器。

   


















PlayStation 3.50 System Software Update Out Tomorrow

Our next major system software update for PS4, version 3.50 (codenamed MUSASHI), is out tomorrow!

While we outlined some of the features last month before our beta program started, we wanted to give a more detailed look at the update and share some new info. We’re making it easier to play together with friends, adding the ability to appear offline, and more.

New Social Features

Appear Offline


On your Profile tab, we’ve added a new option called ‘Online Status.’ From here, you can choose to ‘Appear Offline.’ This could be useful if you want to play games or watch movies without your friends knowing you’re online. You can designate if you would like to appear offline when you log-in or at any time from your Profile, or by holding down the PS Button on DualShock 4 to bring up the Quick Menu.

Friend Online Notification

Now you can choose to get notified when your friends come online. To receive notifications, select a player on your friends list, press Options, and select ‘Notify When Online.’

User Scheduled Event

On the Events tab, we’re adding the ability to schedule gameplay sessions with your friends. Just select ‘Create Event,’ and you’ll be able to make an invitation for an upcoming gameplay session. Choose the day, time, game, and send it off to your friends. When your event starts, users who registered will automatically be added to a party so you can start playing right away.

You can also share an event to a group, or a community that you’re a member of. Once shared, the event will be sent as a message, or posted to a community wall, and members can register from there

Play Together

This feature allows all members of a Party to see what each person is playing so that you can easily join a friend’s game, or start a new game together.

Other New System Features

Remote Play (PC/Mac)


With this update, we’re expanding PS4’s Remote Play capabilities to work with Windows PC and Mac.
Remote Play on PC / Mac is compatible with the following system software:

• Windows 8.1
• Windows 10 or later
• OS X 10.10
• OS X 10.11

You’ll be able to select from the following resolution and frame rate options, depending on your Internet bandwidth.

• Resolution options: 360p, 540p, 720p (Default: 540p)
• Frame rate : Standard (30fps), High (60fps) (Default: Standard)

You can use one DualShock 4 as the controller for Remote Play, which needs to be connected to your PC / Mac via a USB cable.

After the system software update launches, you’ll be able to download the Remote Play Installer here.

John Koller - Vice President, PlayStation Brand Marketing, SCEA

blog.us.playstation.com


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发表于 2016-4-18 06:42 PM |只看该作者
PSN将于4月19日进行维护

  索尼宣布将于当地时间2016年4月19日12:30至14:30进行PSN服务器的维护,涉及平台包括PS4、PS3、PSV、网页商店等。根据官方的说法,“在该时间段内,已有账号的玩家仍能登陆PSN账号并正常进行游戏和使用大多数的应用程序。但‘账户管理’、‘PlayStation Video’以及‘PSN商店(PlayStation Store)’三项功能将无法使用”。





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发表于 2016-4-19 06:17 PM |只看该作者
本帖最后由 kirassss 于 2016-4-19 06:38 PM 编辑

Report: PS4.5 codenamed NEO, includes upgraded CPU, GPU and RAM
外媒曝光更多 PS4 强化版主机「NEO」消息 将提供「基本」与「强化」两种运作模式


  美国游戏网站 Giant Bomb 18 日刊出一篇报导,透露了更多谣传中的加强版 PS4 主机的规格信息。 消息指出 PS4 将采用频率提升的 CPU、处理单元加倍与频率提升的 GPU 与带宽提升容量不变的内存,今年 10 月以后上市的游戏都必须同时支持既有与强化版 PS4 主机的运作模式。

  报导中表示,根据 “来自多方的消息来源” 确认了更多关于强化版 PS4 主机的细节。 该项目的内部代号为「NEO」,将提升处理芯片运作频率,强化 GPU 与提升内存带宽,规格如下:

  NEO 的 CPU 核心同样采用既有的 Jaguar(美洲豹)核心,运作频率提高约 30%。 GPU 采用经过改良的 GCN 架构,运算单元规模加倍,频率提高约 14%。 单纯就处理单元与频率提升的数字计算,理论处理效能预估为原本的 2.3 倍。 内存同样采用 8GB GDDR5,但带宽提升约 24%。

