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发表于 2015-3-20 07:32 AM |只看该作者
   


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发表于 2015-3-23 06:31 PM |只看该作者
传《重力异想世界》将在PS4重制

  由SCEJ帮PS VITA打造的独占游戏『重力异想世界』终于有新消息!

  有国外网友发现SCE向韩国游戏商标申请了名为《Gravity Rush Remaster》(重力异想世界remaster)游戏平台为PS4。

  而关于新作,根据国外网站报导游戏制作人外山圭一郎也知道许多玩家在等待续作,不过自从那时候到现在SCE都没再谈关于《重力异想世界》续作的任何消息。



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发表于 2015-3-25 07:35 AM |只看该作者
本帖最后由 kirassss 于 2015-3-25 07:39 AM 编辑

   


   


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发表于 2015-3-26 07:22 AM |只看该作者
MonsterBag Coming to PS Vita on April 7



   


Eccentric puzzle-platformer MonsterBag hits PS Vita next month

Hello, World! Here at IguanaBee we have exciting news to share — MonsterBag is about to be in your hands! Now with the good folks at PlayStation, we can share with you our release date. It was difficult for us to wait any longer, but now we can share our game with you on April 7th. Yes, it’s that close!

We know that you’d prefer to see a trailer rather than continue reading about the game, but sadly we didn’t have the time to prepare something for you, so, sorry, this is all we have… Nah, we didn’t want to leave you empty handed at this moment, so we got some help from talented folks at PlayStation, who helped us put together this launch trailer. Enjoy!

Most of you will be asking “What’s MonsterBag about?” MonsterBag is a kind of puzzle, platformer (If you think of people as a platform!) action game. The game is about a little blue monster called V and V’s journey to get back to his friend Nia (a charming little girl), passing through places filled with people.

But what would you do if you saw a monster approaching you? Smash it to death, of course! You’ll have to help V sneak past people, all the while being aware of where they’re looking and what particular behaviors they have. Don’t worry, he has a card up his slee… well, he has no clothes, but he’s not a powerless monster. V has some telekinetic skills that surely will be useful in more than several occasions.

We’re looking forward to putting MonsterBag in your hands (well in your PS Vita, in your hands). Making an indie video game company from a Latin American country has been quite a challenge, but our passion has helped us cope with all the challenges that have arisen. We (Cristian González and Daniel Winkler) love what we do, and so do all the talented folks that joined us along the way, particularly David Rioseco, Glenn Lazo, and Moises Aguilera, as well as Ronny Antares, and his PowerUp Music team.

We hope you’ll love MonsterBag as much as we do! We’ve put all our heart into this story with some new and unusual ways to play so we hope that all our efforts will bring you more than one smile, some tears and a lot of “pull your hair out” moments. Finally, we want to deeply thank our friends at PlayStation for believing in us and in MonsterBag!

So prepare your PS Vita for April 7th when it launches on PS Store for $9.99. See what a team of crazy fellows from this thin, but beautiful country called Chile can offer!

Cheers, All of us at IguanaBee

Daniel Winkler - Co-founder, IguanaBee

blog.us.playstation.com











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发表于 2015-3-31 10:47 PM |只看该作者
   


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发表于 2015-4-1 07:18 AM |只看该作者
PlayStation Plus Games for April Announced

   


PS Plus: Free Games for April 2015

Brace yourselves, people! We have another great lineup of games coming to PlayStation Plus this month. With shooters, puzzle games, platformers, and more, we have a little something for everyone this April.

To start things off, allow us to present Tower of Guns on PS4 and PS3. It’s about a tower filled with guns. And so much more! Shooter fans, prepare for an adrenaline-pounding challenge through a randomized tower with enemies, bosses, power-ups, and little robots that just want to hug you. Also on PS4, explore the Alaskan wilderness with Never Alone, a beautiful puzzle game with an adorable pet fox. Guide a native Alaskan girl through harsh environments in a touching effort to save her village.