  消息指出,从今年 10 月开始,所有 PS4 游戏都必须支持既有 PS4 主机的「基本模式(Base Mode)」与加强版 PS4 主机的「NEO 模式(NEO Mode)」。 在 NEO 模式下,游戏将能运用 NEO 经过强化的硬件规格(与额外开放的 512MB 内存),提供更高、更稳定的画面更新率以及更佳的画质。 NEO 会支持 4K 分辨率输出,但不会强制要求游戏一定要以原生 4K 分辨率运作。

  从目前取得的文件得知,官方建议游戏在 NEO 模式下提供 4K 分辨率输出,开发者可以自由决定要如何达成,包括以较低原生分辨率升频至 4K 的方案。 官方强制要求游戏在 NEO 模式下的画面更新率必须高于或等于基本模式,避免开发者过度偏向画质的强化而牺牲画面的流畅度。

  NEO 将不会取代既有的 PS4 主机,两者将共享相同的软件阵容、操作接口、周边支持、在线服务。 不会有 NEO 专用的软件,开发者也不可以在游戏中提供只有 NEO 才有的游玩选项或解锁内容,或是在 PSN 联机时将既有 PS4 玩家与 NEO 玩家区分开来,必须维持一致的平台体验。

  已经推出的游戏必须另行制作 NEO 模式的更新,才能在 NEO 上获得效果的提升。

  虽然文件中以 10 月为强制支持 NEO 模式的起点,但目前还没有关于 NEO 上市时间与价格的具体信息。 文件中亦未提及关于 PlayStation VR 虚拟现实装置的支持,因此无法得知之前传闻的「强化版 PS4 主机不用额外的外接盒就能连接 PS VR 头戴装置」是否有所根据。 不过合理推测 PS VR 游戏在 NEO 模式下将能受益于额外的处理效能,提供更佳的画质或是更高的流畅度。

  目前 SIE 尚未响应 Gaint Bomb 对此事的求证,相关消息并未经过官方确认。





Sources: The Upgraded PlayStation 4 is Codenamed NEO, Contains Upgraded CPU, GPU, RAM

Earlier this year, rumors began to fly that Sony would release an upgraded version of the PlayStation 4, a console often called the PS4.5 or the PS4K by fans and press. Today, multiple sources have confirmed for us details of the project, which is internally referred to as the NEO. At time of publishing, Sony has not returned our request for comment.

The NEO will feature a higher clock speed than the original PS4, an improved GPU, and higher bandwidth on the memory. The documents we've received note that the HDD in the NEO is the same as that in the original PlayStation 4, but it's not clear if that means in terms of capacity or connection speed. Starting in October, every PS4 game is required to ship with both a “Base Mode” which will run on the currently available PS4 and a “NEO Mode” for use on the new console.



Games running in NEO mode will be able to use the hardware upgrades (and an additional 512 MiB in the memory budget) to offer increased and more stable frame rate and higher visual fidelity, at least when those games run at 1080p on HDTVs. The NEO will also support 4K image output, but games themselves are not required to be 4K native.

The NEO will not supplant the current PS4, but will exist alongside of it and use the same user environment. The PS4 and NEO will use the same PSN store, connect to the same online communities, and offer the same user experience, so expect to see the same cross media bar that you’re used to. Players will be able to retain all of the purchases they made on the PS4.

Sony seems committed to keeping the NEO and the original PS4 player bases connected. As such, there will be no NEO-only games, and Sony will not let developers separate NEO users from original PS4 players while playing on PSN. Likewise, Sony explicitly and repeatedly states that developers cannot offer exclusive gameplay options or special unlockables for NEO players—so don’t expect NEO owners to get a level editor or a special Rocket League car that you won’t have access to on your original PS4. That said, so long as both systems have the same feature, the NEO can run an improved version. A local co-op game that features four players on the base PS4 could offer an eight player co-op mode on the NEO, for instance.