For Plus members gaming on PS3, look out for Dishonored, the critically acclaimed stealth game that celebrates player choice above all else. Also in the mix is Aaru’s Awakening, a stunning platformer that’s also available on PS4. And for PS Vita, both Killzone Mercenary and MonsterBag are joining the Plus lineup this month.

These games will be free for PlayStation Plus members next week Tuesday when the PlayStation Store updates. Enjoy!

Ryan Clements - Social Media Specialist

blog.us.playstation.com


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发表于 2015-4-1 07:29 AM |只看该作者
   


   


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发表于 2015-4-10 07:26 AM |只看该作者
Looney Tunes Galactic Sports Announced for PS Vita











Looney Tunes Galactic Sports arrives on PS Vita later this year

Greetings, earthlings, Today I would like to share with you some details on a new title, that the brilliant team over at Virtual Toys are currently putting the finishing touches to.

Coming soon, exclusively to PlayStation Vita, Looney Tunes Galactic Sports will bring everyone’s favourite Looney Tunes characters together, including; Bugs Bunny, Daffy Duck, Taz and Wile E. Coyote to name just a few.

Hosted by the notorious Marvin the Martian, the Galactic Sports takes place on (and above) his home planet of Mars.

Spread across ever increasingly fiendish torments, these intergalactic athletes will get set to compete in a variety of zany sports. Race to the finish line in Space Races, take aim in Galactic Archery or duke it out in Space Boxing.

As well as going for gold, these Looney Tunes will be setting their eyes on earning some invaluable XP. Earning XP will unlock new Looney Tunes characters, which each have their own set of particular skills.

These sports are not all solo events however, team up with your friends and take advantage of the PlayStation Vita system’s ad hoc mode to compete against each other.

To tip the odds in your favour, there are an assortment of gadgets (thankfully provided by the ACME corporation) which can be unlocked. Compete in events, collect coins and XP, then speed your way to the ACME Shop to buy gadgets for your inventory.

Looney Tunes Galactic Sports will launch exclusively for PlayStation Vita later this year, keep an eye on PlayStation Blog for more details, but for now at least “That’s all folks!”.

Adam LayProducer - SCE London Studio

blog.eu.playstation.com


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发表于 2015-4-16 07:44 AM |只看该作者
Invisible, Inc. coming to Steam on May 12, PS4 version announced

   






[img]http://image.noelshack.com/fichiers/2015/16/1429109198-3.jpghttp://image.noelshack.com/fichiers/2015/16/1429109198-4.jpg[/img]

Invisible, Inc. Coming to PS4

Hello Playstation.Blog, and fans! I’m back with another announcement from the land of Klei Entertainment. Today we are pleased to announce that Invisible, Inc. is coming to PS4 for its exclusive console debut. PlayStation has been an incredible partner to work with, and we’re proud to once again bring our newest game here.

Invisible, Inc. is about leading your team of elite spies to infiltrate the world’s most secure complexes. As the Operator, your job is to pick targets of opportunity, steal from the corporations, and upgrade your agents and programs in order to prepare for the final standoff. The world is different every time, and the corporations are constantly adjusting to topple your plans.

As with Don’t Starve, your choices always matter so if your agents expire, they are gone for good. Only the best operators will make it to the end.

The amount of build combinations that this game brings is incredible; each playthrough is different and you can never quite expect what challenge may be around the next corner. I’ve personally sunk hundreds of hours into the game, and I’m still learning new strategies. I hope you all enjoy it as much as we do!

Key Features

• Character selection: Start with any of the 10 unlockable agents in the game, plus 6 agent variants, and 6 starting programs to crack corporate security.

• Deep customization of builds: each playthrough is different as you create your own strategy using agents, items, augments, and programs, and adapt to your surroundings.

• Randomly generated world: locations, threats, and loot are randomly generated so each playthrough is vastly different and you’ll never get complacent.

• Choose your own game mode: with 5 different game modes and extensive custom generation options, each player can play the way they prefer.

• Fully animated cutscenes and voice over: with hundreds of lines of voice over, great animation, and fully animated cutscenes, we didn’t spare any expense to make an immersive experience.

As the trailer above suggests, we don’t have a set launch date yet, but we’re working hard to get it to you as soon as we can. There’s a lot of work to be done, and as soon as we have more information, we’ll post it here.