More at Giant Bomb


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425#
发表于 2016-5-24 12:42 AM |只看该作者
kirassss 发表于 2016-4-19 06:17 PM
Report: PS4.5 codenamed NEO, includes upgraded CPU, GPU and RAM
外媒曝光更多 PS4 强化版主机「NEO」消 ...

想問下你的意見,FFXV要出了,打算買ps4
可是10月有要推出新的ps4 我在考慮要現在直接買還是等10月。。。
上面寫的spec比較是真的嗎? 感覺不是很大差別列


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发表于 2016-5-24 06:54 AM |只看该作者
kahweng 发表于 2016-5-24 12:42 AM
想問下你的意見,FFXV要出了,打算買ps4
可是10月有要推出新的ps4 我在考慮要現在直接買還是等10月。。 ...

目前要等待公布才知道哦


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发表于 2016-5-26 08:04 PM |只看该作者
本帖最后由 kirassss 于 2016-5-27 06:34 PM 编辑

PS4 主机全球实际销售突破 4000 万台 游戏实际销售超过 2.7 亿套

  索尼互动娱乐(SIE)26 日宣布,旗下「PlayStation 4」电视游乐器主机的全球累计销售台数已经于 5 月 22 日超过 4000 万台,是 PlayStation 历代主机中以最快速度普及与扩大市场的主机。 此外,包含本家与第三方制作发行的游戏,全球累计销售套数也已经超过 2 亿 7090 万套。

  自 2013 年 11 月 15 日率先于北美首卖以来,PS4 就以相当惊人的速度持续热卖,上市 24 小时内就卖出超过 100 万台,2014 年 8 月突破 1000 万台,2015 年 3 月突破 2020 万台,同年 11 月突破 3020 万台,相隔半年如今又突破 4000 万台。 SIE 预计今年度内卖出 2000 万台 PS4。

  在游戏软件部分,5 月 10 日推出的 PS4 独占游戏《秘境探险 4:盗贼末路》全球首周销售量即突破 270 万套,后续还会推出包括《Final Fantasy XV》、《仁王》、《人中之龙 6》、《跑车浪漫旅 竞速》、《重力异想世界 2》、《食人巨鹰 TRICO》等一系列强打新作游戏。 而独立开发游戏的部分也有《DOWNWELL》、《Jotun》、《Push Me Pull You》等作品会陆续问世。 此外,PS4 专用的 VR 虚拟现实装置「PlayStation VR」与关连游戏亦预定于今年 10 月起陆续推出。

  前 PS4 已经在球共 124 个国家及区域销售。



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发表于 2016-6-10 11:00 PM |只看该作者
本帖最后由 kirassss 于 2016-6-10 11:09 PM 编辑

Sony confirms PS4 Neo, will not be at E3
索尼正式承认在开发PS4.5!但遗憾不会亮相E3


  今年4月份时外媒突然爆料称索尼正在开发PS4主机的升级版PS4.5或代号PS Neo等等称呼,而且还泄露了机器的硬件配置。后来这个传闻还得到了权威媒体Eurogamer的证实。今天好消息是今天索尼官方终于正式承认了PS4.5的开发了。

  索尼互动娱乐CEO Andrew House向英国《金融时报》Finalncial Times 确认PS4.5的确在开发中。不过遗憾的是,PS4.5的发售日和价格现在还没有公开,并且也不会在今年的E3上公布。但是价格方面会比现在的主机PS4价值349美元贵很多。

  Andrew House表示PS4.5是为核心玩家和那些拥有4K电视玩家准备的,PS4.5将和PS4一起并存,并补充后者的不足。他强调整个世代都会销售PS4.5和PS4,而不会因为有了PS4.5,而停产PS4。

  至于两个版本有何区别,Andrew House表示所有的游戏都会支持PS4,而对于PS4.5 他说期待所有或者说大部分游戏也能支持PS4.5。

  既然索尼憋不住了,承认了PS4.5的存在,那么传闻中的微软新主机看来也是真的了。根据传闻,微软准备了两个新主机,一个是Xbox One Slim版,另外一个是重磅升级版。Slim主机比现有的XB1尺寸小40%,内置电源,而加强版主机理论性能已经超过了PS4.5。

  还有《金融时报》不是免费观看报导的网站,所以完整内容看不到,所以给了新闻链接也得需要付钱观看。



Sony PS4 upgrade to include UltraHD and richer graphics

Sony is developing an upgraded version of its PlayStation 4 gaming console that will offer ultra-high definition 4K resolution and richer graphics, according to the unit’s chief executive, as the company strives to maintain its lead over rivals Microsoft and Nintendo.

The plan marks the first time that Sony has improved the processing power of a PlayStation midway through the usual console cycle, as it looks to keep up with the more rapid pace of product launches in the smartphone and PC sectors.

Andrew House, president and global chief executive of Sony Interactive Entertainment, told the Financial Times that the “high-end PS4” would be more expensive than the current $350 version.
“It is intended to sit alongside and complement the standard PS4,” he said. “We will be selling both [versions] through the life cycle.”

The new console, which is codenamed “Neo”, will target hardcore gamers, he said, as well as consumers with a 4K television set looking for more high-resolution content.

Anticipation intensified ahead of next week’s E3 gaming conference in Los Angeles, where Microsoft is also believed to be planning to launch an updated Xbox One console.

However, in a move that may disappoint some fans, Mr House said that Sony would not be unveiling its new console next week and refused to say when or at what price the unit would go on sale. “We want to ensure we have a full range of the best experiences on the new system that we can showcase in their entirety,” he said.

Nonetheless, he downplayed concerns that the move would cause interoperability problems between the old and new PS4 hardware.

“All games will support the standard PS4 and we anticipate all or a very large majority of games will also support the high-end PS4,” he said.

Both PS4 variants will also support its forthcoming virtual reality headset, which will go on sale later this year.

Developers should also see a “seamless” experience between the two versions, he said, requiring a “small but manageable” amount of extra work when creating a game for both.

Mr House did not go as far as Xbox chief Phil Spencer in saying that consoles would become more like PCs, seeing regular improvements to their components rather than jumping between generations as they have for the last 30 years, he saw an opportunity to deliver “some additional benefits” to both consumers and developers within what is usually a five to six year lifespan.

“The consumer is attuned to a different cadence of innovation in technology thanks in great part for the upgrades cadence on mobile phones or PCs,” Mr House said.

As with the current PS4 and its forthcoming VR headset, the new console will be “standalone profitable at the time that we launch it”, Mr House said. In past generations, Sony subsidised the cost of the console in the hopes of turning a profit through software sales. The investment required to develop the new PS4 is already accounted for in Sony’s latest financial results, he added.


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发表于 2016-6-20 07:04 PM |只看该作者
索尼两款新手柄专利图曝光 新增按键位置外移

  SIE疑为PS4用新型Dual Shock 4“CUH-ZCT2U”专利图曝光,一共有两种设计。从图来看,两种造型都改变了触摸板旁边的option和share两个键位移动到了摇杆外部,在握手手柄的根部还追加了两个全新的Paddle按钮。另一款造型则是摇杆与十字键和按钮的位置互换,键位数目与第一款设计相同。http://ipforce.jp/patent-jp-A-2016-106297


















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索尼最新PS4游戏阵容宣传片 四款大作齐亮相

   


  索尼官方放出了最新的PS4游戏阵容宣传片,在这段短短的视频中,出现了四款在主机平台上由PS4独占的大作,他们分别是《最后的守护者》、《地平线:期待黎明》、《无人深空》和《GT Sport》。

  除了《地平线:期待黎明》之外,其他三款游戏都确定将在2016年内发售。比起《战神》、《死亡搁浅》这些作品来说,这几款游戏显得离我们更近。


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