Thanks again for supporting our studio and its games! It’s a pleasure to bring them to you.

Jamie Cheng - Co-Founder, Klei

blog.us.playstation.com

The Escapists Coming to PS4








  
The Escapists heading to PlayStation 4

Team17 and Mouldy Toof have issued a warning to all inmates. The award-winning sandbox prison escape game The Escapists is busting out and heading to PlayStation 4!

A strategy game of captive survival and daring schemes, The Escapists gives you the 'freedom' to live the life of a prison inmate, plotting and pulling off a daring escape!

Escaping won't be easy though. You'll have to work around the strict prison schedule and avoid the unwanted attention of guards. Craft weapons and tools found (or stolen) from within the prison, but beware of cell shakedowns. Get a job or perform “favours" for your fellow inmates to purchase vital supplies, all while scouting escape routes.

All that stands between you and freedom is a perfectly executed escape plan. It’s Make or Break Time.

The Escapists features

• 6 unique prisons to escape – from the minimal security of Center Perks to the harsh confines of the Stalag Flucht POW camp.

• 6 different methods to bust your way out including digging out and prison takeovers!

• 10 prison jobs to earn you some vital escape funds. Choose from Laundry, Janitor, Mail Man, Metal Shop, Kitchen, Wood Work, Tailor, Deliveries, Gardener and Library work

• Crafting system. Gather the necessary items you’ll need to craft items for your escape plan. Craft tools such as Cutters, Shovels, Sheet Ropes and weapons such as the Sock Mace, Comb Blade or Cup of Molten Chocolate!

• Around 200 items to find including 50+ craftable items

The Escapists will be coming soon to PlayStation 4. The Escapists is also currently available to download on Xbox One via the Xbox Games Store and PC via Steam.

For more information on The Escapists please visit facebook.com/Team17 or follow @Escapists_Game on Twitter.


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发表于 2015-4-17 07:27 AM |只看该作者
Everybody’s Gone to the Rapture New Trailer & Screens



   











Everybody’s Gone to the Rapture: New Trailer, Song Debut

We’re a couple of weeks out from Beta for Everybody’s Gone to the Rapture on PS4, which is incredibly exciting and quite scary in equal measure. There’s always a point in every game development where you start counting down the days and hours, and everything gears itself around the question of “right, we’re shipping this thing, are we ready?”

Everyone’s time is split between chewing through bugs and carving out time for as much polish and finesse as we can. There’s always something that can be improved. Late tweaks to design, signposting, player flow, discovery — this is all still happening. Rotating a prop by a few degrees can make a dramatic difference to how you navigate a space, or the likelihood of encouraging an area to be explored in more detail. Small adjustments to things like audio volume, or the area boundaries of ambient or procedural sound, can have an impact on the emotional tone of a space or moment, which has a knock-on effect to things like pacing or the interpretation of a story beat.

There’s some big, exciting changes too. This month Jessica (our talented studio head and composer) went to Air Studios to work with a world class team of musicians and engineers and came out with a soundtrack that is going to be one of the highlights of game music this year (actually, I think it’s better than that, it’s one of the best game soundtracks ever created). We’ve spent a fantastic week implementing it into the world and it’s transforming the experience, adding a huge jolt of warmth, depth, and humanity. These are the most rewarding moments in development, where the game leaps forwards and just transforms around you. It’s really exciting and makes all of the grunt work worthwhile.

So the end is in sight. We’re going to announce a launch date shortly, so stay tuned for that. I’m so proud of the team and the game we’ve made. Everybody’s Gone to the Rapture is going to be really different, an apocalypse like no other, and we think it’s going to be good.

To give you an updated look at the game, there is a new trailer above, which is focused a bit more on the tone and story of the game — we’ve got a lot of beautiful world to show you, but we wanted to go small and intimate with this one, be a bit different with it. Finally, you get one of those amazing music tracks from that soundtrack I was just raving about. Enjoy!

Dan Pinchbeck - Creative Director, The Chinese Room

blog.us.playstation.com


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